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  1. Nifelhein

    Arcana Unearthed: What's OGL?

    Now that makes sense... although I do not own the book, plan to, I was sure there should be more to it than that. ;)
  2. Nifelhein

    Arcana Unearthed: What's OGL?

    Aren't the classes and other game mechanics that derive from the SRD OGl too? I could not see where it was clearly stated that... unless you get on those open end affirmatives there.
  3. Nifelhein

    Search and taking 20: the problem

    In fact, Hyp., I believe the thread has given what it could for us already, I hold no grudge against anyone and surely have liked the debate, but have withdrawn from posting more on topic... I think this thread is as good as gone. Cheers, Nif.
  4. Nifelhein

    Most common house rules?

    Paladin mount stays as it was in 3.0, no more pokemounts... and the weapon sizes rules stay as it used to be in 3.0, this is exactly what we use at the game I DMing, I have not had any problem with anything so far, the characters are still 2nd level, they may well create a lot of problems in the...
  5. Nifelhein

    [UA] Player Handout for VP/WP, Defense, Armor as DR, & Action Pts.

    Yes they do, and as Ash has added some new info to it he must update the OGL too... not to say that the D&D logo can never be used for this kind of thing, he dd in the first page. Also, remember to be sure that the font you use is not a paid one, most do not allow you to publish a product with...
  6. Nifelhein

    [UA] Player Handout for VP/WP, Defense, Armor as DR, & Action Pts.

    I will send it to you when I am at home zen, you should drop me a PM at AtS to remember me or just send an e-mail to nifelhein at ibestvip dot com dot br. ;)
  7. Nifelhein

    Search and taking 20: the problem

    Darkmaster, I promised to not answer but I think I have a good hazard from old Wake of the Ravager PC game, it passed in Athas, the world of Dark Sun. The mines sometimes have deadly gas in parts of it, one had to use ventilation fanes to make the air get to the place and dissipate the gas...
  8. Nifelhein

    Search and taking 20: the problem

    I don't think you quote got the way he handles things, he asks one to actually roleplay the character, much like an actor roleplays a character in a movie, an american roleplaying a japanese samurai, for example. None said that a player will know all a character does, that is not the point, the...
  9. Nifelhein

    Search and taking 20: the problem

    Darkmaster is indeed correct, we have exposed our points of view and explained them, if it has made anyone else's game better than it is great, this discussion is more than done in my opinion too. Anyway, I think i am gonna open a thread on half orcs being broken... or maybe sorcerers needing a...
  10. Nifelhein

    Free to choose?

    Add me to the "stcuk" ones, I know a lot of DMs but few handle things the wya I like to and even fewer DM games that I really like or have interest in, so I usually accept games that I would not quite like. Once I entered an old D&D game (about one year and a half ago), I disliked it because...
  11. Nifelhein

    Search and taking 20: the problem

    Darkmaster, In fact it does not require you to be good at everything, it just requires that you try, once a friend told me that when we like the game in a way we must teach otehrs to like it that way. You don't need to be a bluff god to use the bluff skill, you would try and use your...
  12. Nifelhein

    Search and taking 20: the problem

    From what i can tell search is based on rationalizing what one sees, you not just pass eyes on it, your actvely identifies it, spot is based on Wis, on the other hand, because it represents the character attunement to his surroudning, that is, it represents how much the character actually...
  13. Nifelhein

    Search and taking 20: the problem

    And that is no problem at all, my game is handled pretty much the same way Pielorinho's and we seem to enjoy it fairly well. The reason I do things that way is that a trap is meant to be an encounter much like a group of orcs, a fountain with a demonic face engulfing an angel and so on, I think...
  14. Nifelhein

    Search and taking 20: the problem

    Okay I see there are somethins we have as premises that are very very different, and that can lead to very different ways of interpreting the rules and make them fit our game, this is great as this is exactly what makes this kind of discussion teach me more than reading the book. :) In a game I...
  15. Nifelhein

    Search and taking 20: the problem

    Neither do I, but I believe in a trap that one can only detect in a given condition, and that is what I have been discussing about. I am no moderator here but I agree that it is good to know we have been able to keep this without flames floating all around, this assures that we have...
  16. Nifelhein

    Monte on covers

    The advertisement: Pont buy all your favorite D&D characters! ;) I failed to actually think of that until this was mentioned, interesting thing is that compared to the core rules AU seem to have more free form things... GURPS is my best choice for modern games, D&D is great on fantasy and epic...
  17. Nifelhein

    Search and taking 20: the problem

    Pielorinho, I agree that might be a good way, a specific search chek to figure what to do then do... interesting one, the player still has a chance too, and that makes a skill mastery in search something a hell good... ;) Anyway, wandering monsters are just not all that specific in the rules...
  18. Nifelhein

    Search and taking 20: the problem

    Oh, I actually meant a trap that must be disabled right after searching for it, one that could possibly be found and triggered if not immediatly disbaled. Although that would be a rare one.
  19. Nifelhein

    Search and taking 20: the problem

    And that is where a trap could require an articulated search and disabel device checks to be found/ disarmed, after all, if we ahd to allow that all the time we could just drop the damn trap thing and stick with the monsters behind the door. ;)
  20. Nifelhein

    Search and taking 20: the problem

    I have stated it, although it is not often true, it may be but it seems that the best reason to ever avoid that is that this would piss the hell of the players off. I may use it eventually, but knowing the players would be a good help before doing so. Good to know that I am not the only to have...
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