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  1. seasong

    Fighting Offensively (Recklessly)

    I'd go with penalizing AC, also. As it stands, a calculator is required to determine whether or not this will increase your average damage. That, and if you have to roll a natural 20 to hit, you should ALWAYS ALWAYS ALWAYS take this option - you still have to roll a natural 20, so there's no...
  2. seasong

    metamagic feat - additional touch

    It seems to work just fine with self-stacking, as well. In combination with a ranged touch metamagic feat, this could make for some cool combos; how bad that is depends on your tolerance for such things... but really, the area spells are worse. Looks fine from my end, with the sole, glaring...
  3. seasong

    metamagic feat - additional touch

    Plane Sailing, I plan to steal this for use in the setting I'm working on (long-term). However, since I eventually plan on publishing (or at least releasing) the setting with a lot of OGL, I need to know if you mind its inclusion. If you mind, I'll still steal it for my home game, I just won't...
  4. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Computer Note: Damn. And damn. I swapped out hard drives over the weekend, to take advantage of a 60 GB sale. After I got all of my files onto the new hard drive, the old one sort of died. Anyway, I have an operating system and all of the raw data on the new hard drive, but I don't have any...
  5. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    I think I was on Yahoo by accident when I rebooted earlier today. Wasn't watching. At any rate, I have to go to my Friday night game now, so I can't take the time to answer 'em :(. If you'll be around Saturday morning, drop a message here and I'll try to be on around the same time.
  6. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    If you sent me an e-mail in the past day or two (PRIOR to the round 3 results), please send again to my "seasong at texas dot net" address. Round 3 questions have very likely drowned them out. The following two people, in particular, sent me something that I can't find now: reapersaurus and Sollir.
  7. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Damage corrections: the fireballs thrown by Xiao Lung before his untimely death did 18/9 dmg (not 26/13) for the first one, and 24 dmg (not 16) for the second one. Damage clarification: the arrow from the east did 16 damage to Unth Dirn.
  8. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Antimagic Shell Duration: 10 minutes/level (D) That (D) on the end is referenced in the spell duration section of the PHB, and essentially means, "dismissable at will". Most spell casters are unaware that some of their spells are dismissable, so it's no surprise you weren't aware of this :)...
  9. seasong

    (not sure this the right place, but) printing downloaded stuff

    Kinko's will print and bind it for you, for several dollars. It's what I'm going to do with Upper Krust's work :).
  10. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    That will be fixed in your personalized results; everyone else will see it the same way it is written. But thanks for your honesty!
  11. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Init 6/19: Yeah, typo. I'll fix it when I get a chance at work. Point totals: I'm doing the round stuff first, then worrying about points, since the points can be done later. Once I've got everyone's custom e-mails out, I'll worry about points. Or, more realistically, I'll be worrying about...
  12. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    And I'm off to bed. Custom e-mails in the morn.
  13. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    I'm going over the entry one last time, just to make sure there's nothing really stupid ;). Should be up in about five minutes. Edit: Speaking of stupid, no one saw that. ;)
  14. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Well, I got unlucky on scheduling, but that didn't hamper me as much as my boss/job did the next morning ;). A few hours of editting, and I might have had a chance. As it was, my entry was too sloppy. Good, but very sloppy. Heh. Well, that makes a lot of sense now - you were working for a happy...
  15. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Okay, I finished. I'll write up the visible version as soon as I get home, and then I'm going to bed ;). More teasers :p - Cholestus is so high, he can almost touch the sky. - Someone finally cast blade barrier. - Xiao Fung and Hagbard the Chartreuse prepare to go head to head (and both earn...
  16. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Annnnnnd... one more thing: In the choosing of starting locations, there was a subtle strategy involved. I debated discussing this, because it says quite a bit about strategy, and I'd prefer to NOT taint y'all's plans with my DM's View of things. However, it's come up in a couple of emails, and...
  17. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    A note on a ruling: > How do you handle disintegration and gear? Unless there's a good argument why not, equipment is not touched by it - it targets the character, not the doorframe he is touching, the ground he is standing on, or the miscellaneous other items in contact with his flesh...
  18. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Hm. Yeah, might as well drop that to zero. If you have a cohort using a coup de grace to steal a kill from someone else, Hethas has no use for you ;).
  19. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Got the e-mail, sent a response. Oh, in case anyone's fretting... :D Cool hand luke is the only clarification needed; I've got everyone else pretty much done, although there will be some rippling from cool hand luke. Uhm... I also still have some rolls for Rillos, Mrs Stampy, and Cholestus...
  20. seasong

    Hethas' Gambit: Game of Death discussion [rnd 5]

    Was chatting with Jeremy on Yahoo IM (hanging around for cool hand luke ;)), and he mentioned that y'all might like a few teasers while you wait. - It looks like 2, possibly 3, characters have died (all cohorts). - The Xiao family finally deigns to notice Cholestus. He notices them back. - A...
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