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  1. Destil

    magic missile always hits again???

    A) Made a power that was at least workable (lots of things powered it up if that's what you wanted) pretty much non-viable. B) No dice. The power itself is super boring. I'm not a fan of something, especially at will, that's just so predictable. My idea version of magic missile would be...
  2. Destil

    Essentials classes question

    Due to them getting 'powers' instead of ritual access I believe.
  3. Destil

    magic missile always hits again???

    Worst essentials change. No dice, no deal.
  4. Destil

    Current state of the online Character Builder

    Depends a lot on the initial design (and the availability of non-programmer experts in whatever you're doing). I've seen software where business logic can live entirely in data without programmer intervention, but it tends to be things with limited internal interactions. So most likely not...
  5. Destil

    Current state of the online Character Builder

    If the engineers who are sorting out the crash issues are the same people who need to fix the rules issues, they've got some big problems. The software shouldn't have been designed to to require that level of knowledge to implement stuff / the team should be big enough to have some dedicated...
  6. Destil

    Magazine Survey from WotC

    Can I somehow hit the button for "HTML format" harder or click someplace on the screen with no button that corresponds to 'YES, PLEASE!'? PDF is fine if you're looking to print something, but putting page breaks in something read on a computer is about the most asinine thing you can do.
  7. Destil

    A marking question

    Now, say I target two creatures with twin strike instead? [I'm pretty strongly of the opinion that this is just a gray area in the rules, and can be addressed by the DM as such]
  8. Destil

    Unified Tables of Combat Stats

    The custom monster defense/attack/damage tables actually work pretty well, without needing to have the players stats. It's still a 'how optimized are your players' sort of thing how hard they'll be on a whole, but the guidelines themselves work well.
  9. Destil

    Hungry Game, New Customers, Inexperienced Chef

    Railroading, especially early on when your and your players are getting a feel for the game, isn't a huge sin. The key piece of advice isn't "Don't railroad". It's respond "Yes, and?" instead of "No." when the players think of things outside what you were prepared for. It's totally cool that...
  10. Destil

    D&D and the magic economy

    The intrinsic Bonuses option from the DMG2 lets you keep the core 4E math and ditch the need to keep people's magic items on a treadmill. Simple way to cut down on the need for core 'Big Three' (weapon/implement, armor, neck) items that the rules assume. Do that, and magic items pretty are just...
  11. Destil

    A Paladin Problematic

    Having played a hospitaler with a bradamans, I believe I've spent an action point once or twice to fire it off. If I ever go back to him the psionic epic destiny that grants an extra minor each round would be on the short list of things I'd want to take...
  12. Destil

    Help With Building a Githyanki Duelist?

    If you're willing to work with dragon stuff, rogue with the Flash of the Blade from Dragon 381 lets you sneak attack any opponent not adjacent to another creature. A cunning rogue with that would fit. Alternately, you could use a a Marauder ranger (MP2), since they focus on dual wielding melee...
  13. Destil

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Actually, we had Shreen posted on the board at one point, if memory serves.
  14. Destil

    striker leader hybrid?

    Thaneborn Barbarian|Inspiring Warlord. Done and done.
  15. Destil

    Astral Seal = The Most Broken Ability

    Eh, the only time seal is really a problem is the stupid amount of +healing feats/items/powers wizards has thrown out that can boost it. If I were nerfing it I'd not let anything but healing lore increase it, but in exchange let any one person who hits choose to heal (delaying to get the healing...
  16. Destil

    "I tuck the sunrod in my belt".

    I had an Indiana Jones style adventurer once in an FR game that carried an ancient coin on him at all times, and at a command word I could switch between no light, light, continual flame and (1/day) daylight on it. His outfit was specifically designed to accommodate it, with half a dozen handy...
  17. Destil

    Newbie avenger questions

    Yeah. It depended on how it was worded, we know know it's a feat bonus and therefore stacks with improved Armor of Faith.
  18. Destil

    Paladin vs. Beholder

    Radiant Damage: Standard. -3 for the mark: two heroic feats can do this. Weakned: Epic level feat? Healing: Hospilitar
  19. Destil

    I hope for another multiclass feat for monks

    Actually, the semi-official response was that components of a living warforged decay once they're removed from the body, even if inorgantic. This actually came up once during a game (with a fairly high arcana check) where the players used this knowledge to determine that a destroyed Cannith lab...
  20. Destil

    May Daggermaster Nerf Rumour

    That's a really good solution, VM is one of the few things on my radar I'd really consider house ruling anyway (it makes the half-elf power, which is intended to be weaker than the human power considerably stronger). To the house rules machine!
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