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    Another Big Playtest Post from Michele Carter

    Oh totally, but I don't see the difference (if there indeed is a difference) ever becoming so great as to make this noticeable. More that fighters are slightly geared towards large fights, while paladins are slightly geared towards fighting a big bad.
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    Another Big Playtest Post from Michele Carter

    That's the problem with using dictionary definitions, though; feral might mean fey spirits (as opposed to fey like Elves and Eladrin) in 4E D&Disms. That's the impression I've been getting so far. I understand, but it seems like the core conceit of the warlock, he or she gains powers from an...
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    Another Big Playtest Post from Michele Carter

    I'm not 100% on this, but I think that might be the answer. As for celestial or holy pacts, they just don't seem like they'd fit the class's fluff and character. Good or beneficial spirits, on the other hand, make a great fit. I could see the crazy old wizard from the Conan film (I pretend...
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    D&D 4E What will be your 4e setting?

    We'll probably end up playing in the same home brew we're playing in now, though more than likely with an entirely new party, and taking place after this campaign's events. Normally, I would be concerned with adapting, but it sounds like 4E might actually fit the setting's conceits better than...
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    Another Big Playtest Post from Michele Carter

    "Dangerous and untamable" sources aren't necessarily "dark" sources. She specifically said she originally wanted to play a bright and cheery warlock, so one would suppose that is also a possibility. I really like the sound of everything, the variety of special abilities the classes possess all...
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    One new setting a year?

    I get the feeling that these sorts of locations are going to end up being "somewhere" amongst the points of light; they'll be presented as generically and setting neutral as possible, so as to allow them to be dropped into any generic homebrew or published setting.
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    One new setting a year?

    Not only that, but there was little to differentiate many of the settings. Greyhawk, Forgotten Realms, Mystara, and the a lesser extent Birthright and Dragonlance were all variations on the same generic fantasy tropes. Indeed, they had different focuses, but in the end they were all Elves...
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    I wish they'd just reboot.

    To be fair, Troy Denning was changing his own setting with the Prism Pentad, and the changes he made were part of the overall plan for the setting.
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    Why Shouldn't Martial Characters have powers?

    I think "powers" is being used as a generic convenience. Fighter powers may very well be called maneuvers.
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    D&D 4E 4e Design and JRR Tolkien

    Going by the earliest tales, this is the most accurate assumption so far. Very early Arthurian tales paint him as little more than hook for his knights' adventures. In fact, there's a lot of scholarly writing on the subject of Arthur originally being a comic character, representing the...
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    Why Shouldn't Martial Characters have powers?

    Well yeah, there are better martial artists than Batman and the Bat family, but still, we're talking about the top 20-50 martial artists in the world, many of which learned their skills from Bats. Batman isn't the world's greatest martial artist, but he's in the top ten, owns one of the two...
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    Why Shouldn't Martial Characters have powers?

    That I agree with, I was just saying Bats is a lot more capable than just a dude with gadgets. He is a pretty decent analogy for a 3E Figher, a total BA, who is toting gear that puts him on par with other BAs possessing inherent power sources.
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    Why Shouldn't Martial Characters have powers?

    Ehh, Batman is a lot more than a competent martial artist, good socializer and rich. He's amongst the world's best martial artists, and most of the other members of that rarefied group learned their skills from him. He's also the world's greatest detective, Sherlock Holmes on overdrive. Then...
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    What are the "Roles" in True20, Etc?

    I haven't played Amber or Pendragon, so I can't comment, but in Cthulhu, which I agree is one of the most role-less RPGs out there, there's still enough specialization to distinguish roles like sneaks, toughs, talkers, and thinkers (to apply my own terms I just came up with). Granted, these...
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    What are the "Roles" in True20, Etc?

    Ever RPG implicitly has roles. I know that's the most obvious statement ever, but I mean that in the specific sense we are discussing. Whether it's D&D, Shadowrun, WoW, VtM, whatever. It has specific roles that should be filled for the optimal party. For example, an optimal SR party (a game...
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    Full circle: D&D now being based on video games...

    Even when dealing high damage, a Fighter is still primarily a defensive character. Why? Because he'll be dealing high damage to engage foes and prevent them from engaging his allies. I don't understand where you got this impression that Fighters are somehow going to become ineffectual bags...
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    Full circle: D&D now being based on video games...

    I kind of agree with you on a lot of points. I think class balance and magic item proliferation were brought to the fore of discussion largely because MMOs got a lot of people thinking about them. I totally disagree with you about the feeling of progression. Leveling up has always been...
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    A Subtle Shift?

    Eh, I don't think they're trying to be insistent on any one style of play; instead, they're trying to present a single cohesive style for new players, making D&D more playable "out of the box." Whether you decide to adopt this style and its baggage to your table or not probably doesn't have a...
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    New Design and Development: Pantheon

    Additionally, Bane represents the right to rule. He can be worshiped by nobles and lords who see their "divine" right as ownership of their lands instead of a service to their people.
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    New Design and Development: Pantheon

    His dogma centers around tyranny and dictatorial rule instead of just being an evil god of war. He also has a strong iconography and image. In FR, he's the baddest of the bad, a master of direct conflict and a consummate manipulator. He's also one of the most consistently successful and...
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