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  1. Rod Staffwand

    D&D 5E (2014) Character play vs Player play

    I've long ago decided that "Thou Shalt Play Thine PC's Mental Attributes Appropriately" commandment is a can of worms best left closed. It leads to nothing but arguments about 95% of the time. The attributes might flavor the player's roleplaying, but shouldn't affect actual decision-making...
  2. Rod Staffwand

    D&D 5E (2014) Character play vs Player play

    For some RPG players, the main appeal of the game is the "power trip". The ability to feel heroic and powerful for a short time. This requires certainty to be effective--any ambiguity or stress (from making decisions, having 'sub-par' stats or equipment, or being forced to use one's own...
  3. Rod Staffwand

    D&D 5E (2014) Ghost as PC?

    You could model it along the lines of a poltergeist specter instead. No pesky horrifying visage or possession to worry about but with fun telekinesis (possibly with a bonus mage hand cantrip if he doesn't already have it). I'd allow him to toggle the invisible on/off and get rid of the sunlight...
  4. Rod Staffwand

    D&D 5E (2014) No Armor: Addiing Proficiency to AC

    Couldn't you do Armor Without The Armor? Light AP = AC 12 + Dex Medium AP = AC 14 + Dex (max 2) Heavy AP = AC 18 (No Dex) A PC can choose to calculate any option available to them or upgrade with the requisite feats. I'd just disregard disadvantage to stealth, cost and weight requirements and...
  5. Rod Staffwand

    D&D 5E (2014) Everyone Starts at First Level

    I don't think we ever played this way, even in 1e, but I've heard of tons of other groups do it. We haven't used xp in years and everyone sticks to the same level for convenience. To me, always starting at level 1 harkens back too much to the 'beating the dungeon' type of Old School play...
  6. Rod Staffwand

    D&D 5E (2014) How We Beat the HD, HotDQ, Spoilers

    I finally got a chance to flip through a friend's copy of HotDQ and see what all the fuss was about. I like the cult raid setup, but I thought the action and events were far too scripted for my liking. The dragon encounter is not even close to combat as war. The setup mentions that the soldiers...
  7. Rod Staffwand

    It needs to be more of a sandbox than a railroad?

    Roller coasters are railroads and everyone seems to have fun with them.
  8. Rod Staffwand

    D&D 5E (2014) On Falling

    It's objectively worse in EVERY way. Bad. Bad. BadWrongFun. Kidding aside, falling damage (like all damage) is one of those cases in which real-world physics is far too complex to accurately (or even closely) model in any sort of easy-to-use/easy-to-remember game mechanic. The game goes with an...
  9. Rod Staffwand

    D&D 5E (2014) Let's list the "broken" spells

    For polymorphing, I'd place the form restriction at CR = spell level. If you cast polymorph using a 4th level slot you can choose up to a CR4 creature. If you use a 6th level slot you can choose a CR6 creature, etc. For broken spells, I'd add: Gate: Has troubling (and far-reaching) combat and...
  10. Rod Staffwand

    D&D 5E (2014) Breaking down the door

    I only have characters roll to break down a door in a combat or chase situation--essentially to do it in a few seconds or less. The same is true for a lot of 'demi-obstacles' such as to climb a tree or over a large boulder. I assume the PCs are able to negotiate these obstacles easily when not...
  11. Rod Staffwand

    D&D 5E (2014) The more indomitable Fighter?

    I'm tempted to have Indomitable on a short rest basis rather than a long rest basis. Either that or make it into an auto-succeed Legendary Resistance type of thing. I also wish they put action surges, second winds, battlemaster maneuvers, indomitable uses, etc. into a single pool of points so...
  12. Rod Staffwand

    Doing Your Best to Make the Weaksauce Strong

    I had a whole 2E campaign where Charisma was the god stat. Having an awesome Strength or Dexterity couldn't begin to compare with ably hobnobbing with the movers and shakers of the world.
  13. Rod Staffwand

    D&D 5E (2014) Ploymorph and Concentration

    The mental attributes aspect of polymorph is problematic without guidance on how, or if, these low scores should affect role-playing. Valid interpretations make self or ally polymorphing range from highly effective to functionally worthless or even dangerous. I'd be tempted to say that mental...
  14. Rod Staffwand

    D&D 5E (2014) 5th edition stat-block concern: Saving throws

    I'm in agreement with the OP. It's not a time issue for me as much as an ease-of-use issue. It's too easy to miss checking the save modifier line if its appearance is occasional at best. I understand the need to streamline and save space but, at the same time, they felt the need to load...
  15. Rod Staffwand

    D&D 5E (2014) 5th Edition -- Caster Rule, Martials Drool?

    I am very leery of the potential martial/caster gap in 5e. The gap looks like it will be much smaller than in 3e but it does look like it will be present. Spells are still required to bypass a lot of challenges, especially at high level. Martials just don't have enough utility. The limited...
  16. Rod Staffwand

    D&D 5E (2014) Kind of confused about the staggered releases.

    It's so people don't have to plunk down $100 for all three books at once. It's so people can get content right now instead of waiting until all three books are done. And, yes, it's so the design team can focus on a single book at a time.
  17. Rod Staffwand

    D&D 5E (2014) spells in 5.0

    I've been thinking of 5e as 2e 2e. I don't see much of 4e in the rules. Maybe some concepts like non-clerical healing and at-will casting, but not much mechanical (AEDU structure, NADs, skill challenges, action points, [W] damage). Though some of the rules (such as combat and stealth) do follow...
  18. Rod Staffwand

    D&D 5E (2014) Unexpected TPKs

    I don't think I've ever experienced a TPK in 30 years of gaming, either as player or DM. I've had half or more of the party wipe lots of times but never everyone--mostly it's just one PC getting dropped by unlucky rolls or rank recklessness. My groups have had pretty lenient 'run-away' rules...
  19. Rod Staffwand

    Two different perspectives on character concept

    I voted for "both equally" since it's usually a hybrid process with me. The idea of playing a certain archetype might appeal to me (say a warrior), but I'm mostly motivated by WYA rather than WYCD. On a system level, I don't much care for WYA mechanics. On some level, I think adding mechanical...
  20. Rod Staffwand

    D&D 5E (2014) Splatbooks in 5E, way or no way?

    No game system that ever did good business with their core books stopped with their core books. I hope 5E's expansion will be carefully considered and properly playtested before publication. If the idea is simple a slight variation on already existing material, it should be avoided (a noble...
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