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  1. Komodo

    Metropolis - The Weight of the World (and Found Wanting)

    Alright, I've got backstories written up for a druid/rogue archeologist and a wizard. Corbin Deeppouch started his life on the streets like so many others before him: struggling for life. When the struggle finally overcame his parents, Corbin was just reaching adolescence. Forced to fend for...
  2. Komodo

    Forgotten Heroes - DnD [Back to DnD]

    So could I go with a druid instead, or do we even need a healer? How much room is left in the party?
  3. Komodo

    Epic D&D 3.5: The Eye of Profane Truth [full]

    And imps are in Savage Species, though I'm not sure if that's allowed, as the first post says monster progressions from that book aren't allowed.
  4. Komodo

    Metropolis - The Weight of the World (and Found Wanting)

    Alright, then. I think I'd like to play a gnome wizard, specialized in enchantment and illusion, but the idea of an urban archeologist intrigues me, and I may follow that route instead. However, it's too late right now for me to write up any kind of backstory, so I'm going to sleep on it and...
  5. Komodo

    Metropolis - The Weight of the World (and Found Wanting)

    I would definitely be interested in playing. Do you have room for a gnome enchanter/illusionist (maybe beguiler, I'm not sure) or a half-orc knight? Let me know and I'll come up with a backstory.
  6. Komodo

    Epic D&D 3.5: The Eye of Profane Truth [full]

    Durr...I completely missed that. Well, warlock works just as well. Can I do the imp warlock/Fiend of Possession? If not, I've got a ghoul warlock/Acolyte of the Skin already started that I can advance to the appropriate level. That or a druid, if I can use the Shapeshift alternative class...
  7. Komodo

    Forgotten Heroes - DnD [Back to DnD]

    I would be interested in taking the mantle of healer. I have an idea for a wild elf cleric of a deity of jungles that never got to see enough play. My only hitch is that he gets to have a deinonychus "companion," as a result of the Scalykind domain's ability to rebuke or command reptiles...
  8. Komodo

    Epic D&D 3.5: The Eye of Profane Truth [full]

    Expressing interest in playing an alt, if there's a fair chance of seeing play. Would an imp wilder/fiend of corruption be cool? I made him a while ago and he didn't see enough play. If that's too out there, I have other ideas and am completely willing to work with you.
  9. Komodo

    [OOC] Ethend Game: The Hunt for Cantus [Recruiting]

    I'd also be interested in joining. Let me know what we have thus far and I'll throw out a concept. Edit: I guess with 8 characters it's not really that important. I'm thinking either a ghoul warlock, heading into Acolyte of the Skin, or a dwarven Cloistered Cleric/Thaumaturgist. Actually...
  10. Komodo

    Clubhouse: The Shearing Pen

    If you want, I have all of those books except Sandstorm and would be willing to e-mail you any stats that are required for you to fulfill your duties. Let me know. :)
  11. Komodo

    Tournament of Champions CR .5 to 5 (Archive)

    Nutso continues his assault, moaning and babbling like a madman.
  12. Komodo

    Tournament of Champions CR .5 to 5 (Archive)

    With an anguished shriek, Nutso bursts up from the ground and flails his shadowy appendages at Lorian. Chaaarge!
  13. Komodo

    Tournament of Champions CR .5 to 5 (Archive)

    With a loud, gurgling cackle followed by a haunting moan, the allip sinks down into the arena floor. Referee only: Run to 90N60E-5Z. I assume that this forces the cervidal to make a Will save vs. hypnotism, but since Nutso's underground, it's your call.
  14. Komodo

    Tournament of Champions CR .5 to 5 (Archive)

    Thokdok fades from view. Thokdok will do his best to remain beneath Hargelda and make a grapple attempt if she comes within striking range. Odds are this won't happen, though, so we'll have to go with a draw. Pity...Thokdok is freaking sweet.
  15. Komodo

    Tournament of Champions CR .5 to 5 (Archive)

    Another grapple attempt.
  16. Komodo

    Tournament of Champions CR .5 to 5 (Archive)

    Thokdok keeps on munchin'.
  17. Komodo

    Tournament of Champions CR .5 to 5 (Archive)

    The six-legged canine continues to gnaw on the little reptile.
  18. Komodo

    Tournament of Champions CR .5 to 5 (Archive)

    Thokdok continues the grapple and chews on the little reptile.
  19. Komodo

    Tournament of Champions CR .5 to 5 (Archive)

    Evasion. He takes no damage! w00t! And did the dragon try to fly away, thus provoking an AoO?
  20. Komodo

    Tournament of Champions CR .5 to 5 (Archive)

    You're cleared. Go on through. If the dragon tries to fly away, Thokdok will make a grapple of opportunity.
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