Search results

  1. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    Amongst this sea of halflings, gnomes, dwarves, Dragonborn and elves, I just wanna say that Tiefling is easily the least out-there of the obscure races, physically and socially. They're just regular humans with horns and tails, and you could bet that "realism" would put a bunch of half 'lings...
  2. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    I agree with this, I just want to use it as a vehicle for explanation. A table shouldn't reach the point that tension is so great that it's walk-or-not. Sure, kick a bad player, but a DM isn't supposed to be militant because "my word is law!". You're trying to give the players a game to play...
  3. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    All of them are "freaks." Everything that isn't Human is just as alien as the rest. I'm surprised you don't consider Elves to be in the core four, because I honestly think that opinion differs from the majority. How could a Halfling (Most known from Tolkien) be in the core four, if they get less...
  4. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    This is not a good way to approach a game. If you're trying to play with friends, the idea of reaching common ground is much more reasonable than "DMs do whatever they want and the players must either flat-out leave or accept it." No one questions that the DM has power, but we are questioning...
  5. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    You see, this and what @Jack Daniel said is kind of an example of the problem. "We're all now going to play X" isn't the same as "Let's talk about what we should play." No wonder the players flipped out.
  6. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    1. I'm not doing that, and if that was your takeaway, I urge you to reconsider. I do not want to repeat myself again, so I'm not going to. 2. I don't, I just intervene when people make statements from flawed positions. It takes two for arguments to happen, I would prefer not to take the entirety...
  7. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    I'll take this opportunity to have this conclude with a neat bow, though I do not feel like my points have been addressed. Enjoy your campaign, be it new or old.
  8. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    You're focusing on the wrong part of the paragraph. We are discussing Player-DM relations. We don't know the context for Shardstone's world and the players, and frankly, I'm not interested at the moment. There's a lot of other points you ought to address, so I will restate: Don't make something...
  9. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    Why we're not talking about Shardstone? It's because we're occupied with something else. It's obviously in jest or provocative, so no need to engage with it, and doing so wouldn't answer our discussions about why and when restrictions should or shouldn't be allowed. Not to mention, our position...
  10. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    In certain circumstances, this may be the case. I have already said that restrictions can be fine, but only under certain pretenses. How would this conflict of player vs. restriction happen? If the DM and the players are not on the same page as to what the campaign is going to be, who's...
  11. C

    D&D 5E (2014) Aberrant Mind's Psionic Sorcery is officially the most powerful feature.

    I think that lines up, and is befitting of a telepath-like class. This would probably be replicated by a Great Old One Warlock, who I'd put in a comparable tier by virtue of EB and whatever pact boon the choose. Aberrant Mind's appeal separate from this would be many, many more spells and the...
  12. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    I'm multitasking, so I probably botched a sentence with two thoughts or something. Either way, some words are valuable when they're viable. If players are going to play in the world, should they all not be able to talk with the DM about the experience they want to have? If the DM is going to do...
  13. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    I mean, I can't speak for each, but a snake-y buddies Yuan Ti have that going for them. Warforged either being robots or people-inside-machines can be fun. Gith, to me, are fun based on the connection to my favorite side of DnD- the aberrations, the far/astral realm, etc. Tortles are much more...
  14. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    In a thread about "I don't understand why players make certain character choices," I find it ironic that this is where understanding comes back in. I would like direct you to me most recent comment, where it's more explicit that I'm not telling anyone how to run their games, rather considering...
  15. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    Cat warriors sounds insane and potentially amazing. With that said, things like that should be decided by an agreement by player and DM. It would be kind of messed up if a DM showed up with a restricted world without notice. In a session 0, this is when the world and the PCs get made. The...
  16. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    I know that the parts of the system can be omitted, but the core books are a communally referenced standardized rule set. Most DnD games use some combination of most DnD official rules, so it's fair to revert to "default DnD expectations" until you reach a specific case that has to pull parts...
  17. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    I think you gave yourself the answer you needed- the "weird" races leave more room for interpretation, on top of whatever they individually offered.
  18. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    I think that's great! I got the wrong impression because "mine" implies more... sole ownership.
  19. C

    D&D 5E (2014) What is the appeal of the weird fantasy races?

    I'm pretty sure saying "I want to play an Aboleth" as a stand-in for us is, in fact, misrepresenting our point because it's obviously not comparable to what we ask. The race options are already there in the book, by default. We're meant to use them. "fun-impacting" decisions require a weighing...
Top