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  1. J

    What do you want from a campaign setting?

    Should the quick play guide be set as an introductory adventure with pre-made characters that help show off the shiny parts of the new setting and rules? Or should it be in another format? What do you want to know from a quick play introductory pdf (short overview of the world, important new...
  2. J

    What do you want from a campaign setting?

    Here's a few questions for you: Would you be willing to purchase a campaign setting that was made up of lots of small low priced pdfs (8-36 pages, such as a quick play guide, an adventure seeds guide, adventures, and lots of follow-up products detailing new locales, organizations, magic items...
  3. J

    What do you want from a campaign setting?

    Good point ;) I'll be sure to do a lot of follow-up with the setting and quickly.
  4. J

    What do you want from a campaign setting?

    Here's a few interesting questions... For campaign settings that introduce new rules... would you want a "cheat sheet" in the back of the book that provides quick reference to the important rules in the campaign setting? What about character sheets for a campaign do you like character sheets...
  5. J

    What do you want from a campaign setting?

    So something similar to the way Iron Kingdoms was introduced by putting out the Witchfire Trilogy? Anyone else think its better to introduce a campaign setting through adventures, than through a campaign setting book? Or would putting both out at the same time (in the same product or seperate...
  6. J

    What do you want from a campaign setting?

    Thanks for your comments... so it sounds like I should keep the main campaign setting NPCs to the Big Fish of the setting and then use supplements to detail their cronies. Anyone else have thoughts on how NPCs should be done? Stat blocks? If yes, then do you prefer the stats in an appendix or...
  7. J

    What do you want from a campaign setting?

    Some forgotten past is always useful in a campaign setting allows the GM to create their own stories as to why something is the way it is... thanks for pointing this out as it is definately useful to remember that sometimes its what you don't say that can draw out a reader's imagination.
  8. J

    What do you want from a campaign setting?

    Thanks for the suggestions... definately worth looking into doing for the campaign setting book. So these would be short adventures (8-16 pages) following important sections of the setting book (Of course the downside to this is that it uses up a lot of space in the setting book) What about a...
  9. J

    What do you want from a campaign setting?

    I agree, NPCs are an intergral part of drawing both GM and players into a setting and need top notch treatment... now here's a question for you. How detailed do you want the main protagonists/antagonists stats? Do you prefer just a general outline of the bad guy's stats, classes, and important...
  10. J

    What do you want from a campaign setting?

    Thanks for your suggestions... I definately agree that adventures should be based on baddies you've never (or hardly) heard about in the campaign book. The main antagonists of the campaign setting need to be untouched by the campaign designers and allow the GMs to take them out.
  11. J

    What do you want from a campaign setting?

    Hmmm... cool idea... It reminds me in some ways of the Wrath of the Immortal campaign, which had only three (IIRC) set adventures with a whole bunch of suggested adventure seeds in between that you could choose to follow through on or ignore... Anyone else interested in adventures written in...
  12. J

    What do you want from a campaign setting?

    It sounds like the Shackled City book that my DM ran this past year... Anyone else interested in a "DM's playground" product that explores in-depth a particular locale in a campaign setting? What are the things you would want to see in such a product (maps, NPCs, more maps, advenutre hooks, etc.)?
  13. J

    What do you want from a campaign setting?

    Amen to that! ;) Thanks for the feedback on the map folio idea... any one else have suggestions? Pretty good idea... so make a map with numbers on it that correspond to adventure hooks... niffty. Hmmm... interesting. Would any one else be interested in a campaign book (with maps) based on...
  14. J

    What do you want from a campaign setting?

    Sounds like adventures and regional supplements are what DMs are looking for in follow-up products... any others you would be interested in (NPC book, organization book, etc...)? Thanks for the suggestion and feedback, it's helping immensely. Any other thoughts on campaign settings in general...
  15. J

    What do you want from a campaign setting?

    That is a pretty cool idea... Shackled City seemed like a great adventure setting while I was in a group playing it. Though a campaign setting adventure would be an interesting idea. Something that started at a tipping point in the world's history and allowed the characters to affect the outcome...
  16. J

    What do you want from a campaign setting?

    Thanks for the link... the map is quite nice and rest asured I'll make a point of doing the maps right for the campaign setting.
  17. J

    What do you want from a campaign setting?

    Thanks for the example settings... the campaign setting I'm thinking will definately have the novelty angle down and I hope it will draw both GMs and players into the world. As for Birthright... that was one of my favorite settings. If only I had the money to do a d20 Birthright campaign...
  18. J

    What do you want from a campaign setting?

    Anything about these three products that particularly standout for you as a GM? as a player? What about them would you like to see emulated in other campaign setting products (layout, art, mapping, adventure seed setup, npcs, impending conflicts, etc...)?
  19. J

    What do you want from a campaign setting?

    Ah yes... the good index... something I also appreciate... now here's a question: What do you look for in your index (important rules, locations, npcs, etc)? What products have you seen with the best indices and why? Player maps are definately a good idea... now here's a question for you and...
  20. J

    What do you want from a campaign setting?

    These seem to be a popular answers and I'll be sure to make the setting a starting point for adventure and slip as many adventure hooks as I can to get the gears turning.
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