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    D&D 4E Can WotC Cater to Past Editions Without Compromising 4e Design?

    I don't find that to be the case in 4e at all. In fact only in 4e have I see monsters that really operate in distinct, unique, characterful ways, istead of being bags of hitpoints with the occasional nasty attacks. Even in mm1 you had monsters like he bugbear strangler, which typified this...
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    Grrrr!!! WotC drops major spoiler in Lair Assault. Well thanks a lot!

    Well I mean, you could use him as a red herring, and have a more subtle figure lurking in the background. Another option is to play up some of his personality as described, and have him be quite brazen about his beliefs, past a certain point. You could also play it for laughs, and have him...
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    Grrrr!!! WotC drops major spoiler in Lair Assault. Well thanks a lot!

    Oh come on. Was that really meant to be a suprise?
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    Monster Design - The Mano-a-Mano, built for a 1-on-1 combat within a battle.

    Thanks for your input guys! The limit on immediate actions is intentional- you're only looking at using one of those tricks a round. The monster is still a soldier, and primarily has the soldier's marking powers. Normally, soldiers have to make the choice between say, punishing their target...
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    Monster Design - The Mano-a-Mano, built for a 1-on-1 combat within a battle.

    Hey all, i've been toying with a monster idea, so I thought i'd share it. THE MANO-A-MANO The Mano-a-Mano is a monster with the tactical role of a soldier, but what's different about this monster is the narrative role they play in the story of the battle. The MaM is designed to operate as...
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    What do you think the 2012 setting is gonna be?

    Yes, for instance, they wouldn't have been assasinated. Do you honestly think that a fan-selected in-cmpaign president who was immediately killed off counts as a genuine player influence? How did they even kill a dragon for crying out loud? All I can remember at the time were complaints...
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    What do you think the 2012 setting is gonna be?

    You don't get to ignore the obvious reason your proposal would not work. If you're going to propose a scenario, then you have to prove that it's viable. You instead ignore that, and speculate wildly while ignoring basic facts. Wrong. You are the one claiming that such an idea could potentially...
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    What do you think the 2012 setting is gonna be?

    No, yours does. You're the one begging the question, pretending this is financially viable. Prove it. Well why didn't you propose that they sell a line of D&D themed afertshave? Or figure out a way to turn lead into gold? How about they create a form of D&D where gold pieces are measured in...
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    What do you think the 2012 setting is gonna be?

    Actually, board games don't detract from the rpg, since they're a seperate division. OTOH, pointless system redundance certainly would take time away from the edition that their actual buyers are actually buying. Because there isn't any money in it, and it would cost them money. Somebody playing...
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    What do you think the 2012 setting is gonna be?

    What if the campaign setting was a beholder. . . Were you one of the people predicting 5e at gen con? Otherwise, congrats, your prognosticator is not as poorly calibrated as you had feared. No, that would be about as uninteresting as a campaign setting could get. Especially since making a...
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    What do you think the 2012 setting is gonna be?

    Or they could not dust off old stuff, and instead, do new, innovative things. You mean in the way it was a typo that people flipped out about?
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    Is essentials basically...

    It's not about not having options, it's about options functioning in a uniform way, so that peolpe can spend more time on doing stuff, and less time dithering and figuring out how to do stuff. I'm not opposed to fun, interesting stuff on turns, i'm opposed to endless 15 second quibbles over...
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    Is essentials basically...

    I can see why somebody looking at the problem of 4e turns would go one way or other other with between turn actions. But my feeling is that the best way to cut down on drag, grind, and various other catch-phrases is to simply make rounds move faster around the table, and reducing between-turn...
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    What if bonuses never stacked?

    As I said, I'm not talking about modding 4th edition here. It is by definition, not basic, nor necesary. Levels are something that is not needed in the combat system, and clearly make it more complex and difficult to maange, to the point that, recall, woct actually got the math wrong for higher...
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    What if bonuses never stacked?

    That's not correct at all. As I said, the stakes would still differ by level. So your level would define wether you were fighting orcus to save the world, or fighting some goblins to save a village. The level system would define the kind of threats you would face, but the gm would be free to...
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    Is essentials basically...

    I can understand how they'd come to the conclusion that the aura was simpler than the mark, but it really feels like design by comittie by me, because a Simpler Defender or Newbie Friendly Defender with no other goals would look quite different. As for a reverse mark, I guess i'd be falling to...
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    What if bonuses never stacked?

    I'm not talking about a points buy system. I'm talking about races and classes and dragons and dungeons and all that stuff. I'm just saying, level is a pretty dubious concept to build into mechanics in the way dnd tends to do- I know a lot of people like it, but there are a lot of benefits to...
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    Is essentials basically...

    V-shaped classes clearly have a pitfall that other classes lack. And each v-shaped class has a bunch of wierd build stuff you have to do in certain cases. Have you seen the divine challenge rules? I'm sorry, but there are any number of scenarios like this. You're singling out one issue but there...
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    Is essentials basically...

    This isn't really true. Compared to Psions? Paladins? Warlocks, with their hilarious v-shaped hyjinks? That's an assumption, but it's not based on anything but D&D convention. Why not have a caster who has a small set of simple burst powers with a strong focus on 'flavour your spells how you...
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    Is essentials basically...

    Cool thread everyone :) I really do feel like the essentials fighters were a compromise. There is some interesting design in there, but I think the two motives- making a newbie-friendly class, and making a lapsed player friendly class- were not not nearly as compatable as people would hope...
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