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  1. neobolts

    D&D 5E (2014) Help with a simple exp system for 5E

    Here is what I am about to try out: Quest Point System (QP) Gaining QP: Minor Quests are worth 1 QP. (this includes most side quests that come up organically during gameplay) Standard Quest are worth 2-3 QP. Major overarching story plot points might be worth extra. QP Needed to Level...
  2. neobolts

    D&D 5E (2014) So what exactly is Wizards working on?

    Reynand is laying down some wisdom. 2e, Pathfinder, and 4e all have their crap modules. I can't think of any 3.x WotC modules that were outright stinkers off the top of my head, but I'm sure they are out there. Our group mainly did homebrew back then. The 3.x module stuff is mostly fond memories...
  3. neobolts

    D&D 5E (2014) The new races in the free PDF for elemental evils kinda seem off in places

    The arakocra weren't built with the assumed balance considerations, and the opening paragraph of their entry warns DMs to give extra consideration before allowing them. Some of the genasi are not very exciting.
  4. neobolts

    D&D 5E (2014) So what exactly is Wizards working on?

    This describes how I feel about a substantial portion of the TSR era products.
  5. neobolts

    D&D 5E (2014) So what exactly is Wizards working on?

    Yeah, the Alice in Wonderland and Against the Giants Revisted modules have been hinted at. Everything else in that article is just the author playing "If I Were King", with the author admiting it is "baseless speculation" late 2016 on.
  6. neobolts

    D&D 5E (2014) So what exactly is Wizards working on?

    I thought Mearls helmed all of 4e. Who was his predecessor?
  7. neobolts

    D&D 5E (2014) So what exactly is Wizards working on?

    Getting back to the original topic, what is WotC releasing next? Clearly PotA isn't the last book ever. So what is next? I think they might announce a setting book. And another module of course.
  8. neobolts

    D&D 5E (2014) Druids + necromancy: Help me make it make sense!

    The concept is a breakaway sect of druidic terrorists that revel in the savagery of nature. The traditional druids are horrified by this unbalanced worldview. The necromancy is another layer on top of that to add more undead for the undead hunter.
  9. neobolts

    ELEMENTAL EVIL Player's Companion - FREE!

    Comparing Air to Arakocra is painful. The EE Optimization thread covers it well, so I won't rehash that here. What I did want to point out, is how elegantly they handled arakocra and their always-on flying. They didn't restict it or bring back ECL or anything like that. They followed their 5e...
  10. neobolts

    D&D 5E (2014) So what exactly is Wizards working on?

    These comparisons aren't quite fair. This is more like your favorite band not putting out a new album as often as you'd like, or your favorite chef not trotting out new dishes as often as you want. I'm also baffled why there isn't anything on the release schedule past PotA. Even if it were a...
  11. neobolts

    ELEMENTAL EVIL Player's Companion - FREE!

    Wow this thread got weird. Are we really debating the meaning of everyday words? I'll say this: Diamond Distributors (the big hobby shop distributor where most FLGS get literally everything they stock) would rate things as how assured they were. It has been years since I went through a catalog...
  12. neobolts

    D&D 5E (2014) Druids + necromancy: Help me make it make sense!

    Want to run villains that combine twisted druidic tradition (a cruel predator-or-prey view of the world) with necromancy (as the Paladin PC has crafted a "hunter of evil necromancers" background). Not all of the druids in the circle would be necromancers, but a cool necromancer druid in the...
  13. neobolts

    D&D 5E (2014) 5E OB5ERVATIONS - from an Old School Ref

    Paizo has an NPC Codex for Pathfinder that does this wonderfully. Level 1-20 NPCs for every class, plus commoners. Would LOVE to have this in 5e.
  14. neobolts

    D&D 5E (2014) What's the point of gold?

    What was awesome about 3e was magic item *crafting*. Of course, once the PCs were artisans crafting magic items, the world populated with NPC crafters as well. It also begs the question in 5e (and early D&D): "Who is making all this stuff and why can't I?" 5e players kinda end up sidestepping...
  15. neobolts

    D&D 5E (2014) So what exactly is Wizards working on?

    I think their plan is to bring in new blood with AL, a next gen of players. Unfortunately, our 3 FLGS have over the years have: 1) gone solely to CCGs, 2) gone solely to comics, or 3) focused on tabletop and gone out of business. The local store that went CCGs was the big winner, they are...
  16. neobolts

    D&D 5E (2014) Rewards of the Factions

    What is the elf equivalent of a "sausage fest"?
  17. neobolts

    D&D 5E (2014) Gaining Experience

    Yeah, the XP awards in Numenera felt pretty arbitrary at times. For the 5e game I'm hoping to cut down on that. When the players decide to take on something, they are getting clear objectives with assigned XP values, essentially a quest log. This campaign has a lot of lore and political intrigue...
  18. neobolts

    D&D 5E (2014) do CRs seem a bit arbitrary?

    My next concern is that I will will build what feels like an appropriate encounter for the party, and then look at the total XP and realize it is way past lethal and have to start toning it down.
  19. neobolts

    D&D 5E (2014) 5E OB5ERVATIONS - from an Old School Ref

    I was introduced to D&D 2e in 1990, but really became a D&D-for-life player during the twilight years of 2e and the 3e pre-launch frenzy. As such, my love of D&D sits squarely with 3e. My ideal system would be "3e with more fun and less math." As such, I'm pretty thrilled overall with the 5e...
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