Search results

  1. T

    Hey! Let's make another bad module!

    The Power of Whine > all. Believe it!
  2. T

    Hey! Let's make another bad module!

    If he is hit with 4 or more points of nonlethal damage in one blow, or his HP are brought to 5 or less, he instantly regains his senses, repents, and aids your party after being forgiven. (He doesn't get a save, and you don't need a Dip or Intimidate check. That's just how things work in bad...
  3. T

    Monk Variant- Martial Artist

    One of you wants to kick it up a notch, one of you wants to kick it down a notch. Hmm... And to Arkhandus: Is it really as easy to mitigate this fellow's losses as it seems? hmm... I've clarified both counterattack abilities and reduced the L20 bonuses to normal abilities to counteract this...
  4. T

    Monk Variant- Martial Artist

    So instead of binary bonus feat choices, I just guarantee all the goodies at different levels? Does this include the ones that were binary for the monk?
  5. T

    Monk Variant- Martial Artist

    I was looking for something that was appropriate to fill the void at that level. This guy loses a lot of (Su) and other goodies, and I needed to plug the hole. Perhaps Improved Feint would be better? I think that's workable. :) Also, it is meant to be relatively generic: A monk variant for...
  6. T

    Monk Variant- Martial Artist

    Good point. Diamond Soul can get hosed too if you want to do that.
  7. T

    Feeblemind variants

    Shakensoul Necromancy (Fear) [Mind-Affecting] Level: Sor/Wiz 7 Components: V, S, M Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Target: One creature Duration: Instantaneous Saving Throw: Will negates; see text Spell Resistance: Yes This spell creates...
  8. T

    Monk Variant- Martial Artist

    Gains- All alignments available, Full attack progression, Intimidate as a class skill, can multiclass without being barred from further advancement as a Martial Artist, can progress as any alignment. Can attack with both fists as a full attack action without taking off-hand penalties. Dodge...
  9. T

    Hey! Let's make another bad module!

    Apparently. My mistake. The Celestials seem to be reciting, from memory, the D&D PHB 2nd edition.
  10. T

    Hey! Let's make another bad module!

    An animated gazebo on a grassy knoll nearby.
  11. T

    Hey! Let's make another bad module!

    Larry is also the close friend of a 15th level cleric with the Travel and Knowledge Domains. ...or are 15th level wizards/sorcerers even more unbalancing and harder to justify? Either way, something like that.
  12. T

    1st Level HP's = CON..thoughts on the rule

    ...my idea suggests the bonuses are only at first character level. What about HP = Con, and you get half your con per level beyond the 1st? Ex: Con 16, level 3 = HP 32. (16+8+8)
  13. T

    1st Level HP's = CON..thoughts on the rule

    I like HP = CON a LOT. To compensate, classes could get ability bonuses at 1st level, appropriate to their class. That way the Barbarians aren't shafted on that. It also represents their training a little better. d12- +6 overall d10- +5 d8- +4 d6- +3 d4- +2 Barbarians would get +3 Con and +3...
  14. T

    Where did this strange DM quote come from?

    *hands over character sheet with Pun-Pun" DM: :s Um... never mind
  15. T

    Cleric variant

    Name: Temple Guardian. That would work.
  16. T

    Bestow Greater Curse - How does someone with 1 Int/Wis/ or Cha act?

    All this sounds accurate. Having a charisma of 1 would seem as though Vecna ripped your soul from you and used it as toilet paper. You would seem to radiate pure negativity, and you would likely not even feel human. A 1 cha character would be as though they were a robot at best, and a lesion in...
  17. T

    HP-less health mechanic

    True20 and Shadowrun did this too. The way 3E Shadowrun did it was a bit chunky though. I remember they fixed it somewhat in the 4th version of SR, but still not enough. 3 damage boxes worsened one's condition by 1, but they erred by making it so that someone with 18 boxes before unconsciousness...
  18. T

    HP-less health mechanic

    That's pretty awesome. I never knew Unearthed Arcana and M&M did that.
  19. T

    E6: The Game Inside D&D (with PDFs!)

    Maybe those who REALLY want Level 5s and others as a critical plot element, or a one-time event, can treat them like epic spells with Spellcraft DCs equal to (spell level x 20), with the appropriate seeds and costs. The research costs (time, money, XP) alone would sufficiently mitigate this for...
Top