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  1. Lonely Tylenol

    Blog post on the feel of D&D (marmell, reynolds et all)

    This works great in a game like My Life With Master, which is fundamentally narrativist, and so the only thing that matters is the outcome. However, in D&D the whole point is the combat, and so that level of abstraction regarding fancy moves is something that is neither desirable nor likely to...
  2. Lonely Tylenol

    Martial Dailies - How so?

    So you're choosing to intepret the game in a way that makes trouble for your ability to enjoy the game? That seems like a poor choice to me.
  3. Lonely Tylenol

    Martial Dailies - How so?

    And I wasn't necessarily characterizing you with that comment.
  4. Lonely Tylenol

    Martial Dailies - How so?

    So this is yet another example of a putative problem with 4E that is only a problem only if it was a problem with 3E, but was never a problem in 3E? Glad that's cleared up.
  5. Lonely Tylenol

    Martial Dailies - How so?

    That's not a necessary assumption. There are other ways to simulate the timing of actions performed by characters.
  6. Lonely Tylenol

    Martial Dailies - How so?

    Indeed, there's nothing geeks do like split hairs so they can fight with one another over which of the fragmented strands is the superior one. I don't even see this as a simulation/not simulation issue. It's an issue of narrative. It doesn't matter whether the fighter can do his "Uber-Kewl...
  7. Lonely Tylenol

    Martial Dailies - How so?

    The player is not the golfer. The character is the golfer. The golfer doesn't get to decide when he gets the eagle. The player playing the golfer gets to decide when the golfer has a chance to get an eagle, and then rolls the dice to see if he pulls it off.
  8. Lonely Tylenol

    WotC_Dave: Druid!

    Here's how I imagine they did it: I just figure he defaults to controller with his weather-themed spells, but when he uses wild shape he can assume either defender or striker builds. His powers are divided between spell-ish powers, defender enhancements and striker enhancements. He can't use...
  9. Lonely Tylenol

    WoTC Rodney: Economy of actions

    I've always been of the opinion that people make a bigger deal out of this than is actually warranted. How long, exactly, does it take to tell your bear to maul the bad guys, and resolve that action? No more than a minute, I wager. And if you're doing more than that, because your cohort has...
  10. Lonely Tylenol

    D&D 4E Keith Baker on 4E! (The Hellcow responds!)

    2e was a mess. 3e was coherent. That's enough, as far as I'm concerned. People were excited by 3e being more internally consistent, using a unified core mechanic, and being more modular with the addition of feats and prestige classes. It's not because it simulated anything better or worse...
  11. Lonely Tylenol

    D&D 4E Keith Baker on 4E! (The Hellcow responds!)

    Oh, fun! And the destiny they create for the king is one in which he discovers a trove of evil books that turn him into a major villain, so that the PCs end up having to kill him later to prevent him from fulfilling his world-conquering destiny. I love it when stuff like that happens.
  12. Lonely Tylenol

    Pathfinder 1E PPP (Post Pathfinder Poll)

    Not enough options: I am planning to start up a 4E game when I get a chance, but if I play any more 3.5E it'll probably use Pathfinder (rules, setting, and adventures). I'm not a fence-sitter. I'm just keeping my finger in the 3.5E pie.
  13. Lonely Tylenol

    Pathfinder 1E Pathfinder Alpha "crunch" discussion

    I can't be the only one who looked at all the free spells wizards get (Universal: Wish 1/day, Limited Wish 1/day as spell-like abilities), and thought "Hmm... what do they trade off for this? Hmm...nothing? Oh dear." Wizards are already the most powerful class in 3.5. They don't need a...
  14. Lonely Tylenol

    Pathfinder 1E Paizo Annoucement!

    Keep in mind, this is not just a set of rules. It's also the basis for a campaign setting. I'm thinking of this as being something like Eberron, but instead of a set of new races, classes, and game systems (e.g action points) it's a set of revised races, classes, and systems. Also, it's free...
  15. Lonely Tylenol

    Pathfinder 1E Paizo Annoucement!

    Despite my 4E preorder, I still do like the 3.5 rules. I've got a ton of adventures and sourcebooks I've barely looked at, and I will hopefully get through all of them in time. I'm going to be one of those guys who plays 3E or 4E as it suits the group. However, I expect that if I play 3E...
  16. Lonely Tylenol

    Cloaks are a Neck Item?

    How about this: You have a bag for carrying magic pies. You can carry no more than three meat pies and six fruit pies in your bag. You may not carry more than one of the same flavour of pie. While you carry your bag of pies, the pies give you special abilities (fruit) and improve your...
  17. Lonely Tylenol

    D&D 4E first time dm creating 4e world, help pls?

    You get 1 XP each session. Every 4 XP = 1 level. Done.
  18. Lonely Tylenol

    Cloaks are a Neck Item?

    Oh, come on. Everybody knows pig cloak and elephant amulet DNA body slots just won't splice.
  19. Lonely Tylenol

    Cloaks are a Neck Item?

    Shh. We're having a moment here.
  20. Lonely Tylenol

    D&D 4E first time dm creating 4e world, help pls?

    Here's a fun trick that works: get the players to write up why their characters like each other and are adventuring together. That way the onus is on them to explain why a band of individuals of disparate temperaments would want to hang out together, and the responsibility for holding the game...
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