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  1. Dross

    Yeth hounds and damage reduction

    3.0 had a hierarchy of materials where magic (from memory) was okay if you did not have silver. But it also included the "+" of a weapon in the hierarchy. 3.5 does not have the hierarchy, you need the actual material. the Rules Compendium states: OVERCOMING DAMAGE REDUCTION A DR entry denotes...
  2. Dross

    I want to believe

    One option for the DM: See what the players are going to do after "successfully" destroying the vampire, then if they fail the save that is what they do. If they succeed, then they can change their actions to what is appropriate. Use Knowledge checks in a similar way. But there is the problem...
  3. Dross

    Fly like an Arrow?

    Never heard of it. Ask the player for the book (or other source) that it is from. I find that it is a good rule for the player to provide the source and a copy of anything that they wise to use. This allows you to adjudicate what you get brought into the game. The un-good way to handle it...
  4. Dross

    Need help coming up with weapon history ideas

    There is always the Bruenor-Wulfgar scenario of someone making it specifically for her to use. Ancestral weapon that needs each generation to add to it's power in some way (even if only to say "with this weapon I killed the Great Gonzo on the frozen plains") gives a few RP options. or Have the...
  5. Dross

    Utility Magic: What's your favorite and why

    One of my favourite items as well. Had a PC in a military campaign in command of the group and she would often order a cold camp. Then I would act taking a cup of tea out of the travel cloak and blow the steam away while warming her hands. :)
  6. Dross

    6th lvl Wiz - conjuror-summoner ideas?

    While not a spell, from MIC Chronocharm of the Uncaring: 1/day cast as a standard action a full round action spell.
  7. Dross

    composite bows

    Not knowing offhand how the pricing works here is something to consider. The bolded bit indicates to me not that you have the pricing wrong, but that there are other factors that you have not taken into account. Where will you physically get the bow from? Are you in a place that could provide...
  8. Dross

    Flame Enhancement and heat output

    Maybe I should have been clearer. What I meant was hold the weapon against the door and let the acid eat through it, but do NOT attack the door. That way little to no sound is made. If you can cook food with a flaming weapon, to be consistent this action should be possible. Then again fire...
  9. Dross

    Flame Enhancement and heat output

    If you are going to allow the cooking of meals on your flaming weapon, then there are a couple of other things to think about. What happens to a shocking weapon underwater? or a Frost weapon? For that matter, a frost weapon would be good for making ice, especially in deserts. Would you allow...
  10. Dross

    Flame Enhancement and heat output

    30% of magical weapons shed light as a torch anyway. To be facecious: are flaming weapons that produce light part of or seperate to the 30%? :p
  11. Dross

    Sneak attack while swallowed?

    I'm not sure that using movies is a good indication of what is possible/meant/indicated in D&D. To me it seems to place the cart in front of the horse. As a desciption it's acceptable, but not as a justification.
  12. Dross

    Crit doubling - any formula?

    Not that we use the class or the charge feats or abilities: Do you have a source for that? usually a strait "+" is included in the crit multiplyer and extra dice is not. Are the two charges able to stack?
  13. Dross

    Incorporeal Creatures With Treasure: None

    I'd say that the wepons are "part" of the incorporal creature which dissappears apon its death. Can't think of it ever being written down though. In Ghostly equipment, it notes that the ghost will stop at nothing to regain any items it holds dear that have been taken away, at least implying that...
  14. Dross

    Creating Magical weapons question...

    The weapon does need to be at least +1 before any special abilities are tacked on. After that it doesn't really matter what the plus is or what abilities are added (up to the usual limits).
  15. Dross

    Speed Feat

    Then don't forget a barbarian's increased speed in <= med armour. But to answer the OP, Dash is the only one that I can think of.
  16. Dross

    Dropping a weapon in the middle of an attack

    Hhhmmm, then what happens to a double weapon that is used as 2H weapon at one stage then as a double weapon next stage? What is the time required between stages? Could it be changed between rounds for an AoO for example? I'm inclined to house rule that it is free only if it is done at the...
  17. Dross

    Costs related to magic items producing spell effects

    A couple of other things to remember. Sometimes you shouldn't base the cost solely on the spell level. Take for example True Strike placed in a ring. Many* people don't price it at caster level 1 x spell caster 1 but by the bonus it provides (+20 to hit) Other benefits like concealment not...
  18. Dross

    Who can climb?

    going on that reasoning: What PC has claw attacks? I'd go with a negative climb, or use the jump as suggested. And given the intelligence of Worgs, they should have some idea of a way to get to the PC's.
  19. Dross

    Casting Defensively versus Attack of Opportunity

    From the SRD Concentration skill: The DC of the check is 15 (plus the spell’s level, if casting a spell or using a spell-like ability defensively). If the Concentration check succeeds, you may attempt the action normally without provoking any attacks of opportunity. A successful Concentration...
  20. Dross

    A magic item which gives bonus to skill checks, but only for a certain task.

    Something else to consider (just muddying the waters mind) Quick Dismount, would have to take an extra -4 because the saddle is actively working against comming out of the saddle. :\
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