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  1. U

    Achievements?

    New functions? This could get interesting....
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    Whats so special about the Far Realm?

    I think two ideas have gotten crossed over the years. Far Realms - These are places with completely different rules for physics, chemistry and geometry. The "normal" rules are different here. Some examples of what you can do to get the feel of this: Movement works differently - In a 4e game...
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    How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?

    Looking back at things the Fighter/Fighting-Man lost a lot of power in the transition from 2e to 3.x. Warning the following data is from memory In 2e the best AC was -10 and primarily the domain of rare/unique creatures such as the Tarrasque or Fighters outfitted in +5 Full plate and +5...
  4. U

    Tired of hearing people hate on longer battle times in strategic RPG's

    Sorry about going back 2 pages, but this caught my attention. Technically both of your proposed actions are mechanically possible in 4e. If you don't force the arrow to berserker's eye to be an instant kill, an immediate interrupt/reaction power that stuns, trips or pushes would do what you...
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    Why I don't like Wealth by Level guidelines

    How much of that anticipation is coming from getting the magic item(s) as it is of going up a level? Because if you attach magic item gain to level, it just becomes part of gaining a level and the selecting of new feats, powers, spells and stat inceases that is level advancement. To much...
  6. U

    Why I don't like Wealth by Level guidelines

    So are you saying that the 4e Inherent bonus system can handle a 1st level fighter having the inherent bonuses of Vorpal or a Warlock have access to the traits and daily powers of 3 different rods simultaneously? Because I don't think 4e can handle that. :hmm: I never said anything like that...
  7. U

    Why I don't like Wealth by Level guidelines

    Huh... I wonder do your players sound or feel excited to choose their magic items when they reach a new level or do they have the benign disinterest of someone whose doing there weekly grocery shopping? Through out all the editions I've played (OD&D, 1e, 2e, 3.X & 4th), I have never met a...
  8. U

    Why I don't like Wealth by Level guidelines

    If they only rely on the guidelines they have very little chance to learn and grow. If the come to believe increasing WbL is how it should be they lose out on a lot of design space. In fact 2 alternative WbL guidelines (stationary WbL and decreasing WbL) are better suited for certain types of...
  9. U

    Why I don't like Wealth by Level guidelines

    Good luck with that no matter what you decide! By Wishlists, I mean finding out what players want. In 1e & 2e you could drop rumors of a Holy Avenger and cause anyone playing a paladin to salivate. You could do the same thing to wizards with the mention of a Staff of the Magi or Staff of...
  10. U

    Why I don't like Wealth by Level guidelines

    And this is why WbL guidelines can be good. The problem comes when the guidelines become rules. I totally agree with you here. You've done a great job adhering to the spirit of the guidelines rather than the letter of the guidelines. Thanks! Also, RC you said in the XP note you disagree with...
  11. U

    Why I don't like Wealth by Level guidelines

    Only by detaching in game concepts like physical objects and gp prices from those effects. Out of game those concepts still exist. By the 4e magic item wealth by level guidelines a 5th character receives an ability worth 1000 gp, such as Spider Climbing, no matter if it is inherent or in the...
  12. U

    What I'd like to see in an RPG - Scalability in combat

    4e can cover this if you are willing to be a little loose with the encounter design rules. If you want a really quick battle use 4 minions or a single standard monster. It should last ~2 rounds and be less than 15 minutes. If you want something more like a mini-boss battle in a video game, use...
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    Why I don't like Wealth by Level guidelines

    Ah, but the truth about the inherent bonus system in 4e is that they are still the Wealth by Level guidelines just with a different coat of paint. You still gain a +1 bonus to hit, damage and the 4 defenses within every 5 level section. You could have the same effect if you dropped +1 per 5...
  14. U

    Why I don't like Wealth by Level guidelines

    I'm not really playing right now, and more working on a Fantasy Heartbreaker rebuild of 4e. In it I hope to have level 1-30 playing in the Heroic, Paragon and Epic tiers individually at a large variety of wealth levels. This is also why I created my Common Combat Action thread a few days ago...
  15. U

    Why I don't like Wealth by Level guidelines

    I will be blunt; I don't like wealth by level guidelines. This is actually for several reasons. Some of the major ones are: Treasure becomes Payment instead of Reward - When you know how much money/gold/magic items you are getting in a time period (in this case the time it takes you to gain the...
  16. U

    How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?

    There is a synonym for "well-designed" that is used more often now: Optimized. And that is what those 2 fighters you described are. Those were not builds you could generate in 10 minutes. They also had weakness out the wazoo. So they were not standard run of the mill characters, they were...
  17. U

    How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?

    Jester, Cirno, you are both right on somethings and wrong on others. Jester, you are right that you should be able to have high-level Fighters be purely mundane warriors, and Cirno you are right that that you should be able to make high-level Fighters superheroic demigods. Where you are wrong...
  18. U

    How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?

    So you are saying that a world's Physics determine what a power source like 4e's Martial can do, and a world's Chemistry determines what something like Alchemy can do. Well in many stories "magic" has its own sets of rules. Funny thing is that the rules of the real world do allow me to cut...
  19. U

    How is the Wizard vs Warrior Balance Problem Handled in Fantasy Literature?

    That's a bit wrong. Using some mostly 4e terms: Neo, Trinity and Morpheus started out in the Heroic power tier. The Agents were Paragon tier. After the Lobby battle, in the fight on the roof Neo was also Paragon. In the final confrontation with Smith and the other agents Neo entered the Epic...
  20. U

    Common Combat actions

    And that is great if you have creative players and a flexible GM, but not all players are creative nor GMs flexible. Some players need something to tell them "you can do this" and some GMs need rules that say "the PCs can do this and here are the rules for how". I'm just trying to find out what...
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