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  1. cdrcjsn

    D&D 4E Just played my first 4E game

    Not quite true. There is the disease track mechanic which you can adapt for broken bones or other lasting injuries you care to name.
  2. cdrcjsn

    Need help with insults!

    Thanks for the list all. It's a huge help. The problem I'm having is that this is for a one-off game at a game store (the normal RPGA games we run weekly are on hiatus) where everyone is bringing in their own characters, so I can't exactly design insults with character histories in mind. The...
  3. cdrcjsn

    What's with the Gnome Hate?

    4e gnomes are paladins? http://www.wizards.com/default.asp?x=rpga/news/20080711a
  4. cdrcjsn

    Need help with insults!

    I've placed an NPC that likes to thow insults (imp trapped in a magic circle) for my next game session that I'm running. I need help coming up with a slew of game appropriate insults to throw at my PCs. Something like, "you can't hit the broadside of a barn if it was prone and you had a...
  5. cdrcjsn

    Help reign in a player who refuses to play his role

    If not for the additional comments about the player's general dickishness, I would actually defend a halfling paladin that hides from the front ranks. A dagger throwing, high charisma/high dex halfling paladin can actually make a decent striker if you can allow the divine challenge to do...
  6. cdrcjsn

    Did I lay these encounters out right?

    You wrote 3-4 PCs. If you're not sure how many players you're gonna have, be ready to have a player play a second PC or have an appropriately reduced encounter list in case of fewer players. If you want combats to last under an hour each, it's best to stick to an xp budget equal to the PCs. A...
  7. cdrcjsn

    Reducing rewards for a grittier system.

    The easiest is to just keep prices the same, even with the reduction of enhancement bonuses since most items have effects other than the enhancement bonus. That standard +2 flaming sword that you made a +1 flaming sword in your campaign will cost the same. An aside, but I don't see how you'e...
  8. cdrcjsn

    Is Fey Step really the best racial power?

    The half elf power is very situational right now, since to make it really effective you'll need an attack stat and an effect that will complement your class. With that said though, it's still useful and it will only grow more powerful once other classes start coming down the line. If Sorcerer...
  9. cdrcjsn

    Quick math question

    More importantly, it stacks with Improved Initiative
  10. cdrcjsn

    Is a popular non-D&D traditional fantasy RPG possible?

    This is the whole problem of your premise. You don't think 4e is "traditional". To many other people, it is. You have classes, you go in dungeons, you kill stuff, you get items and abilities to help you kill more stuff. You do a bit of role-playing somewhere in the killing and taking of...
  11. cdrcjsn

    "You possess a spellbook."

    slight nitpick, but their Spellbook IS their ritual book. They don't get two books for free.
  12. cdrcjsn

    A couple of quick rule questions.

    Agree. Just answering someone's question about an immediate action invalidating an attack. If the wizard was about to attack with a Melee Touch power for example, and triggers a push effect from his foe as an immediate interrupt, not only is the wizard pushed back, but his target is no longer...
  13. cdrcjsn

    A couple of quick rule questions.

    Pg 268, under Immediate Action "If an interrupt invalidates a triggering action, that action is lost."
  14. cdrcjsn

    Goodman Games Releasing 4e Adventures Prior to October 1st

    Perhaps they plan on converting their entire DCC line to 4e? They'll have more than enough time to sell off their backstock of 3e stuff. Having 50+ instant 4e mods would put them way ahead of the publishing game.
  15. cdrcjsn

    Bard & Sorcerer - what should they be?

    They did?!? Where?
  16. cdrcjsn

    Implements

    Weapon enchantments do in fact say "Weapon" under their descriptions, indicating that they can be used with powers that have the Weapon keyword. Same with Implements. You cannot apply weapon enhancement bonuses for powers with the Implement keyword (there are exceptions). As to whether any...
  17. cdrcjsn

    Choose your own adventure!

    That's what has me puzzled as well. I would think that with the multitude of computer game options out there, there would be no demand for solo adventures. But just today, I saw on the boards two different posts where they have one player and one DM. Likewise, flipping through the DMG, I saw...
  18. cdrcjsn

    reward from a diviner?

    The diviner reads their futures for them, giving them cryptic warnings. At any point in the future, they'll have access to the luck reroll ability, useable one time.
  19. cdrcjsn

    Choose your own adventure!

    Do you remember those choose your own adventure books growing up? The one where you read a short story per page, then at the end of the page you get several choices and turn to the page corresponding to your choice? Well the 4e DMG has instructions and advice for playing with few players or...
  20. cdrcjsn

    Implements

    You need the implement designation to add the enhancement bonus of the weapon to your implement based spells. So that Thundering Quarterstaff +2? It's designated a Weapon. So you don't add the +2 to Magic Missile because it doesn't have the Implement keyword in the item description (which all...
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