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  1. Jeremy

    Calling All Sultans of Smack! Twink Out a 15th Level Druid!

    Except that the Monk's Belt grants non monks, the monk AC of a 5th level monk. And it stipulates: "This AC bonus functions just like the monk’s AC bonus." Under the Monk entry for what a monk's AC bonus is we find that it's now an actual defined ability. "AC Bonus (Ex): When unarmored and...
  2. Jeremy

    Calling All Sultans of Smack! Twink Out a 15th Level Druid!

    15th level druid... Take off your gear. Wildshape into Legendary Ape, you've read it before. Make yourself a silly looking monkey by putting on capes and belts and rings. Apply buffs as you see fit: Spikes (Complete Divine) Animal Growth (SRD) Bear's Fury (Quintessential Druid) Glory of the...
  3. Jeremy

    D&D 3.x City of the Spider Queen/3.5 Haste

    *Jeremy continues to scratch down notes and gather ideas*
  4. Jeremy

    D&D 3.x City of the Spider Queen/3.5 Haste

    I'd be very interested in hearing of some of the changes you made Endur. My party started out at 4 10th level PC's, and may end up next week having two more 9th level PC's in the mix. They have just gotten rocked by the roper in the crypts but with all the books they have available to them and...
  5. Jeremy

    D&D 3.x City of the Spider Queen/3.5 Haste

    Or something like this: Duneth's Perfected Astral Juxtaposition Conjuration Level: Sor/Wiz 8 Components: V, S, F Casting Time: 1 round Range: Personal Target: You Duration: 1 round/two-levels The caster of this spell transposes the Astral Plane around himself, making him subject to the...
  6. Jeremy

    D&D 3.x City of the Spider Queen/3.5 Haste

    What about something like this?
  7. Jeremy

    D&D 3.x City of the Spider Queen/3.5 Haste

    Duneth's Perfected Astral Juxtaposition Conjuration Level: Sor/Wiz 8 Components: V, S, F Casting Time: 1 round Range: Personal Target: You Duration: 1 round/two-levels The caster of this spell transposes the Astral Plane around himself, making him subject to the plane's planar traits without...
  8. Jeremy

    D&D 3.x City of the Spider Queen/3.5 Haste

    Quicken Spell: Already accounted for in the module. Non-Blaster Tactics and Running: Already accounted for by the DM. The module was designed with the challenges already balanced for two spells per round casting, there are many people who have successfully run it using 3.0 rules. But because...
  9. Jeremy

    D&D 3.x City of the Spider Queen/3.5 Haste

    Crossposted from House Rules for other rules ideas Alright, so even the very first encounter of the module, the suggested tactics are, haste yourself, then cast two lightning bolts per round. There are a lot of spellcasters in this module and I imagine many will be attempting to use this...
  10. Jeremy

    D&D 3.x City of the Spider Queen/3.5 Haste

    Alright, so even the very first encounter of the module, the suggested tactics are, haste yourself, then cast two lightning bolts per round. There are a lot of spellcasters in this module and I imagine many will be attempting to use this strategy. What would be a comparable spell level for 3.5...
  11. Jeremy

    Magic armor bonus? Pffffft.

    CL 18? Yes. Much more expensive? Not really, no. 1 x 1 x 750 x .2 vs 1 x 18 x 750 x.2 didn't have that much of an effect on the number of sales of the runes. :)
  12. Jeremy

    Magic armor bonus? Pffffft.

    Many low level spells grant bonuses superior to what a cost similar item would give via the formula. Pax or James McMurray would be great people to answer this question as custom gear questions come up a lot in Arena matches. But generally a rule of thumb is, follow the spell formula if the...
  13. Jeremy

    Help with Magic Item Combination Pricing

    Under the new 3.5 rules for combining items, what would the approximate price be for a combination of these three cloaks from Magic of Faerun? Cape of the Fire Bath Traveller's Cloak White Cloak of the Spider Though if it really comes down to it I'm basically interested in these abilities...
  14. Jeremy

    Remnants of the Horde: In through the Back Way...

    Bargo moves into melee range trying to get as many elves in reach as possible. Dark skinned or light, this is what he lives for. The mutant half-elf, half-ogre heaves his sword in powerful arcs hewing through elf and stone alike like a scythe through wheat, laughing raucously at the spectacle...
  15. Jeremy

    Mid-Level Campaign Help

    Thanks for all the ideas. I think I'm going to use a combination of Caspian, P-Kitty's, and Virtual Wizard's ideas. Thanks guys!
  16. Jeremy

    Mid-Level Campaign Help

    My players, please stay out. This thread is to make the game more fun for you, and reading here just negates the point. ;) So I'm running the group through City of the Spider Queen right now, and I'm going to try and toss Spiral of Manzessine into the mix. But I notice that the default hook...
  17. Jeremy

    Attack on Myth Drannor/City of the Spider Queen - Raising the Difficulty Level

    You need the phaerimm to be bad ass? You need them to be bad ass you say? Why sir, step right up over here: http://wizards.com/dnd/files/PGtF_WE_Monster_Update.zip While Monsters of Faerun has cute little baby phaerimm, pages 8 and 9 of this document have CR 1 to CR 21 phaerimm.
  18. Jeremy

    Good Hope vs. Inspire Courage

    Ah but I see I misread, rereading. It was ruled similarly to what you suggest Basilisk, merely an additional +1. Though I have to go find harmony to squeak out that additional +1 as being in the Realms and deeply immersed in Thay, the group needs all the help they can get. :)
  19. Jeremy

    Good Hope vs. Inspire Courage

    Maybe so, maybe not. It's not my interpretation of the rules I'm using, but rather the helpful people over here: http://boards1.wizards.com/showthread.php?s=&threadid=140225
  20. Jeremy

    Good Hope vs. Inspire Courage

    1d4 per minimum rank of the ability. So inspire courage is 3 ranks in perform, 3d4 subdual a round. Natural horns for their inspirational qualities double this again, or triple by D&D 3.x math, at the cost of the bonus to saves. So I imagine it's something like running up the hill, sounding...
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