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    Flat-footed, surprise and initative.

    That is an interesting take on it, and quite valid. However, if you allow players to begin combat when they want to it means enemies will ONLY be flat-footed if they are unaware until the combat starts, which means they will either be Surprised or they detected the enemy just as the combat...
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    Chaotic Monks - how to get them?

    Ask you DM to houserule such stupidity. Or to have you make an alternative Monk that retains what you like and removes abilities that relies on "inner peace" stuff. I wouldn't mind allowing Lawful Bards and Barbarians in my game either.
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    Flat-footed, surprise and initative.

    I'm not sure what you're talking about, no one here claimed you can never be flat-footed. And no, you can't run around with a ready action. Anyone taking one should be aware of a clear danger, just like in the examples posted. And keep wizards and dragons out of it, they are not relevant to...
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    Flat-footed, surprise and initative.

    That's not a mexican standoff, that's a "freeze sucka!"-standoff. In this case A should have a definite advantage, as it is assumed he had surprised and used it for a ready action instead of shooting. If not, B should be able to have a weapon ready as well. Afaik you CAN ready a charge. As...
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    Flat-footed, surprise and initative.

    I pretty much agree with your sentiment. Most people in RL would be able to catch the coin without difficulty, as long as they had a split second to react to the falling coin. This is something very different than the "fist against fist" reaction game, where one tries to hit and one to evade. In...
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    Flat-footed, surprise and initative.

    I'm not sure you understand the issue at hand. I'm not debating Initiative's purpose. In any contest of reaction there is no better "stat" to use. The issue is simply that people who should be able to defend themselves (when the enemy does not get the "drop on", i.e. surprise), suddenly lose...
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    Flat-footed, surprise and initative.

    Your link is almost identical to the rules in PF SRD, and it does not explicitly prevent you from preparing to act outside initiative, even if it's under the header "Special Initiative Actions." Of course their effect on initiative can only happen in combat, but who's to say you can't prepare to...
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    Training peasants to fight in a pinch

    Interesting theories, but I don't think they hold up. First of all, trying to apply realism with the xp system is nearly impossible to begin with - in RL people gain experience yes, but training and learning is most important to increasing our skills. The lvl 1 Commoner becomes so because his...
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    Flat-footed, surprise and initative.

    I realize that is RAW, but there is nothing preventing you from starting a combat is there? I've always allowed PCs to take actions out of combat and assume the same rules apply - for example drinking a potion is a standard action, but by the same rationaly used above you can't drink it until...
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    New to PF

    Damn that's a large party! Looks like you got all bases covered, except perhaps Rogue. In that case, yeah go Bard, you can be really useful to the group as a social type, support the party with bardic music and useful spells, and still be an ok secondary archer. Or, if you want to be more...
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    Flat-footed, surprise and initative.

    Hey These issues have come up repeatedly in my and others' games: When is someone flat-footed, and why? By RAW everyone is flat-footed until they act in a round. This does not correlate with the common definition of flat-footed (not to be confused with flat feet), which is to be surprised...
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    Training peasants to fight in a pinch

    Just a few facts: In Pathfinder, a lvl 1 Commoner is CR 1/3 (as is a warrior). Secondly, Commoners are only trained with 1 simple weapon, not all. What are the odds that everyone knows how to use a spear OR sling OR crossbow? Rules wise they are indeed in deep doo. The way I see it they can...
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    Is there a better way to handle Exotic Weapon Proficiency?

    Good idea Except, Martial Weapon Proficiency feat only gives you ONE proficiency, not all. And double-axes and swords should not be the same because of axe and sword are the same, but rather it's use as a double-weapon. I think I like the Weapon Groups as well, it could be based on the...
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    How would you handle a Paladin?

    Maybe you should read up on the ability before commenting. It only takes 1 round for a Paladin. Evil Outsiders are pretty obvious, but low level Paladin's will probably not fight these anyway. A band of human enemies makes talking difficult I believe... but if your point was that Paladin's...
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    How would you handle a Paladin?

    Wrong interpretation? Hey guys, I hear you all are saying Detect Evil doesen't "work" anymore, but I'm not sure you are right. First of all there is both a spell AND the Paladin's ability, which works differently. Even the spell has various "stages": 1. Round 1: Presence or absence of...
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    Question about Burning Hands

    I think a good example is Fireball - or at least I thought it was. The difference I think is in the word "flammable" vs "combustible". Wood is flammable, but I wouldn't call it highly combustible, same with a human being. Besides, setting people on fire would be quite fitting as it is a...
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    Question about Burning Hands

    Yes, 1d6 per turn.
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    Alignment Question - Chaotic Neutral or Chaotic Evil?

    Robin hood? Oh, you answered the OP :P
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    Alignment Question - Chaotic Neutral or Chaotic Evil?

    That's because, in the stories he only steals from characters that the audience thinks deserves it--- evil barons, fat priests etc... The idea is, it's not evil if you do it to evil. Used to condone death penalty, torture, maiming, having people rot in prisons, etc etc. Or just the old "they...
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    Litany of Righteousness

    It's a second level Paladin spell, so you have to be 7th level to use it. And it only lasts a single turn- but yeah if your base damage is high and you hit with both attacks.... ouchie. Only works on evil tho. Also, remember it cant be combined with smite in the first round, as you only have...
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