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  1. M

    Monster Manuals: Things You Don't Kill

    I kinda like Monster Manuals for monsters, i.e., terrible creatures that my PCs may fight. However, I like the idea of a comprehensive volume that covers traps, hazards, obstacles, and challenges for the PCs -- things that may affect them in combat, may affect them out of combat, may require...
  2. M

    July Errata is up

    At level 30, for a wizard with Int 28, a Staff of Ruin +6, Weapon Focus (staff), Dual Implement Spellcaster (with a +6 implement in the off-hand) and Wizard Implement Expertise, vs. a level 30 monster with Reflex 42 (wizard has a +33 vs. Reflex): Original Magic Missile...
  3. M

    July Errata is up

    I'm not sure making Inescapable Force barely worth taking counts as broken. Actually, if a player wants to spend a paragon feat to be awesome against insubstantial creatures, then they should be justly rewarded. I'm kinda torn, overall, about making MM automatic damage. On one hand, it is THE...
  4. M

    July Errata is up

    Using an action point is a free action, but the effect of using an action point is to grant you an additional action. It is that action that you use to make the attack. Thus, you haven't made an attack as a free action yet...so you can still take advantage of Bravura Presence. EDIT: Or what...
  5. M

    Pillow Fighter

    Yeah, a monk can pretty much obliterate anything with, well, anything he or she can wield. Pillows, pots, pans, small animals, you name it. An assassin or an MCed assassin can do similar things.
  6. M

    D&D 4E 4e Combat in PbP

    Pretty much what the Finnish Flash said. I have made all my monsters do +33% damage and have 75% normal HP, so they die more quickly. Players that do not post quickly enough either use an at-will, sustain a power, or go total defenses. I use lots of minions and have started posting enemy...
  7. M

    Hit Points vs. Morale Points

    I am a 32 old gamer with 21 years of D&D experience, and the way hit points work and healing work in D&D (over multiple editions) does not make me blink one bit. Why does a 10th level fighter have so many more HP than a 1st level fighter, or for that matter, more than an ogre? It can't be...
  8. M

    Ranged Defender

    There is a new ranger at-will called Warning Shot, or something like that, which basically lets the ranger make a follow-up attack if the target moves into a particular square (I think, doing this from memory). I think a ranged defender starts to look a lot like a controller. The big thing...
  9. M

    Powerfull Charge - Pointless?

    First off, you can't take Improved Natural Attack twice for the same natural attack. Each time you take the feat, it applies to a different natural weapon. So at best your gore can do 2d6 damage. Second, if you take Improved Natural Attack (gore), Powerful Charge states you can make a gore...
  10. M

    Best Feats for a Storm Sorcerer?

    Yeah, storm sorcerers are pretty rad. Probably my fave sorcerer -- something about gettin' all thunder and lightning on some poor schmuck of an orc is just too cool.
  11. M

    Best Feats for a Storm Sorcerer?

    Doesn't Lightning Arc require you to turn your critical hit into a normal hit, and then you do normal damage to the original target and someone else?
  12. M

    Themes and Al-Qadim

    I know very little about Al-Qadim, but I think themes would work really well. Looking at the Wikipedia entry for Al-Qadim, most of the classes (or I guess they were probably kits) either map really well to an existing 4e class, or could map well with the help of a theme. For example, the Holy...
  13. M

    Half-Elf Ranger/Invoker: Mechanically Sound or Completely Insane?

    Maybe a monk multiclass? Still a striker, good ability score synergy, but add more AOE and control, the most of any melee striker, IMO. They have lots of bursts and blasts, pushing, sliding, etc. At least that is my impression from reading the powers and reading posts about them on EN World.
  14. M

    Half-Elf Ranger/Invoker: Mechanically Sound or Completely Insane?

    It sounds like your player is thinking of MCing into invoker, since she is already playing a half-elf ranger. If she started with Str 16 and Wis 16, invests in heavy armor feats, and takes close burst/blast powers she can use in melee (or uses the invoker powers to add some ranged support), I...
  15. M

    Rescuing Avandra - Epic Level Adventure (Update: added final boss encounter)

    So wait, your level 27 party has completed ALL of these encounters without an extended rest? Are they going to face Dagon himself soon? You've mentioned that your party is beastly, and I know epic PCs are awesome, but I am impressed nonetheless. And can someone help a brutha out and give Mesh...
  16. M

    Necrotic Damage and Me

    There is a shadar-kai feat, Deathly Disruption, that lets you ignore some necrotic resistance (5 per tier). If you were a revenant that was once a shadar-kai, you'd qualify.
  17. M

    Diviner powers -- need help!

    Re: the negate damage power, I might design it to be an immediate interrupt, triggered by being hit by an attack, the effect being that the attack misses. So you use it when you get hit hard, and you use it when the attack also has nasty riders, like stun or immobilize or something else. So it...
  18. M

    Diviner powers -- need help!

    It'll be a bit hard to make a specialist wizard from pre-4e play like a leader in 4e, mainly because of the healing -- healing is distinctly not something wizards ever did. But perhaps you could do something radical and give diviners an encounter immediate interrupt that negates a damaging...
  19. M

    Best Feats for a Storm Sorcerer?

    Tempest Magic gives bonus damage with thunder and lightning powers. Echoes of Thunder and Oncoming Storm reward you for mixing up thunder and lightning attacks. Improved Initiative is perhaps boring and maybe overkill (since you will have a high Dex), but it gives you a very high chance of...
  20. M

    Need Help with a new (PC) Dragon's Breath Power

    Isn't this just a cost you have to accept when you decided to play a half-dragon in a campaign setting where half-dragons are supposed to be slain on sight? Use it when you really need it, or when there are no eyewitnesses. Alternatively, take the Dragonborn Channeling feat from MP2. Lets you...
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