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  1. Burnside

    WotC WotC (Mistakenly) Issues DMCA Takedown Against Baldur's Gate-themed Stardew Valley Mod

    This is how I feel about them. If they hadn't reversed course on the OGL, they'd have lost me. But they did. In the grand scheme of corporations doing evil things, Hasbro doesn't even move the evil needle. They sure do find a way to shoot themselves in the foot every six months, though.
  2. Burnside

    D&D 5E (2024) Anyone else dislike the "keyword" style language of 5.24?

    Sentences like this are pretty dire: "When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn." So romantic.
  3. Burnside

    WotC WotC (Mistakenly) Issues DMCA Takedown Against Baldur's Gate-themed Stardew Valley Mod

    The account of the Pinkertons incident by the people it happened to seemed at least extreme enough that the guy's wife was reduced to tears by it: Magic publishers sent Pinkerton agents to a YouTuber’s house to retrieve leaked cards
  4. Burnside

    WotC WotC (Mistakenly) Issues DMCA Takedown Against Baldur's Gate-themed Stardew Valley Mod

    According to their own guidelines, this would not have been an accepted use of the IP. Fan Content Policy | Wizards of the Coast Don’t use Wizards’ IP in other games. This includes your own or other people’s games or game components (e.g., rule books, tokens, figures), regardless of whether...
  5. Burnside

    D&D 5E (2014) Why is no one talking about THE BOOK OF MANY THINGS?

    I don't want to derail the thread, so I'm just gonna direct you to Mastering Dungeons with Teos Abadia and Shawn Merwin; they express my feelings about this adventure more eloquently than I could:
  6. Burnside

    WotC WotC (Mistakenly) Issues DMCA Takedown Against Baldur's Gate-themed Stardew Valley Mod

    Streaming games using WotC IP is actually expressly permissible under WotC’s fan content policy: https://company.wizards.com/en/legal/fancontentpolicy You’re even allowed to derive passive/sponsor income doing it, and you can even ask the audience to tip you. You just can’t put it behind a...
  7. Burnside

    D&D 5E (2024) How D&D Beyond Will Handle Access To 2014 Rules

    I agree, but it's an assumption that only people deep in their own company bubble would make. It's an assumption that a third party like Roll20 or Fantasy Grounds would never make, both of whom obviously understood that both the new and old systems would require continued support and planned...
  8. Burnside

    D&D 5E (2014) Why is no one talking about THE BOOK OF MANY THINGS?

    To clarify, I think the setting book is good and the bestiary is fine; I think Turn of Fortune's Wheel is among the very worst official 5E adventures and is so shockingly bad that it really brings down the box overall for me.
  9. Burnside

    D&D 5E (2014) Why is no one talking about THE BOOK OF MANY THINGS?

    While it's cool that the content is thematically tied to the deck, organizing the actual chapters in the book according to the themes of the cards arguably ends up being a cute gimmick that makes the book harder to use than it might otherwise have been. However, the intro section does provide a...
  10. Burnside

    D&D 5E (2014) Why is no one talking about THE BOOK OF MANY THINGS?

    It actually has adventures in it, mostly suggested by the cards (like, here’s an adventure to claim the castle one of the cards says you can have; here’s the fiend that becomes your enemy and what they’ll do, etc.)
  11. Burnside

    D&D 5E (2014) Why is no one talking about THE BOOK OF MANY THINGS?

    Book of Many Things and Keys from the Golden Vault were imo the two best official books of 2023, a year that had what I would consider several serious missteps (Phandelver & Below, Planescape, Vecna). I think the rollout for Book of Many Things got snakebitten by production delays caused by the...
  12. Burnside

    D&D General Limiting Utility Cantrips

    In a world where mage hand exists, why is it “illogical” that traps would be designed to foil it? Mage hand aside, plenty of reasons a trap might require more than ten pounds of force to trigger. Like, not wanting a wandering rat to set it off. I allow mage hand and use traps occasionally; a...
  13. Burnside

    D&D General Limiting Utility Cantrips

    Guidance, RAW in both 2014 and 2024, requires Concentration, cannot be used as a Reaction, requires touch, and has a Verbal component meaning it ruins Stealth and it's obvious you're casting a spell - so if somebody casts it to help with a Persuasion or Deception check, the NPC should see that...
  14. Burnside

    D&D 5E (2014) What is the Deal with the Twilight Cleric?

    Having had one in our group from levels 1-13 in Baldur's Gate: Descent into Avernus and seen them in play many times, the problem, as others have stated, is Twilight Sanctuary. By the time you reach level 7 or 8, it begins to feel more on-par with what other classes are doing. But it comes...
  15. Burnside

    D&D 5E (2014) Question for folks who use D&D Beyond: How well does it work with the new rules?

    This just isn’t the case. If the DM has Content Sharing active for a campaign AT ALL, then all players in that campaign get access to every character option the DM owns. In fact, there is text at the top of the Content Sharing tool in the Campaign Manager that specifically notes that limiting...
  16. Burnside

    D&D 5E (2014) Question for folks who use D&D Beyond: How well does it work with the new rules?

    No, sadly. The players can still access anything the DM owns, even if it's togged off in the campaign manager. Source: most of my players own nothing. Deactivating access in the campaign manager has no effect on the Character Builder whatsoever. Content access has to be toggled in each...
  17. Burnside

    D&D 5E (2014) Question for folks who use D&D Beyond: How well does it work with the new rules?

    It would just be nice to not be ambushed by design flaws. Even experienced DMs expect that when they turn off content sharing for certain sources in the campaign manager, that content won't then be available for use in creating characters inside that campaign. That one's not a question of...
  18. Burnside

    D&D General Do you play in person or online?

    75% online, 25% in person (pro DM; average 3 games/week; I have ~40 regular players). 3 hours for me is right for online, 4 hours in person. Generally speaking, my in-person games are either groups that play monthly, one-shots, or special occasions where an online group meets in person 1-3...
  19. Burnside

    D&D 5E (2014) Question for folks who use D&D Beyond: How well does it work with the new rules?

    It would just be really, really nice if the Content Sharing toggles in the Campaign Manager actually...managed content sharing in the campaign.
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