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  1. Rod Staffwand

    D&D 5E (2014) Where are the options?

    Player: Alright! Let's play some D&D! D&D: Installing updates....1 of 53...
  2. Rod Staffwand

    D&D 5E (2014) Survivor Campaign Settings- Birthright Wins?

    Dragon Fist and Mahasarpa are basically setting sketches released as add-on content. Dragon Fist has some interesting PC mechanics, IIRC, but I don't remember anything about the setting. I don't know why they just didn't use Kara-Tur, which was D&D's OA setting at the time. Thunder Rift can be...
  3. Rod Staffwand

    What's the Next Great Leap Forward in RPG Mechanics?

    Innovation is usually born of need, rather than idle experimentation. So, the question becomes: What facets of RPGs need improvement? Obviously, each game has its own priorities and design choices. Dungeon World, FATE, D&D 5E, Pathfinder and whatever else are all their own beasts and an...
  4. Rod Staffwand

    D&D 5E (2014) Survivor Campaign Settings- Birthright Wins?

    Birthright 18 Blackmoor 5 Dragon Fist 10 Ghostwalk 0 - ELIMINATED Jakandor 11 Lankhmar 16 Mystara 11 Pelinore 16 Thunder Rift 12 Wilderlands of High Fantasy 4 Killed Ghostwalk because I watched Ghost Dad once and hated it. +1 to Birthright for inspiring GoT (true story).
  5. Rod Staffwand

    D&D 5E (2014) Please understand your spells

    I'll give a pass to new players and players of new characters in a game but, otherwise, I require players understand how their spells, feats and powers work. If I'm going to spend time prepping a game, they can spend a bit of time familiarizing themselves with their character. Write down the...
  6. Rod Staffwand

    D&D 5E (2014) Survivor Campaign Settings- Birthright Wins?

    Birthright 19 Blackmoor 13 Council of Wyrms 10 Dark Sun 10 Dragon Fist 13 Ghostwalk 16 Jakandor 14 Lankhmar 17 Mahasarpa 5 Mystara 13 Nentir Vale 11 Pelinore 14 Planescape 8 Ravenloft 10 Thunder Rift 18 Wilderlands of High Fantasy 16
  7. Rod Staffwand

    D&D 5E (2014) Survivor Campaign Settings- Birthright Wins?

    Birthright 20 Blackmoor 20 Council of Wyrms 17 Dark sun 22 Dragon Fist 16 Ghostwalk 15 Jakandor 14 Lankhmar 20 Just cause... Mahasarpa 11 Mystara 20 Nentir Vale 17 Pelinore 14 Planescape 18 "You got your WoD in my D&D!" "You got your D&D in my WoD!" Ravenloft 12 Spelljammer 13...
  8. Rod Staffwand

    D&D 5E (2014) Survivor Campaign Settings- Birthright Wins?

    Blackmoor 20 Council of Wyrms 20 Dark Sun 16 Dragon Fist 20 Eberron 16 Ghostwalk 17 Greyhawk 10 Jakandor 17 Kingdoms of Kalamar 14 Lankhmar 21 Mahasarpa 17 Mystara 20 Nentir Vale 20 Pelinore 14 Planescape 19 Ravenloft 23 Spelljammer 16 Thunder Rift 21 Wilderlands of High Fantasy 21 +1 to...
  9. Rod Staffwand

    D&D 5E (2014) Changing Rests Based on Story Elements?

    It works mechanically. Your biggest hurdle is explaining it the change in the in-game fiction. It's an artificial solution to deal with the wonkiness of 5E's attrition mechanics. If you're players buy in to it, you're good. I've been running on the slower rest option. If I want to spike the...
  10. Rod Staffwand

    D&D 5E (2014) Survivor Campaign Settings- Birthright Wins?

    Birthright 21 Blackmoor 20 Council of Wyrms 20 Dark sun 22 Dragon Fist 20 Dragonlance 8 Eberron 16 Forgotten Realms 5 Ghostwalk 20 Greyhawk 12 Jakandor 17 Kingdoms of Kalamar 17 Lankhmar 21 Mahasarpa 20 Mystara 20 Nentir Vale 20 Pelinore 17 Planescape 22 Ravenloft 24 Spelljammer 18 Thunder Rift...
  11. Rod Staffwand

    Tips and tricks to get rid of writers block

    Writer's block is essentially a lack of inspiration. You just find everything in your head to be stale, lifeless and predictable. The best thing to do is to shake things up. Change your daily routine and take in new stimuli that you otherwise wouldn't. Go new places. Read/watch/do new things...
  12. Rod Staffwand

    D&D 5E (2014) 6-8 encounters/day - how common is this?

    My main 5E campaign is probably running at 1-3 combat encounters per day with spikes up to 5-6 and lots of 0 combat encounter days. I'm using the longer rest variant. I hate short rest mechanics and this is the best solution that has presented itself to minimize them. I've been mulling over...
  13. Rod Staffwand

    D&D 5E (2014) The Mono Class Party

    All rogue party is awesome. We did it in 2E and it was a blast. No frontline to protect you from the baddies. No healing. No artillery support. Just you, your wits and your willingness to run away from everything you didn't get into position to backstab. Highly recommended. D&D on hard/crazy...
  14. Rod Staffwand

    I think the D&D experience system has a lot to do with my players being murder hobos.

    If you don't want them to be murder hobos, what do you want them to be? Then give XP to reinforce that. Examples: 1. Arsonist hobos. XP for buildings burned down. 2. Jaywalking hobos. XP for crossing streets in flagrant violation of pedestrian safety regulations. 3. Counterfeiting hobos. XP...
  15. Rod Staffwand

    D&D 5E (2014) What Magic System do you prefer?

    I'm all over the place on this one. It REALLY depends on the setting and magic's place in it. 5E is pretty good for middle-of-the-road and generic fantasy, but I'm not a fan of cantrips and the spell lists in general. But the 5E spell slot system is probably the best spell points that aren't...
  16. Rod Staffwand

    D&D 5E (2014) How "optional" are rules like feats and multiclassing?

    I've played/run more 5B (Basic) than 5E. It's completely viable to run the game without feats or multi-classing and even preferred. Of course, this is our once-every-two-months Saturday night beer & pretzels Slaughter Fest game so we don't want rules to get in our way. If you've spent more than...
  17. Rod Staffwand

    D&D 5E (2014) What would you put in monster manual 2?

    Minimals. Definitely minimals. All the wild animals you fear--but smaller!
  18. Rod Staffwand

    D&D 5E (2014) D&D Magic: Does it Feel Magical to You?

    I'm going to say 'Yes' on this one, especially if I'm playing a wizard. Spells might not be especially wondrous and Tiamat knows we've seen 10,000 magic missiles and rope tricks and dimension doors on our days, but I've always felt like a magic-user when playing one. Sure the practical result...
  19. Rod Staffwand

    D&D 5E (2014) Why Has D&D, and 5e in Particular, Gone Down the Road of Ubiquitous Magic?

    Sorry, we thought this was a place to have discussions about 5E's design and mechanics, including the core assumptions of the designers, prevailing trends in the industry, the types of game worlds these choices create, and the relative merits of each. But your post has shown that discussing...
  20. Rod Staffwand

    D&D 5E (2014) Monks breaking gravity

    I just let monks move/jump anywhere they want up to their movement after 9th level. Don't bore me with the math. The rule of thumb is this: if it's possible for an action star with a fight choreographer and a full team of riggers to do with months of planning and days of setup up, it's possible...
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