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  1. Aaron2

    How much can you drop from d20,and still be d20?

    Actually, they are from Unearthed Arcana. They are basically the Fighter, Sorcerer and Rogue stripped of most class features but given more bonus feats instead. When you hit you roll d20+damage value versus the targets d20+resistance value. Depending on the rolls, the target can be killed...
  2. Aaron2

    Lets debate the pros and cons of Wound/Vitality-points vs. Massive-Dmg-Threshold

    I have several thoughts on this. First, the idea that criticals bypass Vitality is not set in stone. In a more action oriented campaign, you may can adjust this to suit the genere. For example, maybe critials do normal damage to Wounds while the extra critical damage (using D&D's crit...
  3. Aaron2

    The early days of RPG dice......

    The story I heard was that Dave Arneson bought a set of dice while on a trip to England and set about designing rules to use them despite the fact that they were the only such set in the US at the time. Aaron
  4. Aaron2

    Lost

    There was a voice on the overhead speaker while they were waiting that said they were on a flight to Singapore. I guess, it went from Sinagpore to Sydney to LA. Maybe there was some "business" to take care of along the way. Aaron
  5. Aaron2

    D&D Player Accused in Sword Killing *why is the game a factor?*

    In other sword related news ... "Man Uses Samurai Sword To Foil Robbery" http://www.nbc5i.com/news/3859023/detail.html No mention of gamer status. Although I wonder how you use a sword -and- multiple 10" knives. Aaron
  6. Aaron2

    Who's excited about Blue Rose?

    The art didn't strike me as overly girly but maybe that's because my wife reads tons of romance novels so I'm numb to it. I'll probably get it since I'm interested in a fantasy version of M&M already. Aaron
  7. Aaron2

    Classless humanoids and hit points

    I had rules for 0th level a while back but I don't use the 4xskill points for first level. Instead, I just add 1x for the first class and let the character pick from a list of class skills based on their background. For hit points, characters roll 1d8 for 0th level. Younger specimens take a huge...
  8. Aaron2

    Tell me of the gnolls (and flinds) in your world

    Here's the complete description of gnolls from OD&D's Monsters & Treasure book: "A cross between Gnomes and Trolls (... perhaps, Lord Sunsany did not really make it all that clear) with +2 morale. Otherwise they are similar to Hobgoblins, although the Gnoll king and his bodyguard from 1 - 4...
  9. Aaron2

    Tell me of the gnolls (and flinds) in your world

    I meant the comment in the OD&D M&T book. Lord Dunsany never even gave a description of his gnoles, let alone talked about where they came from. Aaron
  10. Aaron2

    Tell me of the gnolls (and flinds) in your world

    Mine are more like hyenas. They are nomads, roaming the plains/savanna, and have a strict family (pack) structure. They normally resolve all conficts between themselves through ritualistic combat (unarmed, 'natch). As such, they are generally lead they the toughest SOB around. They are also...
  11. Aaron2

    Swashbuckler for review

    Shouldn't Expertise be on that lists? I wouldn't limit the bonus to armor. First off, most monsters have huge armor bonuses anyway so its just a hassle to check and keep track of. Secondly, its fairly weak. Fighting defensively give you a -2 penalty (compared to Expertise) so you have to do it...
  12. Aaron2

    need feedback on gear cards

    The only reason I'd include it is that it'll make adding a completely new object easier. You'll have all the stats together so there are no questions later. Aaron
  13. Aaron2

    need feedback on gear cards

    For weapons and armor I'd add the Proficiency required (Simple, Martial, Exotic). For total completeness, you might want to include the Craft skill type and DC to make.
  14. Aaron2

    What's a Ship's Speed?

    Galleys (ships with oars and sails like Biremes) were used for both war and trade throughout the Med up until just recently (1800s). If the ship was used for carting about nobility it would definately have oars to keep it from getting trapped by the wind. The Greeks (et. al) also had clinker...
  15. Aaron2

    What's a Ship's Speed?

    There is a thing called "Hull Speed" which is a limit on how fast a ship can go without planing. It has to do with the suction of the wake. 1.34 * sqrt (Waterline Hull Length in feet) = Hull Speed in Knots. So, forex, a 50ft ship would be limited to 9.48 knots. Its a good rule of thumb to...
  16. Aaron2

    Undersea/Flying ships, help wanted

    I was just wondering if you were using any 3rd party naval rules like Seas of Blood, etc. The Seafarer's Handbook has lots of stuff about undersea adventuring, forex. Stingray was an old TV show by the guy who did the Thunderbirds. The basic premise was that there were these underwater bad...
  17. Aaron2

    Attack rolls vs. Defense Rolls

    I made a spreadsheet to compare the % chance to hit with this method versus the normal one-roll method. I found that if your chance to hit is normally less than 30%, your chance increases (max difference is when you would otherwise only hit on a 20). If your normal chance is greater than 30%...
  18. Aaron2

    Teleport as Mark and Recall...

    There was a thread about this exact topic a few months ago but I can't find it. Here are some of the ideas I remember.... 1) The Mark spell has to be cast on a specific object to "attune" it to that location. The object needs to be in the wizards hand when the Teleport spell is cast. This way...
  19. Aaron2

    Undersea/Flying ships, help wanted

    So, is the game going to be like Stingray (surface dwellers fighting bad underwater dudes with the help of friendly, blue underwater dudes)? What ship rules are you using? Aaron
  20. Aaron2

    Death and the Fixing of It

    I have a bunch of rules based on my cosmology (I have one massive spirit world instead of multiple outer planes) and some of the rules from Ghostwalk. When a character dies, his soul stays in his body for 1d6 rounds. During this time, the dead character can be raised with no level loss. After...
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