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  1. Aaron2

    Pet Peeves....

    I've never had a problem with NPC generation and I only use the SRD and Word. Adding class levels to monsters is a snap. You just change 5 numbers (BAB, hps, and three saves) and then cut-and-paste the class' special abilities after the monster write-up. No problemo. Try making a goblin thief...
  2. Aaron2

    Pet Peeves....

    OK, here goes .... "Roll Low": I can't stand any game where rolling low is better than rolling high. Possible exception for James Bond. "Something at every level": This trend just bugs me. You do not need a special class ability at every freakin' level. It become a nightmare to keep track of...
  3. Aaron2

    New Feat: Profound Cleave

    This should probably just be a thing that happens, not a feat. IMC, if a character's attack bonus exceeds the monsters AC (i.e. he would hit on a 1) and his minimum damage is more than the creatures hps, the character can kill the monster as a free action. Aaron
  4. Aaron2

    Level Adjustment -1?

    Kobolds were fine in 3.0 but 3.5 gives them a -2 penalty to Con which really blows. Anyway, I probably wouldn't give them a -1 LA since that causes too many problems. Instead I might give them an extra 10% or so bonus XP. When the rest of the party gets 100 xp, the weaker dudes get 110 to kinda...
  5. Aaron2

    Vault of Larin Karr - can I adapt it to my tiny island?

    Its my opinion that the area covered is too large anyway. Shrinking it won't cause much problem. No that I recall. Other than woods and a river. Pemborse would work well as a port town. Just make sure that the underground rivers match those above ground. No. I added a few small farming towns...
  6. Aaron2

    Let me get this straight

    I do two things to help this. First, if a player is probably going to draw an AoO, I will roll the attack while the player is still thinking about it. That way it takes little game time once the character finally moves. Secondly, I generally give players a limited time to decide their action and...
  7. Aaron2

    Non-Jedi and lightsabers

    The radio drama (see my post from a few weeks back). Its where the whole "align the crystal" thing came from to begin with. Qui-Gon can't keep lying to the kid. Notice how Anakin also thinks that Jedi are unkillable. Its all part of the Jedi lore. I agree that using a lightsabre without skill...
  8. Aaron2

    Non-Jedi and lightsabers

    The lightsabres they used were described as being of lesser quality to the ones the Jedi use. Of course, the Jedi have a monopoly on the good crystals, forcing the Sith (and others) to use the bad [red] ones. Still, there are detailed instructions written down that describe the process used to...
  9. Aaron2

    Non-Jedi and lightsabers

    Here's the quote from the novel: "Your father's lightsaber," Kenobi told him. "At one time they were widely used. Still are, in certain galactic quarters." This is canon so it trumps all EU. However, my understanding was that there were non-jedi lightsabers in an old WEG module about the...
  10. Aaron2

    Sailing without a crew

    This is a very complicated question with no easy answer. What type of sails did it use? Some ships used lanteen sails (big diagonal ones) that could be maneuvered by as few as two men. Large square sails, OTOH, need large numbers of men to furl and unfurl them. Typical crew requirements assume...
  11. Aaron2

    Lets debate the pros and cons of Wound/Vitality-points vs. Massive-Dmg-Threshold

    What about changing the Stunned result so it only limits you to Partial actions (or whatever they are called now) instead of losing your full round action? Funny how being Disabled still lets you act in the next round. Aaron
  12. Aaron2

    Lets debate the pros and cons of Wound/Vitality-points vs. Massive-Dmg-Threshold

    Calculating average damage (and then dividing by 5) would seem to be the way to go. I wonder what it would be like to give each class a base damage save equal to half the maximum on their HD, so wizards get base +2 up to barbarians getting base +6, with additional bonus equal to armour and...
  13. Aaron2

    Differences between d20 Modern and DND 3.x

    One of the subtle differences is that d20 Modern has a higher power level. In d20M a third level character is comparable to a first level d20 one, at least as compared to the NPCs in the rest of the world. For some, this is a good change, for me its mega-bad. Aaron
  14. Aaron2

    Lets debate the pros and cons of Wound/Vitality-points vs. Massive-Dmg-Threshold

    It seems like people had no trouble actually hitting each other. Is this just a function of the M&M rules or just luck? I was thinking of using this system in my WW2 game (since my vehicle rules use a similar system for the penetration of armor). Anyway, I was wondering what you thought about...
  15. Aaron2

    How much can you drop from d20,and still be d20?

    The raw stats are also used in calculating ability damage. But you can get around that by using a smaller die. Forex, a shadow drains 1d3 modifiers rather than 1d6 points. Stat boosting spells and item are already always even numbers so they can convert over without loss. I wouldn't mind get a...
  16. Aaron2

    Lets debate the pros and cons of Wound/Vitality-points vs. Massive-Dmg-Threshold

    I use the chart from the CoC game (which is also used in VforV). Most guns do x3 criticals while large calibre weapons (US .50, Russian 12.7mm and Brit Besas) do 2d12/x4. All weapon more powerful than that do /x4 crits. Aaron
  17. Aaron2

    Who's excited about Blue Rose?

    Man, I couldn't disagree more. I had a player IMC who would constantly come up with these complicated descriptions of her character's actions, "I run over here and grab this from that guy's hand and run over there and put it on the other thing and then wildshape into an eagle and fly over ..."...
  18. Aaron2

    Who's excited about Blue Rose?

    I wouldn't be suprised if Blue Rose is successful for there to be a more traditional fantasy game released using similar rules. Aaron
  19. Aaron2

    Egyptians with Medieval Technology

    I'd probably stick to simple breastplates+helm+shield for armor. The breastplate lacking any arm or leg armor (as is assumed in the D&D version). As to the chariots, I'd have them being used mainly as ceremonial items with a minor battlefield use as a battle-taxi. The rider would dismount and...
  20. Aaron2

    Lets debate the pros and cons of Wound/Vitality-points vs. Massive-Dmg-Threshold

    I agree on both account. One thing that bugs me about d20M is that firearms have such a low crit multiple. 20/x2 used to be reserved for lame weapons like clubs and rocks. With a higher critical for firearms, you get much of the benefit of WPs with less risk of a campaign crushing character...
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