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  1. seasong

    Fixing Magic Missile

    Nifft: Thanks. I plan to use this, as it very nicely settled my own issues with the spell, without changing the nature of the spell. Yum!
  2. seasong

    New character creation/Game of death!

    Cool hand, I just sent you my big fireball of questions e-mail. I tried to be clear and simple, but I think I failed that Will save. Feel free to blanket deny anything that takes you too much time to work out - I've got about a dozen in there, and I can work with the ones you DO allow/answer...
  3. seasong

    High-level spellcasters and item creation

    Most items take 1 day already. Items that cost 25,000 GP or less take 1 day or less. -seasong
  4. seasong

    New character creation/Game of death!

    Cool hand luke: Custom items are a go? Eh heh heh heh. And I sent you the "how" of building a lich, although I decided not to do it. It still would have been a decent build, but I'm hoping to come up with something worse. Oh, and I got my butt kicked over at RPOL. I totally messed up my first...
  5. seasong

    seasong's Light Against the Dark III (Sep 29th)

    Just a note that I've got an overview of the gods cooking. It's taking me a while, since most of my notes are on napkins - little things I thought of while I was out camping with no power supply for a computer :). The intent is a Who's Who of the divine powers involved in this little tiff, plus...
  6. seasong

    seasong's Light Against the Dark III (Sep 29th)

    Aw, Akeros said a few more words than that - you asked him what he was doing here, for one... ;) (For those not following this from earlier, Akeros had said that someone was going to try to kill Greppa; and that if Akeros was there, Greppa's life line would not end - when Athan killed Merideth...
  7. seasong

    High-level spellcasters and item creation

    Staffan, how about this: item enchantment time is 1 full day, regardless of XP cost. Market prices remain the same. A higher level enchantmer who chooses to make low power items will make the same money as he did in the old days when that was the only thing he could produce; or he can produce...
  8. seasong

    New character creation/Game of death!

    1. Are custom magic items allowed? 2. The revised DMG has a section detailing a cost modifier for "always on" magic items, based on the original spell's duration. Thus, if a spell normally lasts 1 round/level, the cost to make it "always on" is x4 of the base cost (so spell level x caster level...
  9. seasong

    New character creation/Game of death!

    Judge: Not me, no sir! :p Seriously, I've got too many time constraints to judge anything to my personal satisfaction right now - I'd rather commit that time to my players, Hethas' Gambit, etc. I may enter something, though. Something horrible and broken and wrong. -seasong
  10. seasong

    New character creation/Game of death!

    Regarding expendable items: I would suggest simply stating that 1 day passes between each complete set of rounds. You may or may not make an infinite number of cure light wounds available between rounds... or you could just make it easier and say that healing is provided, but not item...
  11. seasong

    How do you work sex into your campaign?

    Depends on the player preferences, the campaign genre and style, and the needs of the scenario. With my current group, romance tends to have a strong presence in the campaigns, and sex sometimes follows that. Generally, I often describe flirting explicitly, seduction more generally, and cut...
  12. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    :D I'm just letting him know what kind of work high level characters are. And the rest of the things I mentioned won't affect the character builds very much. Besides, serves you right for being so quick ;). -seasong
  13. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Re: new game Ugh. Can't sleep. Number47: Confirmed, there is no smoke at the top of round 5. Jeremy: One of the joys of so many players is that you dwell in a target-rich environment. Looks cool! I will echo the earlier comment, though, that a lower level contest might be more interesting for...
  14. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Yes, just not this weekend. I'm a-goin' campin' :D -seasong
  15. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    If you do, let me know what you think of how the site works. Oh, and let me know your character name, so I can kick his tailside curbside ;). -seasong
  16. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Lion bits, Mortem bits... will Master and Blaster's littering never end!? Jeremy: Thanks :D. Character name will be Rpomani... I'll be the one getting his butt handed to him by all of the seasoned veterans. Character build is a mounted archer, which is essentially my favorite build ever :D...
  17. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    I'm going to be out of pocket this weekend, so the deadline will be Sunday night. However, if I get the high Init actions before the weekend, I will begin crunching them early. My next week is also likely to be a bit spotty, so... My current plan is to post Inits as I finish them. I'll try to...
  18. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Note: I forgot to tell the tale of the poor lion, brought into this cruel world only to appear amidst the flashing blades of dwarven vengeance. Yes, I speak of the Tan Lion, who's woeful fate we now discuss. The damage roll on the blade barrier against the lion was 58 slashing damage. Alas...
  19. seasong

    D&D 3.x Bounty Hunter [Prestige Class] 3.5/3.0

    So... yeah. It rocks :D. -seasong
  20. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    A quick note on... WIND This is the first major environment shift; the next one is 1d4+2 rounds away (3-6 rounds). The wind will probably drop back down to the 40 mph range a round before the next major shift, and will probably die away when the next shift happens. But don't count on it. 80...
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