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  1. I

    Converting prehistoric creatures

    For Exaeretodon's physical ability scores I'd suggest Str 15, Dex 11, Con 17. They're herbivores, so they don't need to be especially quick, but they look like they'd be hardy. Additionally, I'd suggest 3 Hit Dice.
  2. I

    Converting prehistoric creatures

    I also found a bigger herbivorious cynodont called Diademodon, which was cow-sized. I think that demiurge is suggesting that there weren't any big carnivorous cynodonts.
  3. I

    Converting prehistoric creatures

    I guess so. I found a Medium-sized cynodont. Exaeretodon was a 6-foot herbivore.
  4. I

    Converting prehistoric creatures

    We still don't have a sentence for its tactics. Something like "A cynognathus attempts to conceal itself with any low vegetation it can find, then rushes out of cover to attack. Packs of cynognathus use similar tactics but additionally try to surround their target."
  5. I

    Converting prehistoric creatures

    I agree with the CR of 1/2.
  6. I

    Converting prehistoric creatures

    I'd say temperate to warm land. The world was pretty warm then and they were found all over the globe.
  7. I

    Converting prehistoric creatures

    Since they have fur, that probably warrants a +1 natural armor bonus. Both the small dog and the serval (in Sandstorm) have a +1 natural armor bonus. I can't think of any more special abilities it should have. I'd suggest an advancement of 2-3 HD (Small).
  8. I

    Converting prehistoric creatures

    1 HD sounds good. How about this for the cynognathus' flavor text? This creature resembles a dog, but it has a more primitive aspect. Its short, squat body bears a coat of mottled fur, and two fangs stick out from its dog-like muzzle. It carries its long, thick tail above the ground...
  9. I

    Converting prehistoric creatures

    freyar, that sounds like the big dog's ability scores. I think they would be fine. Shade, you fixed the lycaenops' weight, but you didn't add in any of the things demiurge suggested.
  10. I

    Converting prehistoric creatures

    Maybe I will sometime. I can be your proofreader and pick out all your random mistakes. That seems to be something I'm good at.
  11. I

    Converting prehistoric creatures

    Something the size of a Small dog isn't going to weigh 200 pounds. Where did that come from? I'd say it weighs closer to 50 pounds.
  12. I

    Converting prehistoric creatures

    Found something for you to fix... 200 pounds or so seems adequate for weight.
  13. I

    Converting prehistoric creatures

    That sounds good.
  14. I

    Converting prehistoric creatures

    I'd support adding more natural armor and augmented critical. How do we want to do the augmented critical, however? Do we want to augment the threat range or the damage multiplier, or both?
  15. I

    Converting prehistoric creatures

    What we have there is prolly worth a CR of 3. I'm not too sure on pack hunting. Agree with adding the new skill point to Survival. Where's Shade right now anyways?
  16. I

    Converting prehistoric creatures

    I certainly like the tripping abilities too and I think we should keep them. I suppose they can still work even with the bear flavor because if a bear knocks you to the ground, it can and will tear you apart.
  17. I

    Converting prehistoric creatures

    Agreed. We should bump it up a Hit Die. I'm thinking it should be bear-like (heck, Arctognathus means bear jaw in Greek), so let's look at the black bear for an idea of the ability scores.
  18. I

    Converting prehistoric creatures

    What now? Do we want to work on Lycaenops or Arctognathus? If we were to work on Arctognathus, the Medium one, we could base it off Lycaesaurus and not have to make too many changes (I like the trip abilities).
  19. I

    Converting prehistoric creatures

    Sorry for double-posting, but i found a gorgonopsid that might be Medium-sized. According to this posting, Arctognathus was 1.8 meters in length.
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