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  1. V

    (IC) Quickleaf's Rime of the Frostmaiden

    Logrim pales at the grim trophies displayed in the alcoves. He hurries to catch up with his two companions. He nods when Zeth says to finish off the Yetis. He grips his wrench tight and prepares for the fight when Jack begins to cast a spell. Once it is complete and Jack states that the...
  2. V

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Pretty sure it is 10 rounds. Each round is 6 seconds.
  3. V

    (IC) Against the Giants PBP Group 1

    Quinn is in shock at the ferocity of the creatures assault. Knowing that he needed to do something or his friends would die he draws on his dwindling reserve of power to summon a wall of fire over top of the creatures. The heat from the flames does not touch Bible. Action: Casting Wall of...
  4. V

    (IC) Against the Giants PBP Group 1

    I'll get a post up tomorrow. Was away for the holiday weekend.
  5. V

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    I am also really bad at filling in these type of things. I never know what to include. I'll try to come up with a couple that make sense.
  6. V

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    I think we need to complete a bingo for each character and then when the last is complete we all level up.
  7. V

    (IC) Against the Giants PBP Group 1

    Quinn follows Eoghan squeezing past Corbit to try to get to Bible and the new threat. With Eoghan's encouragement Quinn is able to just see the creature and he concentrates and creates a burst of fire underneath it's feet. Move and Reaction Move: If I count correct I should be able to get to...
  8. V

    (IC) Against the Giants PBP Group 1

    @FitzTheRuke I think you forgot to update the HP for Bible, Jack, Valda and Tamanar after Quinn's healing. The totals are in this post.
  9. V

    (IC) Quickleaf's Rime of the Frostmaiden

    Logrim listens to Jack and nods. "That makes sense mister Jack. It's not right to leave them to hurt others." Logrim looks to the others he obviously is unsure what to do and looking to the others to take charge.
  10. V

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    I agree, getting some of those connections and working out our motivations would help in these situations. It also doesn't help that many of the characters from what I can tell are either more loners or not used to taking charge. I know my PC is not comfortable with taking charge which is why he...
  11. V

    (IC) Against the Giants PBP Group 1

    So looking at the last rounds HP and adding in the healing I did to Jack for that round I should be able to heal everyone up to the below HP. If someone else wants to double check my math that would be great. Jack: 66 (Healed 11HP) Valda: 81 (Healed 36HP) Bible: 80 (Healed 20HP) Tamanar: 47...
  12. V

    (IC) Against the Giants PBP Group 1

    Quinn nods at Eoghan. As they speak Quinn continues to bath his friends with healing light. "Yes we need to rest. My magic is nearly spent." I have seven more rounds of healing from Aura of Vitality. I rolled them below who needs healing. I think I can get everyone up to full or close to...
  13. V

    (IC) Quickleaf's Rime of the Frostmaiden

    Logrim looks at the now sleeping Yeti he sees the others continue to fight and moves over to the unconscious creature. The gnome presses a button on his wrench and it begins to glow with a crackling blueish light. He strikes down at the sleeping yeti connecting and the glow transfers from the...
  14. V

    (IC) Against the Giants PBP Group 1

    Quinn reels back as Azbar slashes his shoulder with its claws. He grits down and barely maintains the healing light that swirls around him. Quinn conjures a vine of thorns and whips it at the rakshasa but it misses. The druid then wills the healing light to bath over Jack closing some of his...
  15. V

    (IC) Quickleaf's Rime of the Frostmaiden

    Logrim watches as the Yeti enters the cave and begins to sniffing around. He tenses as the others begin to attack the creature. The small gnome scans his surroundings until he sees a large chunk of ice that had fallen from the cave wall. Logrim points his wrench at the chunk of ice and...
  16. V

    (IC) Quickleaf's Rime of the Frostmaiden

    Logrim moves to hide as suggested by Lumrolur. He then prepares to strike at the incoming yeti if needed. Stealth check w/ disadvantage: 2d20l1+12 22
  17. V

    (IC) Against the Giants PBP Group 1

    The star light bathing Valda pulses again and healing energy pours into her. Quinn turns his attention to the rakshasa sending a bolt of starlight toward the fiend. The bolt strikes the monster bathing it in motes of starlight. Quinn then moves back to put some distance between himself and...
  18. V

    [OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]

    Same, I want to see if the others have a plan. Logrim has no idea what to do and is just ready for a fight if it comes to that. I'm deferring to the sneaky characters who have been making the plans so far.
  19. V

    Spelljammin' (5e PBP OOC) (Full)

    Why must every game I play a warlock fail. This is like the third or fourth time this has happened. I'd love to keep going but understand if you can't get it going again.
  20. V

    (IC) Against the Giants PBP Group 1

    Quinn curses as the dwarven prisoner transforms into a monster. Seeing Valda's injuries he speaks and the healing starlight swirls around him. Quinn then moves so that the aura of light moves over Rune Knight. As it does healing washes into Valda closing some of their wounds. Action: Using...
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