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  1. Aaron2

    Modern Eras: Hell on Earth WWII... Thoughts?

    What formula did you use to convert mm of armor into hardness? Do you still need info on various halftracks? Aaron
  2. Aaron2

    Mr. T's War Elephants and rules for Howdahs

    Just to be fair, I think the MM elephant has too many hit dice as well. Aaron
  3. Aaron2

    Arthaus Selling Pendragon RPG

    I'd like it to survive in its original (well, more like "current") form as well but I'd also like to see a well done d20 conversion. Aaron
  4. Aaron2

    Optional "Realism Rule" for Falling Prone

    One thing I noticed is that there is an all-or-nothing aspect to the RAW. Something is either a Move Action or a Free Action; nothing in the core rules cost only part of a move action (like your 5' to fall prone). I'd like the freedom to assign certain actions a distance equivalent. So, getting...
  5. Aaron2

    Ideas for a simpler D&D *mostly about skills*

    Here's my input (FWIW) For instance, exactly how should the skills work? Character picks a certain number of skills. Those skill get a bonus as level+mod. Similar to how BAB works. For example, a thief with a +1 int bonus will pick 9 skills. How about initiative? By the RAW but no delays or...
  6. Aaron2

    Old monsters we still haven't seen...

    Even the Tome of Horrors ignore the poor Pernicon. I am still waiting for a conversion. Aaron
  7. Aaron2

    Mr. T's War Elephants and rules for Howdahs

    A couple things. 10 hit dice is probably too much for a natural animal. The base HD for a huge creatures is only 4. Just my feeling, but I'd top it out at 8. Also, I'd raise the Ride check DC for getting horses to approach to at least 25. Any horses trained around elephants should be immune to...
  8. Aaron2

    Brilliant 5-ft. step change! Genius initiative change! Everyone should read!

    The problem I see with this is if two fighters are fighting, the first character can full-attack and then 5' step back but the second character can't step up until the end of his turn unless he burns a 5' move in which case he doesn't get his full-attack (and suffers an AoO if the first...
  9. Aaron2

    Cast, move, touch

    It seems to me that this section "You can automatically touch one friend or use the spell on yourself, but to touch an opponent, you must succeed on an attack roll." means that you can cast move and touch a friend (willing target) but you must use an attack, and hence, some sort of attack...
  10. Aaron2

    Optional "Realism Rule" for Falling Prone

    Seems to me that a fully armored knight-type would have no trouble falling prone but would have trouble getting up. While a leather clad rogue dude would have no trouble getting up but might have to take some time finding a proper falling place. I just don't want to punish both on both ends; by...
  11. Aaron2

    Your favorite older edition products

    1) None. They were all pretty crappy. Gun to my head: Gods, Demi-Gods and Heroes 2) Keep on the Borderlands 3) Tie: Village of Homlet and Fiend Folio 4) Aurora's Whole Realm Catalog. Aaron
  12. Aaron2

    Brilliant 5-ft. step change! Genius initiative change! Everyone should read!

    What if some of the characters delay or ready. Since I don't use Action Points (ick), I was thinking of having the characters make a Reflex save to act out of turn. A fairly low save for free actions (quickdrawing a weapon or dropping prone) and a high one for move actions (jumping out of the...
  13. Aaron2

    Capturing Foes - Opinions wanted

    What is an "opposed imitative check"? Aaron
  14. Aaron2

    I know that d20 is good in D&D, but what about other settings?

    The old GW rules had charm but were really wacky. If your complaining about most of the d20 feats being combat related, you won't like the GW game where every power judges get is for combat (or driving in combat). I think there were only three skills that weren't combat related; Street Skill...
  15. Aaron2

    Optional "Realism Rule" for Falling Prone

    I just don't see it taking an entire action to get up from one knee. I try to encourage character crouching behind terrain. If a character does crouch (what I call going down on one knee) his shield provides double the shield bonus (since its covering a smaller area). If I'm wearing armor that...
  16. Aaron2

    Optional "Realism Rule" for Falling Prone

    When he says "kneeling" here, does he mean that your down on one knee or that your on both knees like your praying? Getting up from being down on one knee shouldn't cost anymore than 5' of movement. Its pretty close to a sprinter's stance already. I don't see how this is more "realistic". What...
  17. Aaron2

    Modern Eras: Hell on Earth WWII... Thoughts?

    Where did these come from originally? Talking about OGL and Bloodstones 1948 setting; it would be nice if there was an open source WW2 alternate history setting. I've got my own that I'm working on based (loosely) on the old Command Magazine game Tomorrow the World. Aaron
  18. Aaron2

    Change in rules on d20 Modern Guns available

    Wow. When was the last time anyone inside the US was bayonetted? Why ban bayonet lugs? A golf club would be a better weapon. Any law that bothers to even talk about bayonet lugs is motivated by politics, not reason. Aaron
  19. Aaron2

    Best Castle?

    My favorite castle is castle Raglan in SE Wales. Its was mostly rubble but around the grounds they had painting of what the castle would have looked like in Medieval times. Super cool. The castle in Ireland where they filmed Excaliber was also cool since it was well preserved; I forget the name...
  20. Aaron2

    The big list of buzzwords and phrases that people use to demean 3e.

    I like this one. BDSM? Don't forget Wargamey.
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