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  1. dbm

    Creating better factions

    Worlds Without Number by Kevin Crawford has great rules for creating factions and running them to give the feeling of a living world. All his books (and especially the ‘Without Number’ series) have great GM tools in them which you can use irrespective of the game system you are running. The...
  2. dbm

    Choosing a new campaign

    Have you run SotC previously? 10 aspects seems to be generally considered too many and most of the subsequent Fate systems have cut that number back. I haven’t run SotC but I have run contemporary Fate systems with the same number and it was very tricky to keep a track of them all.
  3. dbm

    Combating My Own Boredom as a Player

    I feel somewhat similar, though not from being an ever-GM. I like to have a character who makes decisions every round in combat and can contribute to as many ‘scenes’ as possible. In systems like D&D this means building for breadth rather than optimising in a single thing. It’s become a cliche...
  4. dbm

    Choosing a new campaign

    Lost Colony was the first SWADE campaign book, and is a bit weaker than their later stuff. There are definite typos in some of the materials, and people in modern body armour are highly protected against bullet type guns. I would recommend using the new Sci-Fi companion with it to maybe tweak...
  5. dbm

    Choosing a new campaign

    We have a roster of 4 or 5 GMs in my group, so GMing duties move around and no GM is needed to run back-to-back campaigns. When one campaign comes to an end we discuss who fancies running something next and what they would like to run. Usually it’s relatively easy to settle on an option as we...
  6. dbm

    What's the best fantasy game for solo play?

    Check out Me, Myself and Die on YouTube for some ideas and inspiration on solo role playing. Trevor uses a different system each series of his show. The Dungeon Dive is another good channel devoted to solo role-playing and dungeon board games.
  7. dbm

    Must You Tell Your Players What Adventure You Are Running?

    That’s an interesting wrinkle - if I was running a sandbox campaign where the PCs were hunting up rumours of different ruins or treasures to search out then their characters might well do research and rumour gathering. In that case I would definitely give them IC clues about what the adventure...
  8. dbm

    Must You Tell Your Players What Adventure You Are Running?

    I would discuss a campaign pitch, and if that is ‘I want to run XYZ’ then it would naturally involve stating the module. But if the pitch is ‘I want to run a picaresque campaign which will involve a mix of modules and home brew adventures, built around the central idea of X’ then I wouldn’t...
  9. dbm

    What magic system that uses some form of power points (e.g. casting spell x costs 3 points) is your favorite?

    This list already has two of my favourites - GURPS Ritual Path Magic and Savage Worlds. To give a shout out to something at the opposite end of the spectrum - Rolemaster’s magic still holds a place in my heart. Over 200 different spell lists, with spell levels up to 75 (IIRC) when you get all...
  10. dbm

    What are you favorite RPG genres?

    Fantasy of different stripes by quite a wide margin for our group, and myself too. Fantasy is such a broad genre with interesting sub-genres (high magic, low magic, magi-tech, gritty and so on) which means you can get a wide range of different campaign feels in there. It has the advantage of...
  11. dbm

    Sci Fi Crit Tables

    Spacemaster is probably the uber alles of sci-fi with crits, and the PDF is reasonably priced.
  12. dbm

    Upcoming Superhero RPGs Coincidence or Zeitgeist

    To the original question, I think it’s a little bit of option A and a little bit of option B. Superhero media is at an all time high, so probably has more fans than it has had in a long time. That means the intersect between supers fans and TTRPG fans is probably at its highest ever? I think...
  13. dbm

    Mode Genres, Setting genres, and how we make "Games"

    There was a GURPS Alpha Centauri back in the day, so why not?
  14. dbm

    Mode Genres, Setting genres, and how we make "Games"

    SWADE is great for “shotgun ‘thulu” where you are taking on loads of cultists. It would be my system of choice for Masks of Nyarlathotep. But for horror closer to CoC standards with academics and careful investigation it would then probably be a GURPS implementation for me.
  15. dbm

    Mode Genres, Setting genres, and how we make "Games"

    This concept resonates with me. I like to play a variety of games across genre and theme. I would categorise things like sci-fi versus fantasy as genre, while heist versus hex crawl would fit into the theme. I also think in terms of the style of game - action adventure versus gritty for example...
  16. dbm

    Deadlands: Lost Colony (SWADE) Post-Mortem

    I’m just coming to the climax of a SWADE game which has been running a year, and a as a player in another campaign which has been running for about two years. Both have been smooth experiences. YMMV
  17. dbm

    Deadlands: Lost Colony (SWADE) Post-Mortem

    I recently got Shadow of the Weird Wizard which is a pretty interesting medium weight fantasy game. Ever tried that, @Retreater ?
  18. dbm

    Best Tolkien Art

    My parents had this on a chopping board, hung up in our kitchen when I was young - before I ever got into role playing. Which is interesting because they aren’t particularly fantasy fans. My first exposure to the hobbit was an audio adaption which I think was on the radio.
  19. dbm

    What is/are your most recent TTRPG purchase(s)?

    My most recent RPG related purchase was two strong hooks… Why, you ask? To hang this fantastic artefact… That’s technically a blanket, but we all know it’s a cloth map of Magnamund, the world where the Lone Wolf books and games are all set.
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