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  1. cwhs01

    Feats for level 1 Duskblade

    If you want something different, try ewp: whip and combat reflexes/i. disarm This works better at level 5(?) because of the progression of duskblade class abilities. But it could be the basis of a flavorful whip fighting pc.
  2. cwhs01

    Do the PCs ever die in these playtest reports?

    This isn't a binary choice qauntum thingy. We can still use dice and still avoid most of the random deaths. Changing the critical hit mechanics is one way. adding an actionpoint mechanic is another. There are a lot of other ways of tweaking randomness without eliminating it. Personally i'd...
  3. cwhs01

    Do the PCs ever die in these playtest reports?

    PC death is not that common in the 3x games i play in. And concluding the lethality of 4e based on playtest reports may beprove a tad bit hasty. I expect it will be as easy to change this to suit the campaign as 3x was. There are other better things about 4e to worry about:) But a discussion...
  4. cwhs01

    D&D 4E First Impressions of 4E / Predictions on 5E

    You mean like level limits on skills, vancian spellcasting, CR systems, expected wealth-by-level etc? or the "level" aproach to character advancement? Seems that 4e actually try to get rid of most of these or simplify them. What i have seen and heard of 4e indicates they emphasize narativist...
  5. cwhs01

    Abstract HP

    Yet most people ask for a simpler game. Adding damage types is a needless complication. But might be okay for a splatbook?
  6. cwhs01

    Abstract HP

    Not seeing this as a troll but a good question:) It compromises suspension of disbelief if you see dnd as simulating the really real reality. I see the 4e ruleset as doing something else. The ruleset does not give you an exact answer of what HP represents, as it depends on the situation...
  7. cwhs01

    Abstract HP

    In 3.x HP damage as wounds (nearly) works at level 1. It very quickly falls apart when pc's increase in level. A level 5 barbarian with 50 HP can take ~10 blows from a longsword before really feeling the hurt. So suspension of disbelief is seriously compromised above level 1, if you do not see...
  8. cwhs01

    Which Chapters of the DMG Do You Use?

    I am currently dm'ing the freeport trilogy plus additionals. But I don't use any, not owning or having read it. Xp is ad hoc. Magic items are either own invention, or from magic item compendium. Or from the SRD, which i guess may be a borderline case, but not strictly a specific chapter in the...
  9. cwhs01

    D&D 4E 4e - Too much change?

    Okay, i agree that this has also been said. But its another type of argument entirely and isn't what i was referring to. It was said (even earlier in this thread) that 3e is a very flexible rules system and 4e is not. please will someone explain this to me as i believe the statement to be...
  10. cwhs01

    D&D 4E 4e - Too much change?

    I think i've made an observation that i'm curious to have someone explain to me. A lot of complaints about 4e are about it being unflexible and unable to encompass the broad number of settings 3e seemingly can. it is then argued that 3e is a very flexible system. But often it is conceded that 3e...
  11. cwhs01

    I begin to worry...

    oh wailey wailey wailey, it's the gnashing of the teeth and the stomping of the feeeet... :) Sorry for that bit. I was trying a quote from Terry Pratchet. What i meant to say was actually "calm down, wait and see. 4e will possibly be okay. Possibly not to your likeing. Decide when you've read...
  12. cwhs01

    A Questionnaire for DM's to give their Players

    Well i find it nice to have a little more depth to a character i play than just "Generic Joe II the Wizard (level 7). Has no home. Has no friends. And no life prior to his teaming up with Generic Jimmy and Co." okay a little unfair i guess:) But i like a character i play to have a story i...
  13. cwhs01

    D&D haters???

    (don't?) Try explaining it a little like this... The following is often IMO statements. a few times things i don't really believe, but sounded cool when i wrote them... Roleplaying games usually contain the following elements emphasized to varying degrees: Social networking: hanging out with...
  14. cwhs01

    Dungeon-light campaign-length adventures

    The Drow War (part 1 - the gathering storm) campaign by Mongoose is very light on dungeons. At least part 1 is, as it is the only one i've read. part one goes from lvl1-10ish. It has a few minor problems (the introduction of the pc's is somewhat unsatisfying, but can easily be changed), and has...
  15. cwhs01

    races & hp; what do people think of a more...well, real/logical approach to HP?

    This is a limited version of the OP´s rule sugestion. It also still favors some races, making some suboptimal compared to others. If your players don't care about this, and only think of flavour issues, cool (playing a disgruntled world veary halfling ex-sherif, instead of a dito human?). But it...
  16. cwhs01

    D&D 3.x Does 4e sound more D&Dish to you than 3e did?

    Or needless worrying and unfounded negativity? All we have to go on is what is advertised, tidbits presented by WoTC. The game isn't remotely finished yet and they can't really show us more than they have. So i guess you are right if you advice caution in proclaiming 4e as the ultimate...
  17. cwhs01

    Gygaxian Monsters

    My guess is that quasit was derived from the prefix quasi (meaning "similar to..." or "to some degree..."). a fire-quasit would be a creature related to the element of fire.
  18. cwhs01

    Multiclassing: "Any combo, any level, always works."

    And i'd like to think of it as the characters sum of knowledge. In game, characters don't think of themselves as fighter x/magic-user y/ranger z, but as a melee competent character with tracking skills and basic knowledge of magic. Profession mageslayer? The breakdown Fighter x/ etc. is purely...
  19. cwhs01

    The default campaign world - new article

    While i just wish for a simple to use game, that allows for both types of play... oh and that people not use "" around things they find to be badwrongfun ;)
  20. cwhs01

    The default campaign world - new article

    They are seemingly changing the rules for social interaction, expanding beyond the single die roll of 3x.e (diplomacy... darnit but i dislike that skill) I don't think they would do so if they didn't want it to be an important part of the game. But as much as i like the small town or hamlet...
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