I didn't realize the space marines were so big. I've only played WH40k in limited circumstances, mostly on computer games. I'm interested, just not sure what to play. Sisters of Battle sound interesting. Damnit, now I have to do research. Count me in as officially interested.
Ruud thinks about this for some minutes before responding in Draconic, "There are some illusion spells that could protect her, but they only last so long and are not fool proof. I wish I could be more help, but I know so little of necromancy. But I do not want a fellow wizard to be in trouble."
Ruud looks a little surprised at her words and whispers back in Draconic, ""I am not saying that I will betray you, just giving you a warning. One that is worth repeating. Your secret is safe with me."
I've got the Draconomicon, but I'm lazy. :)
Faction 1: A group acting on behalf of the Keeper, Jaela Daran. Possible opponents would be the College of Cardinals, Blood of Vol, and the old royalty of Thrane.
Faction 2: The Chamber. Pawns of the dragons, whether knowing or not knowing about it.
Tenentet, HP 19/19, AC 18
Tenentet stops and raises his wand again. Three bolts of arcane energy shoot out, one each hitting the nearest guards. Click and Clack stay next to their master and attack any enemies that come in range.
Initiative (1d20+4=24)
CL 5 Magic Missile Wand (1d4+1=2...
Trial #2
Drerek curses at his bad aiming skills but as the SRM ammo starts to cook off, self-preservation kicks in. He has the Thunder give a quick salute with its remaining arm and then he hits the eject button.
Suddenly Drerek is face to face with his opponent, "Uh-oh." He switches to weapons as fast as possible.
OOC: Facing-12,13. All weapons possible, targetting the Warhawk's torso.