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    Unearthed Arcana Latest Unearthed Arcana Introduces Rogue & Ranger Archetypes

    I find myself really liking the Horizon Walker. But there could be some improvements. I think pretty much everyone has hit on the majority of the problems, namely that the Planar Warrior ability eats up the bonus action every turn. My main quibble with the Horizon Walker is with the spell...
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    D&D 5E (2014) Calculating fall damage in special situations

    So then it would seem that a simple calculation could be derived based on the factors of Height and Mass yes? Considering that the gravitation pull wouldn't change. Height of course is easy to derive: How far is the fall. Mass is a bit more tricky, but I think D&D does give us some easy guide...
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    D&D 5E (2014) Little-Known Monster Facts

    The only thing I've changed for all my games, is that Merfolk are not half-person/half-fish but rather half-person/half-dolphin. To me this makes way more sense, biologically, and means that while they can hold their breath, they still have to breath air meaning that anyone from the land who...
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    D&D 5E (2014) First Official Homebrew Campaign Adventure - Need help with ideas!

    Honestly the only thing you would need to change to make LMoP setting neutral is the name of the town of Neverwinter. The rest of the stuff is pretty easy to just gloss over, like the factions, that show up so lightly that it is not even worth mentioning. I did pretty much what you are doing...
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    New UA Paladin Sacred Oaths are Oath of Conquest and the Oath of Treachery

    I found these Oaths to be bad on their face. Didn't even bother to read through the mechanics of the abilities, I disliked them that much.
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    D&D 5E (2014) Why can’t I find anything wrong with 5e?

    In the game that I'm currently running (and the one my friend is running) we are playing about 99% RAW straight from the books. There is only one thing that I changed and that is Inspiration. In my game I treat Inspiration as a pool of points that the players can gain during the game much like...
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    The Case for Hide and Move Silently (Splitting Skills)

    That's basically how I've been running it as well, but I think you have articulated the difference far better than I ever had. I'm copying and forwarding this to my players now....
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    D&D 5E (2014) Fighter Survey Response

    Agreed 100%. In fact not only did I tell them the exact same thing in the survey under general comments for the Fighter class, I've even worked up how to do that for my games. It basically works out to just giving the core Fighter class a couple of Superiority Dice and Maneuvers at 2nd level...
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    UA Monks Introduces the Kensai and Tranquility Traditions

    Ok, it took a minute to really get through these. Like the concepts but Kensei especially is very fiddly with the language. So interesting. I'm thinking that the three martial weapons are "kensei" weapons is odd language leading one to believe that maybe they aren't also Monk weapons. Strange...
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    UA Monks Introduces the Kensai and Tranquility Traditions

    I agree with a lot of people who are saying the Tranquility Monk should get something more along the lines of nonviolent (or less violent) martial arts options. I think they should get an ability at 3rd level (or maybe later) that says. "You can take the Dodge, Disarm, Shove, or Grapple...
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    Unearthed Arcana Unearthed Arcana Fighter: Samurai, Sharpshooter, Arcane Archer & Knight

    Rapid Strike additional thoughts.... Considering that Rapid Strike is something they gave to nearly all of the archetypes, I'm wondering if it isn't something that should be available to more than just those archetypes. Making it into a Fighting Style, or part of one seems like it could be...
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    Unearthed Arcana Unearthed Arcana Fighter: Samurai, Sharpshooter, Arcane Archer & Knight

    Sharpshooter First things first, change the name. "Peerless Archer" is a good name borrowed from a 3e Prestige class. That should work. Steady Aim - As a bonus action, you get additional damage, and ignore 1/2 and 3/4 cover? Sign me up! Half of the bullet points copy the Sharp Shooter feat...
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    Unearthed Arcana Unearthed Arcana Fighter: Samurai, Sharpshooter, Arcane Archer & Knight

    Samurai I've always been wary of the Samurai class usually because it is either an excuse to load up a class with all the cool powers + a Katana, because you know...Katana wins. Or is it a sippery slope of racial stereotypes. But this one seems to avoid those issues. To me this says that the...
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    Unearthed Arcana Unearthed Arcana Fighter: Samurai, Sharpshooter, Arcane Archer & Knight

    Knight Not really much to say about this one. The abilities all seem pretty good. But I think it suffers from some of the same issues that are in the Arcane Archer. Born to the Saddle - Sure, usable. Implacable Mark - I'm personally not a fan of the concept of marking, most likely because it...
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    Unearthed Arcana Unearthed Arcana Fighter: Samurai, Sharpshooter, Arcane Archer & Knight

    This is a really good outing, much better than the druid one. Fans of no magic Fighters should really be happy. Arcane Archer First Impressions is that this is pretty solid, but I feel that there are some changes that need to be made.... Arcane Arrow - Good stuff, not really seeing any issues...
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    Unearthed Arcana Unearthed Arcana Fighter: Samurai, Sharpshooter, Arcane Archer & Knight

    If that is the case they should have probably said, "You gain an additional use of this ability when you roll initiative." This would copy how the Battlemaster refreshes one of their Superiority Dice.
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    D&D 5E (2014) 5E: The Best and the Worst

    Dislike: The missed opportunity to expand on the rules of "when you cast this spell of a higher level..." Currently it only includes a few things like extra damage and sometimes adding additional targets. Not all spells have this either. This should have been expanded to allow for multiple...
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    D&D 5E (2014) Princes of the Apocalypse campaign recaps

    I'm still reading this and downloading them when you post them. Really well written play reports. Very enjoyable.
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    D&D 5E (2014) Druids, death theme and blighters

    I think it is pretty obvious that the core concept on this "death" druid got away from them. In my mind a druid who reveres the cycle of life and death itself should have the following things: 1. Ability to do more damage to undead. (This was implemented poorly in the UA). 2. Ability to...
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