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  1. robconley

    A Question Of Agency?

    Well the ripples are the choices, mine and the players. The wave interference are the consequences of those choice. Then on top of that new pebbles are thrown in by myself and the players creating new patterns on the "surface" of the setting. A major difference between my approach and the other...
  2. robconley

    A Question Of Agency?

    Tabletop roleplaying doesn't work if the referee is not a fair arbiter. Keep in mind that the first tabletop roleplaying campaign out there Blackmoor didn't have a setup where the referee was running the "opposition". There were players playing the good guys and players playing the bad the...
  3. robconley

    A Question Of Agency?

    First off if I read your post correctly, sorry for your loss. As for the resolution to your example, I am uninterested as a player or referee in wish fulfillment. I am interested in the experience as a player, I am interested in creating an interesting experience for my players to adventure in...
  4. robconley

    A Question Of Agency?

    I try not to guess at what people find interesting or not, what they find meaningful. Instead I start with a setting, ask what the player what they find interesting about it or just a common what they want to do. Give a couple of possibilities and once they settled on a choice proceed with...
  5. robconley

    A Question Of Agency?

    Or one could visualize the setting as a form of virtual reality brought to life by the referee. The players are free do anything their characters could do within the setting. The referee is judged by the players in a sense on how well this happen. Does it feel like a place that could exist given...
  6. robconley

    A Question Of Agency?

    I apologize if it been mentioned before but in sandbox campaign context is everything. I went back a few pages reading the debate on the PC's lost brother and the result I couldn't weigh in because I don't see the context. I don't know what the PC circumstances, I don't know the Brother's...
  7. robconley

    Kickstarter Bat in the Attic Kickstarter

    I appreciate everybody's support. the Kickstarter funded!
  8. robconley

    Kickstarter Bat in the Attic Kickstarter

    My first kickstarter is now live https://www.kickstarter.com/projects/ba ... antasy-rpg Since 2009 when I released the Majestic Wilderlands supplement, I have continued to run campaigns and created enough material and rules to release a new series of supplements. Because of the reality that...
  9. robconley

    [Columbia Games 1983] Hârn World for Hârn Master

    It is easily adaptable. What happens if you use most of editions of D&D is that fantasy side of Harn tend to get emphasized. The religions, the weird ivashu, exploration of the earthmaster and other ruins , and even some interplanar travel via godstones. This is because various core books of...
  10. robconley

    Release Wilderlands of the Fantastic Reaches has been release along with Wilderlands bundles

    I am pleased to announce the release of Wilderlands of the Fantastic Reaches. This is the fourth of four products covering the eighteen maps that encompasses the Judges Guild Wilderlands setting. This product covers four of the maps as detailed below. The four sets combined will cover a region...
  11. Wilderlands of the Fantastic Reaches.jpg

    Wilderlands of the Fantastic Reaches.jpg

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    map images.png

  13. Wilderlands of the Fantastic Reaches Cover Rev 02.png

    Wilderlands of the Fantastic Reaches Cover Rev 02.png

  14. robconley

    A GMing telling the players about the gameworld is not like real life

    One additional thing, I am the Rob Conley that Brendan mentioned. I just realized my handle on Enworld doesn't make that connection clear.
  15. robconley

    A GMing telling the players about the gameworld is not like real life

    A little late to the party :D At this point I refereed campaigns in a variety of circumstances, with friend fact to face and online. At game store where anybody can drop in from week to week, at conventions with total strangers. One off sessions like the one described by BrendanBedrock and so...
  16. robconley

    Why Did "Solo" and "Rogue One" Feel Like RPG Sessions?

    What going on with franchise related films like Marvel and Tabletop RPGs are unrelated. Stuff like Marvel has their roots in things like Babylon 5 where people started to realized they can use film and television to tell multi-layered stories that are interesting and fun to watch. With it's...
  17. robconley

    OSR What Has Caused the OSR Revival?

    The OSR exists because of three things. 1) The older editions are found by many to be fun to play 2) The Internet makes it a lot easier to learn how other used older editions in their campaigns 3) The rise of digital technology like print on demand, desktop publishing has dropped cost of...
  18. robconley

    OSR What Has Caused the OSR Revival?

    There is not a consensus on that. The most popular terms is Renaissance but Revival has been used along with rules, resurgence, etc. The flexibility of the R is one part, minor, of what made the term OSR stick.
  19. robconley

    [UPDATED] DM's Guild No Longer Allows Creator Logos On Product Covers

    Turn the whole cover into your "logo" i.e. Trade Dress. Granted this precludes doing a traditional full page piece of art with titles and logo however if done right can be as distinctive as a logo. For example the minimalist cover of Classic Traveller. Unless WoTC and OBS want to play whack a...
  20. robconley

    Atoms In Game And Adventure Design

    I have eaten my own dog food so to speak as I am a published RPG author. And what I wrote above is how I write my material. https://rpggeek.com/rpgdesigner/22847/robert-conley http://www.batintheattic.com http://batintheattic.blogspot.com/ My view is that there too much of a focus on the rules...
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