Search results

  1. C

    Lore of the Zahl-Ganib

    This is yet another little pet project of mine, I am working on an insectoid race of undead scarabs that have a unique form of Necromantic magic. I have the intention of making a PrC, possibly two, dedicated to the various forms of magic mastered by the Zahl-Ganib. Currently I have done most of...
  2. C

    Mental Surgery and other stuff

    This thread is a multi-purpose thread. First of all I have some new material for Vladimir Gygyr which I have already been posting material for. I have some new spells, some rules for surgery as well as a small list of mental operations, and I have two new magical equipments. I also have the...
  3. C

    Spells of the Skullmaster

    Found the last few docs for the spells, including the Parabolic Spell feat for Høger Kahn Draugr and the Blood rules I intend to use for some material for the Vladimir Gygyr things. Still looking for a comment on the three new spells in the posted list though.
  4. C

    Spells of the Skullmaster

    I know full well the anguish of meta-gaming, and so far the most successful cure I have personally found has been to look specifically for players disinterested in meta-gaming. Following changes done Lore of the Dead - Casting time changed to 2 rounds Tales of the Skull - Added feats to the...
  5. C

    Spells of the Skullmaster

    Attaching the two lists of spells I could immediately find, the Vladimir Gygyr spells that focus on creating permanent connections of a life-draining nature with people in your immediate surrounding, and the Akhmed Aldahr spells that are very spellcaster vs. spellcaster based. Don't remember if...
  6. C

    Spells of the Skullmaster

    Its okay, but yes, I did some other spells that all follow a certain theme, and these are some that try to mix Divination with Necromancy.
  7. C

    Spells of the Skullmaster

    Another line of spells made to fit a certain theme, this being mainly Necromancy / Divination. Preserve Skull Necromancy Level: Sor/Wiz 1 Components: V, S, M Casting Time: 1 standard action Range: Touch Effect: One skull Duration: Instantaneous Saving Throw: None Spell Resistance: No...
  8. C

    Death and the Fixing of It

    Simply add an XP cost to cast Raise Dead and all other bring back to life spells, for the caster in addition to the raisee (er..) Clerics and temples will become far more reluctant to raise anyone, players would need to perform quests or pay through the nose to have anyone raised. If the spell...
  9. C

    Indestructible Weapon

    I have an Enforced ability that I made some months ago, seems to be pretty much what was described above. Enforced Appearance: The Enforced ability can be added to any weapon, yet most prefer adding it to weapons that are already special in some way. Enforced weapons have a tendency to look...
  10. C

    Tomes & Training

    I have added the possibility of learning new skills or improving old ones in my game. The system simply is that you can improve a skill by one rank at the time. It takes an amount of weeks equal to the rank you wish to attain. If you have 3 ranks in Craft (Weaponsmithin) and you want to attain 4...
  11. C

    Necromancy Isn't Evil

    I was thinking when making Aging Touch what a good, permanent reward would be. XP was the only thing I found to be good enough, Ability Scores would be slightly overpowering. The amount of XP you can gain from Aging Touch is slightly limited, in a group of players the caster will often expend...
  12. C

    Necromancy Isn't Evil

    *BUMP* Sorry for that, won't happen again :)
  13. C

    New idea for handling a Paladin's Remove Disease

    I agree that a 10 point cost wouldn't be overpowered. Unfortunately, I don't have my PhB with me, so I can' check what an average healing spell of the same level as the spell Remove Disease can cure, that might be an excellent guideline? Same goes for Remove Poison.
  14. C

    Social Standing

    My suggestion would be that you should get perhaps 4 free ranks in a profession skill when you are low class. Since a feat is a pretty big thing to spend when starting, the benefits need to be relatively high. Remember that 3 feats for being High Nobility is "alot". Even if you get a...
  15. C

    Necromancy Isn't Evil

    I have some more spells, mostly Tyre spells as well as a single spell that is commonly used in combination with either the Fleshpuppet or Fleshbeast spells. Drogmir’s Leechlink Necromancy Level: Sor/Wiz 4 Components: V, S, M Casting Time: 1 action Range: Touch Target: Living creature touched...
  16. C

    Help me price this magic item?

    I agree with the 25 gp cost. It doesn't ensure success and it doesn't have direct impact on combat capabilities. The item is cool, really rogueish. I like it.
  17. C

    Necromancy Isn't Evil

    Arkhandus, you seem to have gotten the point about the Fleshpuppet. I think it is a determined fact in roleplaying games that killing a living creature doesn't make you evil. Summoning a creature for no other reason that using it to spring traps is not evil. I have thought about mindless...
  18. C

    Necromancy Isn't Evil

    hero4hire, I agree that Mindless Undead shouldn't be evil, but I still think that they should radiate because of the powers that created them. Ferret, you caught the point I was trying to make. Alchemist, thanks, I changed the wording of that spell to "Drain" instead of "Damage"...
  19. C

    Naerl’s lunar legerdemain, critique please.

    Very funny little spell, very flavourful, just remember to mention that no actual effects of having the moon removed occours (if its a night of full moon, no darkness occours, creatures who suffer from special effects in moonlight are not affected). Don't know if its necessary to mention how...
  20. C

    Earth Magic. A spell.

    Hmmm.... where to begin... "Wizard 9" As to my knowledge, there isn't any spells that are Wizard only, all spells are Sor/Wiz. Why you decided that it should be Wizard only is lost to me. "Elemental/Alteration" There isn't anything called Elemental school, nor is there anything called...
Top