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  1. twofalls

    D&D 5E (2014) Forgotten realms recent history

    I think all the upheaval plots were garbage and ignore them in my games. Your essay is more eloquent than this, and well written so there is little point for me to elaborate, other than to just say that I'm hoping this thread doesn't turn into a bash the writers post. I put a lot of time into...
  2. twofalls

    D&D 5E (2014) Forgotten realms recent history

    That is good advice, unfortunately I had already set up the game with a date of 1491 because I hadn't really researched it enough. It's not a huge deal to my players, it's more for my own internal consistency. Once our SKT campaign is over and we start another I'll set the game before all the...
  3. twofalls

    D&D 5E (2014) Forgotten realms recent history

    I played 4e once, and decided I'd rather play WoW on the computer than using pen and paper. Since I had no exposure to the 4e material I'm entirely unfamiliar with it. I will hunt half price to see if I can find any of these volumes, thanks.
  4. twofalls

    D&D 5E (2014) Forgotten realms recent history

    Yeah, I picked up a couple of books recently (had them printed), one on the Boarderlands and one on Calimshan from Drive Thru RPG, both were very well done. I love the North setting, and I purchased all the 3.0 sourcebooks they produced back in the day. I'm disappointed that they are so, well...
  5. twofalls

    D&D 5E (2014) Forgotten realms recent history

    Thanks Burnside, this is the best I've seen so far. Edit: I do own a copy of the Grand History. It's required reading for my style of game.
  6. twofalls

    D&D 5E (2014) Forgotten realms recent history

    Given the popularity of the game setting, it has to be a conscious decision on the part of WoTC to leave this period of the timeline vague. I find that very disappointing, considering the efforts that have been put into the lore of this world. I do appreciate your responses. Thanks.
  7. twofalls

    D&D 5E (2014) Forgotten realms recent history

    Hey folks, I'm wondering if anyone has at the tip of their fingers a website (or consolidated sourcebook) that gives a detailed current history of the realms from about DR 1370 to present. I have a very solid grasp on the history before then, but I am quite murky on how the current situation in...
  8. twofalls

    D&D 5E (2014) Post Apoc 5e settings?

    Thank you I found it and downloaded the full file. I will be going over it this week. Numenera might be a thing, I have the original game and I really liked the concept, but I also have very fond memories of the various editions of Gamma World, except the D20 version. Using Nanites to explain...
  9. twofalls

    D&D 5E (2014) Post Apoc 5e settings?

    Is this a file that is available here?
  10. twofalls

    D&D 5E (2014) Post Apoc 5e settings?

    I'm looking for a fallen modern tech or next generation tech world and I tend to enjoy gritty games. I'm open to different game systems however my players aren't, so I'm stuck with either finding a (preferable) or converting to a 5e campaign world. I'm just in initial research phase, our SKT...
  11. twofalls

    D&D 5E (2014) Post Apoc 5e settings?

    I'm just curious if any well detailed and designed published settings for the 5e system currently exist in this genre, and if so where to find them? 5e has been out for a while now, and I did buy into the Modern 5e Redux kickstarter so I have the rules I would need to run such a game, but would...
  12. twofalls

    D&D 5E (2014) SKT - Yakfolk Village makes no sense.

    Anyone can write a simple explanation Flamestrike. If that works for you, bully. However it doesn't for me and I have what I need from this conversation. Thanks.
  13. twofalls

    D&D 5E (2014) SKT - Yakfolk Village makes no sense.

    I actually really like this, it adds to the horror aspect of the story considerably imho.
  14. twofalls

    D&D 5E (2014) SKT - Yakfolk Village makes no sense.

    I suppose you could claim that I'm complaining, but the manner in which you say so lacks any charity. I'm looking for a solution to a problem that I perceive, and I do not insist that anyone else consider it a problem. I received some good ideas here, which I'm grateful for.
  15. twofalls

    D&D 5E (2014) SKT - Yakfolk Village makes no sense.

    Verisimilitude. Thank you, I was searching for this word and my cancer riddled brain just couldn't produce it.
  16. twofalls

    D&D 5E (2014) SKT - Yakfolk Village makes no sense.

    I considered rewriting it all too.
  17. twofalls

    D&D 5E (2014) SKT - Yakfolk Village makes no sense.

    Coroc, I agree with your views as it's the one I started this thread on, but I have to disagree that it isn't a play style issue. It's not really important what you call it in the end, different groups take different approaches to gaming. When I was a child (no offence intended by this...
  18. twofalls

    D&D 5E (2014) SKT - Yakfolk Village makes no sense.

    Neither play style is invalid or wrong, just different. What one group expects from a game or matters to them is different from another. One group likes heroic over the top gameplay while another likes grit and dust. What matters is that the players have fun and the DM is satisfied that he ran...
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