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  1. B

    Legacy of Death Part IV: Darker than the Absence of Light

    Buckthorn will cautiously and quietly (Stealth) approach the Northeast altar (examining the floor for traps as he goes) (Dungeoneering) and carefully look at at from one square away and without touching anything (Perception).
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    Legacy of Death Part IV: Darker than the Absence of Light

    Buckthorn follows with Nar Heru (think that was assumed from last DM post). "Shall we go East to the room?" Buckthorn will listen for any noises. (Perception).
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    Legacy of Death Part IV: Darker than the Absence of Light

    Buckthorn will try shooting at the eye. Perhaps we can avoid some of the eldritch damage? If someone would like to stand by the gaping maw and wait while I attempt to shoot at the eye, perhaps I can keep the eye open if someone else wants to follow forge? Buckthorn will attempt to shoot at...
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    Legacy of Death Part IV: Darker than the Absence of Light

    Buckthorn will approach the archway Ghen or the spirit was heading for. Ok, the spirits seem to indicate this is the archway we should go through. The one with the lowest risk / highest reward. It also seemed to suggest it didn't matter which stone we press. I assume we need to press a...
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    Legacy of Death Part IV: Darker than the Absence of Light

    Is the mist just white, or are there various colors of mist? Can Buckthorn discern from the tracks on the floor which of the archways are getting the most traffic? Also, can he tell from the tracks how recent they are (days, weeks, months, years). Nature / Perception.
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    Legacy of Death Part IV: Darker than the Absence of Light

    Buckthorn will shift one square to the left (west?) to get some space from the wight and will shoot with Twin Strike. Buckthorn will take a second to gawk at the scene behind him. "I've seen many strange, awe inspiring sights in my travels of late. But this one takes the cake.". He'll make...
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    Legacy of Death Part IV: Darker than the Absence of Light

    Buckthorn will take a five foot step backward (South) and name the zombie closest to him as his Quarry. He will shoot at two enemies, the Zombie, his Quarry, and the Wight on Forge. He'll say a silent prayer to Rhyesa that the momentary vision of the Great Shadow Draco Lich spewing purple...
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    Legacy of Death Part IV: Darker than the Absence of Light

    Buckthorn will use Spray of Arrows, centering the close blast 3 to try to get as many enemies as he can. He'll name the closest enemy to him as his Quarry. Wow, lousy rolls. That's what I get for not posting. Well, for what it's worth half damage for the daily.
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    Legacy of Death Part III: Undying Interlude

    Buckthorn will attempt to shoot at Elvid. He will also save against bedazzled and dazed. And save for seeing Elvid. Edit: Wow. Guess Buckthorn should have taken a breather.
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    Legacy of Death Part III: Undying Interlude

    Buckthorn will name the Nalfeshnee his quarry now that the creature has moved back to the front of the house. He'll shoot again with Spikes of the Manticore. Also, noting the earlier reminder about powers and such... the next time an ally makes a Ranged attack, Buckthorn would use Combined...
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    Legacy of Death Part III: Undying Interlude

    Buckthorn will use his second wind, then save against Bedazzled. He will use an action point and shoot at the Vrock, naming it as his quarry.
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    Legacy of Death Part III: Undying Interlude

    Buckthorn disregard dice rolls.. Took Buckthorn a minute to realize he's dying.
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    Legacy of Death Part III: Undying Interlude

    Buckthorn will shoot at the two closest enemies to him (not sure how many Forge took down) with Twin Strike. He'll name the closest enemy he can see as his quarry.
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    Legacy of Death Part III: Undying Interlude

    Buckthorn whispers to Douvan (Diplomacy): "I apologize for my companions. We are all a bit on edge. My companions are correct though... something is not right in that room. I agree with you though, we shouldn't just start killing and burning. But we will need to confront Elvid and his...
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    Legacy of Death Part III: Undying Interlude

    Buckthorn will make his best pitch to try to get Douvan and the halfling to accompany the party. (Diplomacy) Buckthorn will mention to Douvan, "it may be helpful for us to have you accompany us... Nar Heru was already almost framed for murder once. Clearly some nefarious force is after both...
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    Legacy of Death Part III: Undying Interlude

    Buckthorn spends some quality time with his halfling kin, Noldo and the rest, in Splintertoe Hollow and regales the village with his latest tales of adventures in the strange haunted fey woods. During one of the trips to Northall, Buckthorn will look for a fletcher in Northall (he had found...
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    Legacy of Death Part II: Graves of Lesser Immortals

    Buckthorn will shift one square to the southwest. For a minor, he will use Healing Herbs on Nar Heru. For a standard action, he will attack the giant with Spikes of the Manticore. If hit on the giant's next round, Buckthorn will use Second Chance to force a reroll of he attack against him.
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    Legacy of Death Part II: Graves of Lesser Immortals

    Buckthorn will attempt to shoot at the Formorian with Twin Strike, trying to guess at his location from any noise the giant is making. Buckthorn will then attempt to save against blindness.
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    Legacy of Death Part II: Graves of Lesser Immortals

    Buckthorn will attack with Combined Fire (Battlefield Archer power, immediate interrupt) when Nar-heru casts Spectral Ram. On his turn, Buckthorn will attack with Twin Strike.
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    Legacy of Death Part II: Graves of Lesser Immortals

    Buckthorn will fire again.
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