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    Eberron: Any new material published?

    I can't expect that Eberron would ever get the same support as Forgotten Realms, if only because the latter at least has some kind of old-school fanbase, but would it kill them to make videogames and a signature novel series featuring some kind of dual weapon wielding badass acting contrary to...
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    Schwarzenegger: RPG Role Model

    I'm not normally the spamming type, but I just wrote a new post on my blog, My Girlfriend Is A DM that I think might be entertaining and perhaps inspirational to you all. It's about Arnold Schwarzenegger, and the lessons we can take from him in role-playing. Schwarzenegger: The Model of Great...
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    No Character Builder Update

    Exactly. I'm not suggesting that the EULA is an excuse to not update, but rather, pointing to the fact that they've legally got their asses covered. It is after all, quite possible to flat out dispute the contradictions a EULA presents vs. the marketed features of a service and product. IIRC, a...
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    And if racial bonuses didn't matter?

    Assuming you're basing stuff off of archetypal combos in fiction, I go for the No-Prize reasoning, which is that "iconic matches" aren't necessarily optimized ones. Sure, a dwarf's CON/WIS bonuses don't map accurately to artificer attribute dependencies, but who says the famous dwarven...
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    What other Essentialized classes do you want?

    I agree, though I don't think that "essentializing" necessarily means a class is being rewritten so much as it is getting a new iteration. Otherwise we'd be suggesting that Essential classes make original classes somehow obsolete, a notion I don't agree with.
  6. O

    Eberron: Any new material published?

    I would totally approve of such campaign guides. To the OP: I've always felt that Eberron isn't getting much support, but truth be told, that perspective is relative: if you're looking from the perspective of spin-off products then yes, there're more FR novels than Eberron ones. But we're...
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    Alexander Macris ruined everything

    This thread is going to be... LEGENDARY.
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    Mike Mearls Ruined Everything

    George Lucas was already ruined before Indiana Jones and the Kingdom of the Crystal Skull.
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    Wilden in Dark Sun

    If I had a Wilden in my Dark Sun game, yeah, sure I'd make them more susceptible to defiling. But I wouldn't apply it as a consistent mechanical penalty so much as a consideration when designing adventures and encounters or something that happens as a dramatic effect, like giving him minor...
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    Mike Mearls Ruined Everything

    Mike Mearls' post just ruined the ability to ruin Mike Mearls by posting about things that he has purported to have ruined, even though Mike Mearls hasn't really ruined them at all. Oh, the ruination.
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    No Character Builder Update

    Almost every Software EULA is written to be at cross purposes to what is written on software packaging, the print advertising and the marketing statement. Not that I'm disagreeing, I'm just saying that since the 20th century, EULAs have consistently been written to say, "We promise nothing!"
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    No Character Builder Update

    I've said it before I'll say it again: My (entirely unfounded) suspicion is that there is a lot of project management strife that is (holding) back the digital tools. I don't mean personal wars, but just poor direction and improper resource allocation. I doubt they even have a code team the...
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    Making meals of Monsters

    And now I am reminded why I don't play with 3rd Edition fans. (Anti-flamebait: Unless they happen to be willing suspend their simulationist tendencies, 4th Edition style.)
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    Making meals of Monsters

    YOU WILL NEVER GET AWAY WITH THIS IN MAH DARK SUN CAMPAIGN. In apocalyptic wasteland, psionically-gifted sand beetle cooks YOU.
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    Put Your Money Where Your Mou- err Editing Skillz Is!

    There are cases, depending on the responsibilities outlined in the position contract, where some editors do both, but mneme is correct. I say this as a guy who does the job of both an editor and copyeditor in the same magazine.
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    Adventure Development: Resurrecting A Fallen Comrade

    Seeing as I've already decided that we won't be delving into the planes or the nine hells or any other 'high-level' nonsense, it probably won't be necessary to do so. It's basically the Escape from the Slave Mines of the Undead in the good ole Prime Material Plane. First of all, it wouldn't be...
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    Adventure Development: Resurrecting A Fallen Comrade

    I don't expect to make anything big, bold or excessively dramatic and showy about his resurrection. If anything, the structure of the adventure is more akin to a mundane 'break out of prison' scenario that is likely to be rewarding enough on its own terms. Also, we don't really intend to...
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    Put Your Money Where Your Mou- err Editing Skillz Is!

    Don't be silly. A new edition would entail hiring editiors. Completely different position.
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    Adventure Development: Resurrecting A Fallen Comrade

    I'm familiar with most of the tropes of the noir style narrative (and no I didn't go to TVTropes to look it up) but having you spell it out is really helpful from a structural POV. I'm thinking of swiping from Grim Fandango. The characters -- Bez, Tiefling Artificer (the thinker of the...
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    Adventure Development: Resurrecting A Fallen Comrade

    I saw what you did there. This is a great idea. The city is actually pretty well developed so far, but we don't have a real villain yet since most of the story has revolved around a benevolent mob boss-patron and 'monster of the week' detective mysteries. The question is how to set up this Big...
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