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  1. TwoSix

    Worlds of Design: Only Human

    Yea, that tracks. In my own games, elves and dwarves are generally less common, but I do have rationales for that, and they are well-known within the setting.
  2. TwoSix

    I don't get the arguments for bioessentialism

    It would also probably help if the character creation rules let you make a Small character with a more realistic Strength size. The standard array doesn't let you have a Strength lower than 8, so any halfling or gnome or other Small race has to be stronger than we would expect the average...
  3. TwoSix

    Worlds of Design: Only Human

    For sure. I mean, I think it's pretty obvious these two ideas are in tension. 1) Elves and Dwarves live in the world with Humans, but Humans are much more common and widespread. 2) Elves and Dwarves have similar reproduction patterns to humans, but have a reproductive window and overall...
  4. TwoSix

    I don't get the arguments for bioessentialism

    That's dumb. Don't do that.
  5. TwoSix

    I don't get the arguments for bioessentialism

    No idea. What defines D&D conventions (and D&D-like games) is transmitted by media exposure and cultural osmosis from various tables even more so than a few paragraphs in a PHB or DMG. Outside of some grimdark stuff, fantasy in general is defined by characters with special birthrights and...
  6. TwoSix

    Check Out The Mutants & Masterminds 4E Playtest

    I've only played 1e and 2e; is keeping the core of the 3e engine a good thing or a bad thing, in your opinion?
  7. TwoSix

    I don't get the arguments for bioessentialism

    No. But, to my mind, it's a natural outgrowth of PCs being "special backstory characters" and the fact that the PC building rules for races have no control over depiction of those races for NPCs. It's simply obvious (again, to me) that a bog-standard halfling NPC would have a 6-7 Strength...
  8. TwoSix

    Check Out The Mutants & Masterminds 4E Playtest

    Since you've bought the PDF, could you give a general impression as to the crunch level relative to the earlier editions?
  9. TwoSix

    Worlds of Design: Only Human

    I think, in the '70s, when fantasy fiction was still pretty niche, creating a human-dominated world was just a natural assumption. No one had a lot of exposure to the idea of fantasy settings that would be species cosmopolitan. Those kind of settings were created by people continuing to...
  10. TwoSix

    D&D General The Purple Dragon Knights are tied to an Amethyst Dragon (confirmed)

    I don't remember posting my campaign notes online. Did you break into my house?
  11. TwoSix

    I don't get the arguments for bioessentialism

    I think it's a pretty core premise for modern-day D&D that PCs are not some representative sample drawn randomly from a generated pool of NPCs. PCs are intended to be more like the BG3 Origin characters; they're going to have special, comic-book style backstories that explain their combination...
  12. TwoSix

    D&D General The Purple Dragon Knights are tied to an Amethyst Dragon (confirmed)

    That would be boring. I hope they pick an as-of-yet undiscussed third option.
  13. TwoSix

    D&D General The Purple Dragon Knights are tied to an Amethyst Dragon (confirmed)

    "Drizzt actually being evil" was absolutely a plot point I was already planning for my next game well before this thread started.
  14. TwoSix

    Worlds of Design: Only Human

    I believe the implicit assumption is that as "elder races", the very essence of the dwarves and elves "as a people" are tired and simply don't produce new souls very quickly, such that new children are relatively rare. It doesn't matter if you live 500 years if you only have one or two...
  15. TwoSix

    D&D General The Purple Dragon Knights are tied to an Amethyst Dragon (confirmed)

    Considering Elminster is a super-powerful wizard, I think his actual physical form is mostly a suggestion.
  16. TwoSix

    D&D General The Purple Dragon Knights are tied to an Amethyst Dragon (confirmed)

    My dead friends and family say otherwise. I need an Amethyst Dragon Knight to catch him.
  17. TwoSix

    Check Out The Mutants & Masterminds 4E Playtest

    I don't think a view of "I shouldn't have to pay for a playtest, but I'll pay quite a bit of money above the currently accepted rate for a well-produced, well-playtested product" is inherently contradictory. Also, pointing out that GR might be having cash-flow problems due to recent releases is...
  18. TwoSix

    Worlds of Design: Only Human

    Just as an example, I've run Eberron multiple times; halflings are almost 50% of the population across the entirety of central and eastern Khorvaire.
  19. TwoSix

    D&D 5E (2024) Can a Warlock who swaps out Pact of Chain keep his familiar?

    I like this one. If the pact is broken, that doesn't make a materialized demon leave...it just doesn't have to listen anymore.
  20. TwoSix

    D&D 5E (2024) Can a Warlock who swaps out Pact of Chain keep his familiar?

    As long as the Quasit's name is Shovel, let him hang around.
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