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  1. Phoenix8008

    D&D 5E (2014) Sight/Vision Rules

    Ran into this last night at gaming as the Ranger cast Fog Cloud on the dragon they were fighting and I couldn't find rules to show exactly what that did. I ended up just enforcing disadvantage on ranged attacks through the fog cloud since nothing was trying to hide. I did do the right thing in...
  2. Phoenix8008

    Underneath the Undeath [DM: Voda Vosa; Judge: ?]

    Kurnos moves in front of the others and throws a shuriken very hard at the skeletal miner straight down the hall from him. Start= Move= From 5R to 5Y Minor= Standard= Basic ranged shuriken attack at SM1, hits AC21 (20 after -1 penalty) for 8 damage. Free= End= Kurnos - Male Minotaur Monk 1...
  3. Phoenix8008

    [Adventure] He Chained Their Minds (DM: CrimsonFlameWielder; Judge Needed )

    "To the sea we go, or so it seems." mutters Kama'zer as she makes ready to travel once more. "This sea of water holds no terror for one who has sailed the Astral Plane."
  4. Phoenix8008

    Playtesting: The Isle of Dread

    In fact, looking at another site, lousy trips with unfavorable wind might only be 1 or 2 knots while the max seems to hold at 6. I'm thinking of just tying this into the d6 roll for wind each day as detailed on page 8 of the adventure. Whatever you roll on the d6 is the number of knots average...
  5. Phoenix8008

    Playtesting: The Isle of Dread

    It seems you might be right: based on my google search for average sailboat speeds. It seems that a slow speed is 4 knots (nautical miles) and a fast speed might be 6-7 knots. Hmmm. I was just extrapolating from the small sailboat example in the module, so it figures that it may not be very...
  6. Phoenix8008

    Playtesting: The Isle of Dread

    I've worked up the following for bigger vessels (based on the smaller vessels listed on page 7 of the Isle of Dread module) for the ride from the mainland to the islands: Medium Sailboat- Cost 500 gp, can carry up to 25 medium sized passengers plus 2,500 pounds of cargo. Has AC10 and 250 HP...
  7. Phoenix8008

    Underneath the Undeath [DM: Voda Vosa; Judge: ?]

    After preparing himself to battle the new minotaur, Kurnos switches targets and makes ready to fight more undead... Initiative = 1d20+4=17
  8. Phoenix8008

    Playtesting: The Isle of Dread

    I'm already planning on using these two hooks along with the 'Clear the Pirates' and maybe the 'Hunting Big Game' a little. I had alot of fun tying this back into the Mystara world that I still have some old books for. Since the rules were so old school, the flavor of that world seemed to fit...
  9. Phoenix8008

    Playtesting: The Isle of Dread

    Oops, missed that section. That's a good baseline to start from, thanks. I'm working in some plot points from the Caves of Chaos to tie these together. Some of the prisoners in the Caves were merchants whose caravan got raided. Amongst the treasure they found in the caves was a book with the...
  10. Phoenix8008

    Playtesting: The Isle of Dread

    Getting ready to start playtesting the newest packet. Just finished Caves of Chaos and all PC's got to 4th level. Reseting characters to new playtest packet rules (3/20/2013). For anyone that has already run this adventure recently, do you have any advice on the adventure? Also a question...
  11. Phoenix8008

    OOC tread of "The Broken Tower"

    Grimmjow, could you please include the link to the map/stats in the post of the monsters turn each round? So much easier that hunting down the first post of combat for the whole fight. Thanks!
  12. Phoenix8008

    [Adventure] He Chained Their Minds (DM: CrimsonFlameWielder; Judge Needed )

    Just a note... Kama'zer is a her, not a him. ;)
  13. Phoenix8008

    [Adventure] The Broken Tower DM:Grimmjow Judge:TwoHeadsBarking

    Arshaka actually reacts to the injury which the goblin inflicts on him. The crystals of his face bunch up in a grimace and he quickly retaliated with a punch from his large right hand directly at the goblin which stops just short of hitting him. The goblin has a fraction of a second to tense up...
  14. Phoenix8008

    [Adventure] He Chained Their Minds (DM: CrimsonFlameWielder; Judge Needed )

    Kama'zer explains to the others about the area in northern Daunton where just such a plant grows. "We should go there with all speed. There is one natural harbor in that area. If the people of your village have been taken, that is the area they may be travelling through. We need to make haste."
  15. Phoenix8008

    Underneath the Undeath [DM: Voda Vosa; Judge: ?]

    Assuming a new threat has appeared before them in this unholy place, Kurnos readies himself in a stace and prepares to attack or defend as the situation warrants...
  16. Phoenix8008

    [Adventure] He Chained Their Minds (DM: CrimsonFlameWielder; Judge Needed )

    Kama'zer searches around the village but doesn't seem to find anything useful. After joy finds the crystal, Kama'zer investigates it as well. It spurs a memory of her people which she tells the others about. "I do not know that it is relevant to the situation, but in the history of my people...
  17. Phoenix8008

    [Adventure] The Broken Tower DM:Grimmjow Judge:TwoHeadsBarking

    Arshaka's initiative roll= 1d20+1=9 and Perception check= 1d20+12=25, Arcana check = 1d20+12=14 Arshaka follows up the stairs and stops at the top when he sees the opposition before them. His keen senses detect both interesting features in the center of the floor, but he is so busy studying it...
  18. Phoenix8008

    Underneath the Undeath [DM: Voda Vosa; Judge: ?]

    So lets vote. Do we send out a scout? Continue regardless, or rest regardless? I've lost track of the time we had in character to get this mission done. I'm fine with sending a scout if people want to. Not sure who the stealthiest of us is. I'm also fine with pushing on instead of resting if...
  19. Phoenix8008

    [Adventure] He Chained Their Minds (DM: CrimsonFlameWielder; Judge Needed )

    It wasn't there when I started my post! Look at the post times! ;)
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