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  1. Felnar

    Defeat The Vile 5' Step

    yes, it is a conceptual turn problem. turn based combat "simplifies" reality(which is good), at the cost of realism/logic but on page one of the thread there are variants to 5ft step that dont make the game noticably more complicated, so there's no reason to not use realism/logic in turn based...
  2. Felnar

    Defeat The Vile 5' Step

    my arguement is against the 5ft step denying the AoO's that should result when you preform an AoO provoking action (while IMO "in melee" combat). My arguement is against the thrower/archer/longspearmen/wizard getting to proceed unhampered when someone is full attacking them round after round...
  3. Felnar

    Defeat The Vile 5' Step

    he's lost none of the benefits of ranged combat he's 5ft'd away, so can can "strike at someone from a distance without being hit"
  4. Felnar

    The Secret Question About A Spell

    Spellcraft skill check?
  5. Felnar

    Defeat The Vile 5' Step

    you can carry plenty of javelins (they're ony 2lbs each, and only 1d6 damage not 1d8) and you arent throwing at the melee opponent, you have a greatsword for pounding on him - Felnar
  6. Felnar

    Defeat The Vile 5' Step

    well, i thought you understood... you knew i wasnt taking about a thrown weapon specialist who throws weapons every round, and i am still looking for the trade-off (all of which have been negligible, so far) if you are fighting three people in melee, then suddenly have a need to do damage to...
  7. Felnar

    Reflective Charm?

    haha the infamous "charm self" spell some monster carapace's reflect spells, but i think that's only for rays/cones/etc. i realize this post wasnt helpful, - Felnar
  8. Felnar

    What is a Reflex save

    are there any rules for certain armors/shield types giving bonuses to save throws? what book? there were in 2ed (for like full-plate vs dragons breath) if there arent in 3.5ed, does anyone see balance issues if i made some? thanks, - Felnar
  9. Felnar

    Defeat The Vile 5' Step

    yet again... ranged combat has benefits the benefits of ranged/thrown attacks shouldn't be allowed, while effectivly engaged "in melee combat", WITHOUT some sort of penalty (ie. AoO or disembowelment by the guy you've stopped defending yourself against) i say effectivly because i dont think of...
  10. Felnar

    Defeat The Vile 5' Step

    Hooray ! someone actually understands ! the only trade-off is having to take QuickDraw, (which i dont see as much of a trade-off since its not a ranged only feat) sure, you can always full-attack the guy next to you, but there can, and should, be times when its better to full-attack the guy...
  11. Felnar

    What's the best PrC for getting a scout some sneak attack dice?

    perhaps he wants versatiity, not maxed out one thing scouts are just as stealthy as rogues and you can stealth at half speed no penalty elf scout = 40ft move : 20ft is plenty for adding skirmish damage - Felnar
  12. Felnar

    Michael's MtG Spell thread (last update: Blockbuster 3/7/7)

    awww.... :\ i saw the title "Cortex Bomb" and got all excited about Shadowrun cool concept tho - Felnar
  13. Felnar

    Promoting the use of simple weapons...

    if simple staves/clubs were as good as martial swords/axes, no one would have bothered to invent swords all weapons have their ups and downs, hence, different weapons ie. i imagine staves are welcome in places swords arent also, he wouldnt be the first to put character-concept above min/maxing...
  14. Felnar

    Blademaster (5-level PrC)

    why isnt "weapon specialization(heavy blades)" a entry requirement? my guess is because you made the PrC for this specific PC character, and not for a general character i like the masterful parry and restrained strike abilities here's my critical strike variant: once per day as a free...
  15. Felnar

    Defeat The Vile 5' Step

    again... it only takes one feat, quickdraw additional feats just make it better the fighter still has like 10 feats to put into melee, and quickdraw can help there too throwing distances are much lower than archery distances, but, throwing distances are much HIGHER than melee distances full...
  16. Felnar

    Defeat The Vile 5' Step

    apparently my point is missed yet again... i feel it is wrong, that in the midst of melee combat, one combatent can take a 5ft step back and throw a full attack of throw weapons, and be left standing with their sword threatening their 5ft reach. All while the other combatent stands and watches...
  17. Felnar

    Defeat The Vile 5' Step

    People are forgetting what this thread is about... the fact that the free 5 foot step gives a huge advantage to ranged attackers. I'm trying to give an example of a character who can do everything the standard fighter can do, but can also instantly have all the benefits of a rangedweapon...
  18. Felnar

    Defeat The Vile 5' Step

    well... nothing i've said stops the "shortspear thrower" from using a greatsword IN ADDITION to throwing spears. He has power attack after all. And it only takes the Quick Draw feat to throw multiple spears. Everything else just makes it better. my whole point is to show that a 5ft step...
  19. Felnar

    3rd Domain as a Feat?

    healing domain is pretty weak, maybe i'm missing something, but all i see it granting is: +1 damage healed per spell and the ability to perpare a cure spell as the daily domain spell i'd probly allow it as a feat... - Felnar
  20. Felnar

    Defeat The Vile 5' Step

    fine, use a thrown weapon, like a trident or shortspear get the feats point blank shot, presice shot, quick draw, brutal throw, and power throw is that ever worse than a melee weapon? heck, you even get +1 to hit within 30ft as above, use thrown weapon and those feats and just dont throw your...
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