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  1. Colmarr

    Gears of Revolution: Notes on my campaign

    Session 5 Session Summary: After subduing the Danoran mine foreman, Tok and Erik set about learning what he knew while Cassi guarded the passage and Thornt and Wilheim moved the injured Burton to higher ground. The Danoran explained that he had been hiding in the mine since the Duchess'...
  2. Colmarr

    Fantasy-izing Names

    And, as one US couple learned while walking the Milford track with a bunch of us Aussies, be aware that "fanny" in Aussie slang means the opposite side of the body to what you yanks think :)
  3. Colmarr

    Is There a Link between Half Level and the Death of Epic Tier?

    Deposing their rulers and taking over? Seriously, though, Zeitgeist is a good example (spoiler): I think Ari Marmell said it best in one of his EN columns. The principle problem with Epic tier is that it plays like Heroic Tier. Heroes go into dungeons. The dungeons might be made of the...
  4. Colmarr

    Previews: Dying Skyseer battlemaps

    Very nice, especially the bayou wharf and the creepy warehouse. I'm really liking the fact that almost every zeitgeist map has an elevation aspect to it.
  5. Colmarr

    ZEITGEIST The Flint Irregulars, whose portraits you may have seen

    Awesome plan for getting into the lighthouse! I'm a bit concerned that my party (whose only arcanist is a bard) might flub the Passwall checks. It'll be interesting to see what they come up with if that happens. Did you use the level 2 or level 20 Asrabey?
  6. Colmarr

    Asrabey - which version? (spoilers of course)

    I'm going with the level 2 version, primarily because I'm hoping Asrabey will make a comeback later in the AP and I think it'll be more memorable if the PC's have had to all it out with him the first time round. I'm actually not expecting it to be too much of a grind. My party's thief dishes...
  7. Colmarr

    Typo or deliberate?

    What does the flavor text say? It's usually a pretty good indicator of what a power is meant to represent. Judging from the mechanics, I'd expect it to be about 'crowning' an enemy, and the crown then demoralizing or terrifying that enemies' allies.
  8. Colmarr

    Question on the Vadalis Griffonmaster paragon path

    Am I the only person who read the OP and thought "Really? You're just going to quote the WHOLE thing?"
  9. Colmarr

    Gears of Revolution: Notes on my campaign

    Feel free :) The whole point of the thread is to allow others to learn from my triumphs and mistakes!
  10. Colmarr

    Gears of Revolution: Notes on my campaign

    Session 4 This session was delayed two weeks because Cassi's player passed away on 1 September 2011 after a long illness. RIP Nerida. Session Summary In the week after the events on the Coaltongue, RT3 were kept busy with paperwork and following leads around Flint relating to the...
  11. Colmarr

    Resist 5 - how does it work

    FWIW, I believe that some of the MM1 fire giants did AdX untyped damage and BdY fire damage, so this may not be a homebrew power at all. I personally would find it strange that a creature with 'resist all 5' resists 5 points of damage from a "2d10" attack, but resists 10 from a "1d10 and 1d10"...
  12. Colmarr

    Revised map for Island at the Axis of the World

    Ooh! Hint-tastic!
  13. Colmarr

    Revised map for Island at the Axis of the World

    /Raises hand and whispers me, and then points in OnlineDM's direction too. We love us some big maps. Makes being a Maptool DM very useful. Having said that, this particular map always did seem a little odd to me. It's too big to be a battle map in the true sense because no combat will ever...
  14. Colmarr

    Optional Firearms Rules

    Kids these days... No ambition! ;)
  15. Colmarr

    it hurts so much.....

    The most memorable power for me belongs to the hobgoblin leader in Keep on the shadowfell. Just when we thought we were safely bottled up in a narrow corridor behind our defender, the bugger goes and allows 3 of his allies to shift right past. It was my first encounter with the 'gotcha'...
  16. Colmarr

    Optional Firearms Rules

    I have a pistol-wielding thief in my campaign and they're working just fine for us. I was pondering them the other day and came to the conclusion that Guns will be corner-case unless you allow them to be fired with any ability stat. Being dex-based by default makes them of little interest to...
  17. Colmarr

    Hirelings

    Could it work to treat hirelings like the early Figurines of Wondrous power? Ie. a PC can sacrifice a healing surge at the start of the day to give the hireling that many temporary hit points? Consider it plot armour. I like the idea of a link boy or a sage accompanying adventurers, but I...
  18. Colmarr

    Crowd-sourcing revisions of the Intro Pack

    The rebel investigator's Delude power (pg 30) has no target entry and no range (eg. Ranged 10 or Close burst 5). Its Faerie Fire power is +10 vs Ref, which is very high compared to its other powers.
  19. Colmarr

    Gears of Revolution: Notes on my campaign

    At the time you asked this question, I couldn't really think of a good answer. I was (and still am) amazingly happy with being able to run such a fun adventure (and have an equally awesome-seeming AP to look forward to). One thing that I have since realised though, is that Island features...
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