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    D&D 5E (2014) Are Aura's burdensome?

    There are plenty of encounters where the save doesn't count. Worst case scenario, *occasionally* the party has an easier fight, how is that terrible? Every fight should not be balanced perfectly to equally kick the parties ass. If a saving throw is the do or die to the balance of your entire...
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    Orccon 2016 is this Presidents Day weekend! Our biggest SoCal gaming convention.

    I'm definitely going. Easily my favorite convention (well all of the Strategicons trio, but this one in particular). I'm also going to be getting in some Battlestations 2.0. Jeff Siadek makes some amazing games. Beyond that, some 5e, board games, hopefully some VS. and maybe a game or two of...
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    D&D 5E (2014) New Players same level as Current Players?

    I currently use the following: Death - Characters that die will come in at half of the highest level PC or your last PC’s level -2, whichever is lower (minimum 1). Limited to ½ party average level. New Characters - Changing PC’s brings you in at your current character level -2 For every level...
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    Constitution is will power? No it's not....

    Tell him it is your game and he can't play if he cheats? Or raise his death save DC by his con bonus ;)
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    D&D 5E (2014) Not convinced yet... but

    Don't bother replying, the OP will just start a new thread rather than reply here.
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    D&D 5E (2014) Older dragons don't seem to do much damage.

    If you remake most of the dragons using the DMG, they end up much stronger than what is in the MM. They are definitely under powered.
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    D&D 5E (2014) Older dragons don't seem to do much damage.

    I've noted before on the WotC boards just how messed up dragon CR's are. Many of them don't even come close to following the DMG rules, let alone maintain constistency across their own equally defined counterparts. In many cases things will gain a few hit points, +a few damage and 1AC and be 2-3...
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    D&D 5E (2014) Revising a few feats for balance in my home game - Thoughts?

    No, mechanically it says "when you really want to hit something close your eyes so you can get a better bonus to hit."
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    D&D 5E (2014) Revising a few feats for balance in my home game - Thoughts?

    Because the character hit with 7 of 8 attacks and did +70 damage? Fighters with Action Surge == immense amounts of damage with this feat. It is true that dual wield can't be used, that was just an oversight when I first typed it up.
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    It's Beginning To Look A Lot Like RAVENLOFT

    I believe previously, there was the indication that if Barovia was in the Realms, it would be in the area of Damara along the eastern mountain range. It would be easy to say that the reason Strahd doesn't know of Lathandar, etc is because he can't leave the area known as Barovia and the locals...
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    D&D 5E (2014) Revising a few feats for balance in my home game - Thoughts?

    Agreed, the reduced damage is a constant, where the problem comes in, is that monster damage scales quite rapidly, but the benefit continues to be static. At first level you are taking hits of 5ish damage, at 20th, you are taking hits for 20+ per hit. 3 points quickly stops being perceived as...
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    D&D 5E (2014) Revising a few feats for balance in my home game - Thoughts?

    I am considering changing heavy armor mastery to be Heavy Armor Mastery - Increase to 4/5/6/7 at levels 5/10/15/20 I'm not sure that this would be too much, but I also wonder if it would truly make the PC immune to low CR hordes without crits. Thoughts?
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    D&D 5E (2014) Expanding out of the Abyss to level 20+

    I have a few months before I am starting a semi-customized campaign of Out of the Abyss. I am looking to expand the game out to level 20+ (Epic Boons, etc). For anyone that has completed running it... what are some ideas for how you would further expand the story line? What ideas do you have for...
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    D&D 5E (2014) Revising a few feats for balance in my home game - Thoughts?

    What I am working towards on this all is this document so far: (Definitely looks best in Chrome) https://docs.google.com/presentation/d/15HaSDzNoJ9lQrb_oSeH3mSISQ-qVV1BfEGywrwzy3Uk/edit?usp=sharing I am open to feedback on this also...
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    D&D 5E (2014) Revising a few feats for balance in my home game - Thoughts?

    No, the Dev's have ruled that you just add another die and take the highest of the 3... that luck overrules disadvantage.
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    D&D 5E (2014) Revising a few feats for balance in my home game - Thoughts?

    Well for me, the problem with lucky is not the number of charges, its what it does to disadvantage, turning it into a massive advantage instead. With lucky, you actually do better when you are blind than when you aren't.
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    D&D 5E (2014) Revising a few feats for balance in my home game - Thoughts?

    I updated the list above and am still looking for ways specifically to update weapon master. By the book, it is +1 Str/Dex and 4 weapons. I don't want it to be overly complicated with a lot of choices or mechanics... but I think it still needs something to make it a more useful feat compared to...
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    D&D 5E (2014) Revising a few feats for balance in my home game - Thoughts?

    I completely agree here... I do like the idea given above of combining the two feats. The awesome part is... you don't have to buy it in your games or for your characters but I have had players specifically want to and it couldn't be done for their PC build (Int / con wizard), hence addressing...
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    D&D 5E (2014) Revising a few feats for balance in my home game - Thoughts?

    This is true, and that wouldn't change with my revision
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    D&D 5E (2014) Revising a few feats for balance in my home game - Thoughts?

    This is actually a really good idea...
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