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  1. MoogleEmpMog

    D&D 4E death and 4E

    If that happened, D&D would finally catch up with the games I'm playing now. The current D&D treatment of PC death is a nightmare that remains only because of inertia (either in the designers or the player base). I can't think of another "solution" that manages to simultaneously cheapen death...
  2. MoogleEmpMog

    D&D 4E Has the 4E Announcement Changed Your Buying Plans?

    Doesn't effect me at all. From what I've seen so far, I'm probably more likely to use a Star Wars Saga Edition-based system for my Tactics/RPG needs and use Spirit of the Century for less position-based gaming. Since 3.5 material is largely compatible with SWSE, I have exactly as much...
  3. MoogleEmpMog

    D&D 4E A casual gamer's thoughts on 4e

    Did D&D need another edition? Probably not, except from an IP health perspective - the alternative to a new edition would almost certainly have been the death of non-setting-specific material from WotC within the next few years. You mention that you like keeping up with the newest cool stuff -...
  4. MoogleEmpMog

    D&D 4E New Races in 4e

    Since at least one of the races you listed WASN'T in the 3.5 MM, I'll include those as well: Birdfolk Catfolk Centaur Dohwar Draconian Hobgoblin Fey* Giff Goblin Lizardfolk Mascot** Minotaur Orc Ratfolk Specter*** Thri-Kreen Vampire Zombie**** * A 'class' for fey creatures from cute faeries to...
  5. MoogleEmpMog

    Continuing your campaign or starting fresh?

    I'm running a Star Wars Saga game right now, which SHOULD have wrapped up long before the PHB and MM1 come out (I'm not sure what role the DMG will fill this time; in 3e it was pretty much necessary). Previously, I planned on using the Saga rules for an Ivalice game after that, but my slate of...
  6. MoogleEmpMog

    D&D 4E 4e - More monsters per encounter?

    I would definitely describe the mechanics of any action zone I implemented. I would put them on a card and put that card on the table for players to reference. What's more, I suspect D&D 4e will probably apply more consistent mechanics (based on cool, not one or more designers' ideas of...
  7. MoogleEmpMog

    Dead Christmas Trees!! Woot!!

    FWIW, the roles of save-boosting (and hence AC-boosting) and damage-boosting magic items would be completely supplanted just by a switch to Saga-like rules. Damage bonus in Saga = 1/2 level, saves (well, the superior Defenses, anyway) are 1/1 progressions like fighter BAB, and AC is rolled into...
  8. MoogleEmpMog

    I wonder what the 3rd party publishers, who are dependant on WotC think?

    Maybe Privateer Press will FINALLY give up on shoveling out third-rate d20 rules with their brilliant setting material and instead adapt the rules from their tightly-designed, well-balanced, character level wargame. :uhoh:
  9. MoogleEmpMog

    D&D 4E 4e - More monsters per encounter?

    I don't know that adventure, but I'll admit I can think of a few where a big field is the most exciting of all - mostly involving very large reptiles that may or may not be able to fly overhead and kill you with a breath if you don't run for cover! :D Clocks, lava, airships and quicksand are...
  10. MoogleEmpMog

    D&D 4E 4E: What we think we know

    If that means moving D&D closer to Burning Wheel/Burning Empires, it might well be worth it. :D
  11. MoogleEmpMog

    D&D 4E 4e - More monsters per encounter?

    What kind of fantastic adventure stories are you setting up that DON'T involve crumbling ruins where every step could be your last, seas roiling as might galleons and mightier sea monsters clash, clock towers grinding their massive gears within arms reach, pools of lava bubbling on the sides...
  12. MoogleEmpMog

    D&D 4E What do you want to see unchanged in 4e?

    Hit Points. Even after three decades, they are the one aspect of the original D&D design that's still the most convenient darned thing out there for tracking 'active or defeated.' Classes. Point-buy systems are too hard on new players. It would be nice if there were an underlying...
  13. MoogleEmpMog

    D&D 4E D&D 4E Style

    Very unusual weapon designs; they seem to mesh with what we've seen on dwarves so far, but not the others. I almost get the idea each race will have a heavy 'racial style' (tieflings all seem to have those odd liquid metal + Klingon-looking weapons, for example, while humans have had more...
  14. MoogleEmpMog

    How were you first introduced to the roleplaying game genre?

    Direct to P&P RPGs, but only because they were the main thing my parents were doing at that time. If I'd been three or four years younger, PC RPGs would have come first; my parents pretty much went tabletop>PC>console as each medium moved away from what they were most interested in. I don't...
  15. MoogleEmpMog

    D&D 4E What does your dream 4e Monster Manual contain?

    These are just off the top of my head: Aboleth Ankheg Angel (essentially a "class" for good-aligned outsiders) Animals (badger, weasel, horses, camel, tiger, lion, brown and grizzly bears, etc.) Ape, Carnivorous Basilisk Behemoth Behir Beholder Bird, Riding Bullette Catfolk* Chimera Demon...
  16. MoogleEmpMog

    D&D vs Windows

    You forgot Windows 3.1. oD&D = DOS, a basic, very workable framework on which the system would be built for many years, without the familiar user interface AD&D = Windows 3.1, an inspired (by Mac ;)) attempt at a substantially improved user interface, widely adopted, extremely buggy AD&D 2e =...
  17. MoogleEmpMog

    3rd Party Opportunity

    Mongoose will almost certainly do this. In a way, they already are. 1. The largest regular OGL publisher by a significant margin. IIRC, they're now estimated to be the third-largest RPG publisher overall, behind only WotC and White Wolf, and with by far the highest growth rate. 2. The only...
  18. MoogleEmpMog

    Combat Speculation

    If anything it sounds even less like a console RPG than the current version of D&D, which in turn seemed less like a console RPG than BECMI, the latter being, from my recollection, the most console RPGish version of straight D&D to date - very little tactical positioning, battles both quick and...
  19. MoogleEmpMog

    D&D 4E 4E: Why now?

    I'm mystified right back. Conversion is required in the sense of flipping the saves of monsters and NPCs into defenses, and adjusting the Reflex defense to account for armor and natural armor. I guess you'd have to remember that Hide and Move Silently are both opposed by Perception, too...
  20. MoogleEmpMog

    D&D 4E 4E: Why now?

    We actually don't know that. Star Wars Saga can use this year's D&D adventures and other support material despite being in an entirely different genre. I'm by no means convinced D&D 4e won't be able to do the same, and indeed most signs point to it being able to do so. With that said, the...
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