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  1. J

    D&D 4E 4E PrRC ~v2.7~ FINAL UPDATE May 29.08

    Later in the same thread Peter Schaefer, D&D/Minis Developer for WotC says:
  2. J

    Inspiring Word House Rule

    Actually I would prefer to have it grant temporary hit points rather than healing... so you might do something like this: Inspiring Word Warlord Feature You call out a wounded ally and offer inspiring words of courage and determination that helps that ally heal. Encounter (Special) ✦ Divine...
  3. J

    Martial Controller: Auxiliary (Version 0.11) -Updated Preview Character (Aug. 9th)

    Today's Updates: 1) Added design goals to the first post so everyone can see how I'm approaching the class and make class feature and power suggestions if they'd like to or suggest other design goals they'd like to see explored. 2) Revised the first post to refer to Harrier, instead of...
  4. J

    Martial Controller: Auxiliary (Version 0.11) -Updated Preview Character (Aug. 9th)

    Yeah, 3.5's Scout is a bit more robust than the Skirmisher class idea, but I think mobility is an important secondary aspect of the class. I like the Scout name though because when used in a non-3.5 sense it gets across the idea of someone who could scout ahead of the party, but upon contact...
  5. J

    Martial Controller: Auxiliary (Version 0.11) -Updated Preview Character (Aug. 9th)

    Question of the Day What should the name for this class be? I'd love to keep it as Skirmisher, but the monsters already have a Skirmisher role and it's probably not wise use an already defined term for a class name. The options I'm considering are: Bushwhacker, Harrier, Pioneer, Scout...
  6. J

    Martial Controller: Auxiliary (Version 0.11) -Updated Preview Character (Aug. 9th)

    In the interest of keeping things simple... I've consolidated a lot of the information into the first post, including the preview character. New posts from me will focus on discussion, posting summaries of the updates, or announcing new material (which will be posted in the 1st post). Hopefully...
  7. J

    Martial Controller: Auxiliary (Version 0.11) -Updated Preview Character (Aug. 9th)

    Strafe... hmmm... I like the name! Thanks for the suggestion... although perhaps it might be a better name for an encounter or daily power that attacks two or more adjacent creatures... I'll have to think about both options before I make a decision. ;)
  8. J

    Martial Controller: Auxiliary (Version 0.11) -Updated Preview Character (Aug. 9th)

    Here's the updated pregen character... I've only changed a few minor things: 1) Changed Defense line to read: AC 16, Fort 12, Ref 17, Will 13 2) Increased the overwatch bonus squares for the attentive skirmisher build by 1. 3) Changed Target line of Overwatch to: Any creature in zone without...
  9. J

    D&D 4E 4e Campaign Setting Poll

    Adapting the Nevermore campaign setting to 4e... I already have some interesting ideas for "dream surges"... ;)
  10. J

    Martial Controller: Auxiliary (Version 0.11) -Updated Preview Character (Aug. 9th)

    The NDA is on its way... You may post comments on the preview character or any other material I release in this thread here at ENWorld, but your comments on the full version of the class which I'll send you privately should be sent to my email addy. If you have any questions about the the...
  11. J

    Martial Controller: Auxiliary (Version 0.11) -Updated Preview Character (Aug. 9th)

    Thanks to everyone for the feedback... I'm working on version 0.02 and should be releasing an updated preview character in the next day or so. If you have any feedback for the class, then please feel free to post it here and I'll look it over and work it in ASAP. PS: How many of you would be...
  12. J

    Core Rulebook Questions

    As mentioned in the "Tidbits" thread I'd like to know how the ranger's at-will two-weapon fighting power works... I'm trying to balance a martial controller and would like to have that data point to work off of. Thanks ;)
  13. J

    Tidbits from PHB Viewing

    Oh well... I was hoping... ;) Anyway thanks for taking the time to answer all our questions... it is much appreciated.
  14. J

    Tidbits from PHB Viewing

    So did anyone notice what the balancing mechanic was for the ranger's at-will dual attack mentioned earlier (penalty to attack, lower damage, something else)? I asked a few pages ago, but I think it got lost in the crowd of questions. Thanks ;)
  15. J

    Martial Controller: Auxiliary (Version 0.11) -Updated Preview Character (Aug. 9th)

    I think its about on par with the striker ability of a wizard (which also has some single target at-will spells), but I agree that most of its encounter/daily powers need to affect multiple creatures (or a single creature for at least a couple of rounds). You will probably notice that its...
  16. J

    Martial Controller: Auxiliary (Version 0.11) -Updated Preview Character (Aug. 9th)

    The NDA has been sent. ;) Thanks the trick archerer/peltast/slinger, etc... is definately the theme I'm going with. As for stepping on the toes of the ranger, I don't think it does because it focuses on doing less damage to more creatures (controller), whereas the ranger deals more damage to...
  17. J

    Self-Mutilation Powers

    The voice of reason speaks... except for the whole ally attacking thing... that's just well not nice... unless the immediate action is a heal for everyone... then pound away to you heart's content ;)
  18. J

    Minions

    The Minions article is up. Wow... ninja'd by three people at once... ;)
  19. J

    Martial Controller: Auxiliary (Version 0.11) -Updated Preview Character (Aug. 9th)

    Nice catch... I of course choose the only Attack 3 in my document that said daily instead of encounter. ;) Thanks a bunch! I'll keep my eyes out for feedback ;)
  20. J

    Tidbits from PHB Viewing

    According to the Magical Items Excerpt: One way of increasing the activations per day would be to have Int affect this... not certain how likely that is, but its a possibility.
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