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  1. GROMkill

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    Takahaan wakes from his nightmare in a cold sweat. He gasps, frightened by the rapid transition from grasping his cold, dead friend to seeing him perfectly alive, speaking with the others. The nightmare seems to have really pierced Takahaan's mind, and he takes a few deep breaths before staring...
  2. GROMkill

    [Adventure] Trouble in Daunton (DM: Nebten, Judge: Currently Looking)

    Nave turns to the old man, after finding nothing of importance in the water. "Stritch. This is a dead end. Why have you led us here?"
  3. GROMkill

    [Adventure] Trouble in Daunton (DM: Nebten, Judge: Currently Looking)

    "No, no, no. Not the walls. Check the water!" Nave says, exasperated. He takes out his rope from his backpack, ties one end tightly around his sunrod, and lowers it into the water to see anything down there.
  4. GROMkill

    [Adventure] Little Workshop of Horrors (Judge: stonegod)

    Expecting the creatures' entrance, Belanaar is quick to action. His arrows already nocked, he steps forward for a better shot and fires away at a swarm of the hand-spiders. Move: Walk to I10 Minor: Hunter's Quarry on Swarm 1. Standard: Twin Strike on Swarm 1. -Arrow 1, AC 15...
  5. GROMkill

    Koukonsögur - Saga of the Trollfed Aerie - IC

    Need an intimidate roll? "You tell us how to get around the bridge. The more talking you do, the less kicks you get. We live, and you go free. But if I so much as suspect that you're leading us to our demise, or you flick some other warning signal in hopes of your escape from my hands, I will...
  6. GROMkill

    [Adventure] Trouble in Daunton (DM: Nebten, Judge: Currently Looking)

    Nave shivers. "Ah, this place gives me the creeps. Let's take... righ- no, left. No, right. I don't know." He doesn't seem to want to make a decision, less be in the front of the group.
  7. GROMkill

    Koukonsögur - Saga of the Trollfed Aerie - IC

    Dossk nods to the monk, agreeing to the idea of continuing on. Looking back down at the helpless goblin, he kneels and hoists him up, carrying him over his shoulder. "Let us bring this grunt. They might not care about this hostage, but he must know the layout of their lair. I'm sure he wouldn't...
  8. GROMkill

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    Crap, sorry. I'm still a noob when it comes to the rules, forgive me. I was lucky it still connected, though, otherwise I would've had a lot of fluff to re-do :P
  9. GROMkill

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    Assuming Kane's turn is valid and that the leader gets an MBA before death: Prying the jaws of the fallen lizard from his bloody and bruised thigh, Takahaan grunts in pain. Signalling for the smaller grigs and piskies to finish measuring the cuts for tonight's dragon-steak, he smiles wanly to...
  10. GROMkill

    [Adventure] Little Workshop of Horrors (Judge: stonegod)

    J12. Initiative 23. 1d20+7=23
  11. GROMkill

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    Continuing being pulled around by the vicious lizard, Takahaan grunts as fresh blood squeezes out of the wound on his leg as the fiend thrashes its mouth. As he sees another weak spot open up, he finds purchase in the fleshy underbody of the lizard, but cannot seem to flail the lizard's grip off...
  12. GROMkill

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    The terrible lizard-creature is thrust around and beat on by Takahaan's allies, all whilst the poor dragonborn is trapped in the grip. The lizard pulls him by the leg toward the path, and Takahaan grits his sharp teeth, feeling rage building in his core. The lizard has been knocked down by the...
  13. GROMkill

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    Using Vengeance is Mine on the Lizard for biting me. Didn't see anything about not being able to use it even though I am grabbed. Rolls incoming. @Pentius "one ally within 5 squares of you can move his or her speed and make a melee basic attack against the triggering enemy as a free...
  14. GROMkill

    Koukonsögur - Saga of the Trollfed Aerie - IC

    Crap, sorry. I must've missed it, or assumed that he hadn't blown it. Are we still in combat? Unless I am missing something, only the tied up goblin is left.Tying up the goblin with harsh knots and a gruff demeanor, Dossk knocks it to the floor and holds his massive mordenkrad above its head for...
  15. GROMkill

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    From my google-fu, I found that while it is ultimately up to the DM, hard corners such as a corner of a wall are impassable, whereas soft corners, like the part of the tree, are passable. It's cos the tree doesn't take up the full area of the square, so you can walk diagonally through it. I...
  16. GROMkill

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    Mewness, I had Gelik use the sunrod, not good ole Taka. I'd like to ready Spur to Action if less than half of our party rolls higher initiative than the cannibals. (For example if only two of us get to act before the cluster of cannibals get to act). I'd like to ready Vengeance is Mine in case...
  17. GROMkill

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    Gelik snaps his sunrod on the floor of the shelter, activating it. The powerful glow of the mystical device casts a powerful light all around, illuminating the cannibal-savages, and revealing their positions to the ambushers, hidden amongst the brush and trees. So, he can pull it out and...
  18. GROMkill

    Koukonsögur - Saga of the Trollfed Aerie - IC

    Couldn't find mechanics for 4e about attempting to tie up enemies with a rope. @Cor Azer What should I roll? Dossk quickly looks between the flapping bats and the retreating goblin. He is relieved when the goblin slips past the horn, making no obvious attempt to blow it for a warning call...
  19. GROMkill

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    Lovin' the feeling of this whole encounter. Thanks, Mewness! I'd like Takahaan to start in square E7.
  20. GROMkill

    [Adventure] Serpent's Skull: Souls for Smuggler's Shiv (DM: Mewness; Judge: THB)

    I say roll it. You can only aid people in our group, and you're the only one in the group to act, so roll it. If you don't succeed, we still have Gelik to aid Hu Li in her attempt.
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