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  1. K

    Are Rakes Secondary, Primary, or Both?

    IMO, there should be a formula, but honestly, it doesn't look like there is one. Either that, or there are a *lot* of errors for monsters with rake. Some examples: Dire Tiger -- Attack is full attack bonus - 1 (or -2 if weapon focus(claw) applies to the rake). Dire Tigers don't have...
  2. K

    Bracers of Armor obsolete?

    A mithral chain shirt with the Twilight property (-10% ASF, from BoED and reprinted in PHBII) would have 0% ASF, right? So for 5.25k (+1 mithral Twilight chain shirt), you have an item that grants a +5 armor bonus and can be freely worn by arcane casters. That's the equivalent of bracers of...
  3. K

    Skillful weapons?

    BAB isn't the main problem with arcane casters in melee -- it's one problem, but others, like poor AC and HP, likely poor strength, and lack of combat feats, are also major factors. So a skillful weapon by itself won't make an arcane caster any good at melee. However, if you make a caster...
  4. K

    Jump + Levitate

    It's not explicitly stated, but I'd say that the default behavior of a levitating character is to float in place. i.e. they're not affected by gravity. So if someone under the effects of levitate were to make a long jump, they'd cover the normal distance but end their jump up in the air rather...
  5. K

    Good PrC to follow Enlightened Fist?

    I'd say the priorities are: 1. Arcane caster progression 2. Useful class abilities (for a monk/arcane caster build) 3. BAB 4. Saves & HP Nice -- that's a good one. The first level of it is great: everything you mentioned, plus Aura of Courage isn't half bad -- immunity to all fear, not just...
  6. K

    +Str items for monks?

    Items created according to the item creation rules would be possible, but they're my option of last resort. What I'm really looking for are WotC-published items. Is there really no published +4 str item anywhere except for the belt of giant strength?
  7. K

    Good PrC to follow Enlightened Fist?

    Oops, missed that one. You're right, 15th. I was all excited about being able to use practiced spellcaster to enter it with one level of monk and two levels of sor/wiz, but there's no way around a requirement of 8 skill ranks. You only get 8 levels of spellcasting progression during the 10...
  8. K

    Good PrC to follow Enlightened Fist?

    It's possible to finish the entire 10 levels of enlightened fist by level 13. At that point, you'd have spells as a 10th level arcane caster, BAB +8, and most of the monk abilities. Are there any prestige classes you'd qualify for at that point that would allow decent caster and melee...
  9. K

    +Str items for monks?

    If a monk wants to wear a monk's belt, are there any good options for +str items without resorting to the (optional) item creation rules? Gauntlets of Ogre Strength are alright for low-med levels, but are there any non-belt-slot items that give a +4 or better bonus to strength?
  10. K

    Help on a melee monk build?

    Better yet, go Fighter/Warshaper on one track and Druid/Master of Many Forms on the other.
  11. K

    Help on a melee monk build?

    Doh, forgot Enlarge Person. Take that as the last 1st-level spell known and increase the damage yet another step. I'll edit my previous post to include that.
  12. K

    Help on a melee monk build?

    I'd definitely go with Monk/Sorcerer. IMO, the spells you can use to augment your melee ability are far more powerful than the boost you'd get from fighter levels. I was looking into a (non-gestalt) Enlightened Fist recently, so I have some suggestions: Take the Ascetic Monk feat from CAd to...
  13. K

    Best spells/tactics for dragons?

    I just read the Dragonskin description again, and it has some interesting benefits aside from the natural armor bonus. You get energy resistance 10 or 20 against an energy type of your choice (which can be chosen as whatever you're vulnerable to), and "Your skin toughens and becomes scaly like...
  14. K

    Technique for immunity to area dispel magic

    No luck. All I could find is Gemjump (6th level, self only) and the pact domain spells, which all have material components.
  15. K

    Best spells/tactics for dragons?

    A dragon casting Disguise Self wouldn't be much better off, especially compared to a party of the same level as its CR. Even an old dragon would only be reaching DC 16 or so. I would imagine that the dragon would be relying more on the fact that you don't get a save until you interact with the...
  16. K

    Best spells/tactics for dragons?

    I had been thinking about that. I was considering Obscuring Mist rather than Invisibility as an escape spell, though. Fly 150', cast Obscuring Mist. Next round, fly (run) 600' away and hopefully be out of range. It's not vulnerable to See Invisibility (or even True Seeing), but it would be...
  17. K

    Technique for immunity to area dispel magic

    That is a good one. Arcane Marks fade after a month when placed on creatures, though, so nonmagical tattoos would require less maintenance. To avoid accidental reading, you could always go the route of shaving one's head, tattooing there, and letting hair grow back in over it. That technique was...
  18. K

    Best spells/tactics for dragons?

    Don't they only get access to the domains listed in their descriptions? e.g. blue dragons get Air, Evil, and Law, brass dragons get Chaos and Knowledge, etc. None of them have the healing domain listed. I had considered and rejected Bull's Strength (it's good, but not compared to, say...
  19. K

    Best spells/tactics for dragons?

    I don't think it really works to look at fluff in terms of ECL. Compare the average dragon to the average member of any other race. Odds are, the dragon is far better at sorcery. True, there may be the occasional human who becomes a high-level sorcerer within 50 years while it takes dragons...
  20. K

    Best spells/tactics for dragons?

    I've been thinking some about how dragons would best make use of their relatively limited sorcerer levels, and I've come up with some interesting options for 1st-3rd level spells. At 1st level, the obvious choices are AC buffs: Mage Armor and Shield. Protection from Good can help, too...
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