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    Mapping questions

    I'd suggest you read the rules on the Perception skill, from the PHB. 1) Definitely - the exact map with all secret doors, etc, is yours; the players should only know what they've discovered. Old-school D&D actually forced the players to map, with one player sitting there with graph paper. 2)...
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    Skipping some encounters in pre-made adventures.

    Our DM did this with some success, actually. He decided to change from explicitly tracking experience points for all players to a fairly simple "Level up after every other session" mechanic .. and then he'd skip encounters in published works if he thought they were dull, didn't advance the...
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    How much damage does lava do?

    Presuming you're a DM, I'd say its up to you, and you should scale it to the approximate level of the party. Keep in mind that there's lava in many different forms - if you have a low-level party, they're fighting near a cool, slow-flowing, almost-solidified lava flow .. falling into it hurts...
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    Concerned about paladins.

    I kinda agree; I'm DM'ing a paladin-player and she's a bit frustrated with the in-combat aspects of the character so far (mid-heroic). I'm planning to buff her up with magical plate, some undead enemies (yay radiant), and some form of epic destiny that we hint at now, so we'll see how that...
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    non-combat-combat-encounters

    Well, unicorn-tag isn't my cup of tea ... but the idea is good. The two-stealthy-strikers party from 4e rules might do well with this: making movement and stealth checks to sneak past a patrolling guard, pick a lock without him noticing, and get through the door before his rounds get him back...
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    What happens when the party is not only short on numbers, but diversity as well?

    Good advice there - I'd be very alert to the swingi-ness potential of the battles. Rolling an individual initiative die for each non-minion creature may help a bit by staggering PC actions and NPC actions. High-damage-output monsters will really contribute to that, so you might prefer...
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    What happens when the party is not only short on numbers, but diversity as well?

    I'd really echo the sentiment of picking out an NPC that really makes the two PC's shine. A warlord who focuses on boosting the PC's might really make the campaign: Tactical Presence gives them a + to hit on their Action Points Commander's Strike gives them a melee basic attack on NPC's...
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    Any decent wizard encounter 1's?

    Fair enough, k - I will grant that there are situations where it isn't beneficial, but +8 is probably a lot higher than the "balance" point WotC use for considering L1 to L1. If I recall, the balance point at L1 is either +3 or +4 from primary, depending on who you ask. Running the math on 60%...
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    Any decent wizard encounter 1's?

    Yes. That's called "power creep". Seriously, though, "Powers don't look so good" is all a matter of perspective. You dismiss "Force Orb", for example, as MM: Single target: 2d4+N WH: Area burst 1: 1d6+N and no OA Force Orb: 2d8+N, secondary attack for 1d10+N on hit. Relative to MM, its +4 on...
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    Encounter difficulty with 3 players

    First level parties are easy to TPK; I've found it useful to "test run" most of my challenging low-level encounters against my party before I play them out. Its a lot easier to balance "challenge" vs "TPK chance", in my experience. Sometimes the TPK is easier with certain combinations of...
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    AD&D 2E Re-creating a 2ED sword for 4ED

    So your base fighter doesn't care about this sword as much, but anybody in the Swordmage, Paladin, et. al classes does. Basically, anybody who is martial with magical tones to it winds up with numerous powers that have typed damage on Weapon. I could also imagine an Eladrin Wizard using the...
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    Hybrid choices for 11 ranger/wizard?

    The hybrid rules are basically, you must take powers alternating from each class. So, if you are a Level 1 Elf Ranger/Wizard hybrid, you must take 1 Ranger At-Will and 1 Wizard At-Will. You can pick either a Ranger or a Wizard power for your Encounter and Daily .. but when you get another power...
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    Slimes and oozes vs. prone

    I'm very much with babinro and TheJester. The game effect applies, full stop. Its up to the creativity of the DM (or, using DM jujitsu, on the player) to give the fluff description of how the power or effect worked and made sense in the context it was used.
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    Focused Vengeance

    Why would any defender not choose that feat? For comparison, the Fighter Utility 6, Settling the Score, is a Daily, Immediate Reaction. Trigger: an enemy hits you with an attack. Effect: You gain a +2 power bonus to attack rolls against the triggering enemy until the end of the encounter.
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    Simple House Rule for Ritual Casting - thoughts?

    Certainly playing with the Ritual rules is fine from a DM's perspective .. we do it in my campaign, but I haven't gone so far as to grant it as a Standard action. A lot of the "easy" things wind up fitting conveniently into a 5-minute-rest ... On the other hand, "serious" things like creating...
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    Hybrid Sorcerer Question or Does a Hybrid actually get a build option?

    I believe that he has to take a Hybrid Talent from the other class - the same way his L5 Daily has to be from the opposite class as his L1 Daily. I might be wrong, new to the hybrid stuff as we all are.
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    Does your ranger use a crossbow?

    By RAW, it isn't an issue - see PHB1, p217: Re: verisimilitude, no comment.
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    Troubles with players.

    I thought of another couple ideas: 1. Give 'em a number of magic items that buff up after milestones reached, e.g., Meliorating Armor +1 (becomes +2 after one milestone, +3 after a second, etc.), or the Lifegiving Plate (heals 20-N hit points, where N is your number of remaining healing...
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    Troubles with players.

    Seriously? My last session involved Level 1 characters - after a full session the previous time, they had had no time for more than a 5-minute rest, and were getting tired enough that they needed to make Endurance checks or suffer potential negative consequences ... but things are moving too...
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    RP reward

    Awesome Points Your characters are epic heroes, men and women of destiny. At times, it seems even the gods seem to be looking out for them. That is represented in our campaign via “Awesome Points” which can be redeemed for an in-game effect. Awarding Awesome Points: At the end of each...
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