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  1. Pseudopsyche

    D&D 5E (2014) Hoard of the Dragon Queen: As it Turns out, it's Pretty Good (so far)

    I would hope Wolfgang would take it as a compliment that some people are putting his work up against Red Hand of Doom already. That said, down the road, I would love to see WotC release Red Hand of Doom on dndclassics.com complete with 5E conversion notes....
  2. Pseudopsyche

    D&D 5E (2014) Princes of the Apolcalypse/Adventurer's Handbook by Sasquatch Game Studios

    And end up on dndclassics.com, I hope. Especially the retired D&D Expeditions modules.
  3. Pseudopsyche

    D&D 5E (2014) Your thoughts on Legendary Actions

    To be more precise, the DM playing the archer doesn't decide what to do (potentially) until you complete your action. In the narrative of the game, the archer may be reacting to your telegraphed intentions. Even if the archer really did not begin doing anything until after your action, this does...
  4. Pseudopsyche

    D&D 5E (2014) Release date?

    Scourge of the Sword Coast at least includes a snapshot of the latest playtest rules. I believe the other adventures available online also include the playtest rules in some form.
  5. Pseudopsyche

    D&D 5E (2014) Rule of Three 4/4

    You are correct if you are talking about the probability of seeing at least one crit. If you are talking about the expected (mean) number of crits, 6 times 0.15 yields the correct value of 0.9 crits per round, on average. (See also http://en.wikipedia.org/wiki/Expected_value#Linearity) The 38%...
  6. Pseudopsyche

    D&D 5E (2014) Things that make you want to buy 5E

    I like most of what I've seen of D&D Next, but for this thread I'll focus on two features. First, the rules seem simpler and less fiddly, so I don't expect to need a spreadsheet to play my wild-shaping druid who likes casting buffs. Second, the combat system seems more flexible, so as a DM I...
  7. Pseudopsyche

    D&D 5E (2014) Adventure Options for starting a Next Campaign

    I'll second the nomination for Legacy of the Crystal Shard. I'm running it for D&D Encounters at a 4E-favoring store, and keep finding myself thinking it's a better fit for Next. (The encounter groups and monster stats for Next are available on the WotC site.) It's a fun adventure, with a good...
  8. Pseudopsyche

    D&D 5E (2014) Next D&D Next Adventure Scourge of Sword Coast will be PDF Only

    Both Murder in Baldur's Gate and Legacy of the Crystal Shard are nice products: good adventures with quality production values. It's a shame the next Sundering adventures won't be sold in stores. Also, only supporting D&D Next won't be popular at my FLGS, where we only have 4e tables. I...
  9. Pseudopsyche

    D&D 5E (2014) D&D Next Q&A: 12/06/13

    I don't understand why point #2 is controversial. If there's a special ability called Evasion, shouldn't it only grant a bonus to Dexterity saving throws, not all Dexterity checks? Sure, you could just write it as a bonus to "any Dexterity check to avoid a spell, trap, or other calamity", but...
  10. Pseudopsyche

    How involved are you in D&D's "metaplot"?

    I'm not generally a fan of metaplot--growing up, I hated being told to buy some other comic book titles to get the full story. I'm involving The Sundering only insofar as I play D&D Encounters. From my vantage point, it's looking like it's an adventure path that will help determine the canon of...
  11. Pseudopsyche

    D&D 5E (2014) Crystal Shard Encounters (Spoilers) (Duh)

    In fact, the encounters for all three editions are now available at http://www.wizards.com/DnD/Product.aspx?x=dnd/products/dndacc/sundering2 In the 4E set, the only creatures that have resistance to cold (besides the ice witch) are Icingdeath, the yetis, and a remorhaz. I can imagine she has...
  12. Pseudopsyche

    D&D 5E (2014) D&D Next Q&A: Warlock Pacts, Patrons, and Iniate Feats

    This is good news. I worried that the design would tie a particular patron to a particular kind of pact, e.g. all infernal-patron warlocks are pact of the chain, or all fey-patron warlocks are pact of the blade. Now it echoes the 4E structure, where you choose PHB1 warlock (book), hexblade...
  13. Pseudopsyche

    Ryan Dancey: This is why there was no M:tG setting for D&D

    First, the price premium that a M:TG themed D&D book would command has nothing to do with licensing fees. It's about communicating that the name "Magic: The Gathering" means something and has value, in the same way that "Forgotten Realms" does. But the central issue here is brand identity...
  14. Pseudopsyche

    D&D 5E (2014) L&L: Monsters and Stories

    I'm also a busy adult who appreciates story hooks and thematic content in his monster manuals. DMs who enjoy building their own worlds and mythologies will likely be able to pull crunch from the Next version of the online Compendium.
  15. Pseudopsyche

    Legends & Lore: Clas Groups

    They are definitely not afraid to consider new design elements, that's for sure. But "class groups" in particular seems less about changing the current designs of the classes (the core of the game) and more about choosing how to express that design in a way that is the most accessible both to...
  16. Pseudopsyche

    Legends & Lore: Clas Groups

    I'm no longer in the game of trying to convince anybody of anything in this thread, but I will at least point out that in the latest packet, the term "arcane magic user" isn't explicitly defined. Unless I missed something, the class description for Mage (which will likely be renamed back to...
  17. Pseudopsyche

    Legends & Lore: Clas Groups

    For those who worried that class groups would be used to restrict access to many feats or items, we have some additional clarification from Rodney Thompson in today's Q&A: http://www.wizards.com/dnd/Article.aspx?x=dnd/dndqa/20131004
  18. Pseudopsyche

    Legends & Lore: Clas Groups

    Well, we do have a "Thief" background in the current playtest packet. That's probably where something called "Thief" belongs, given the apparent interpretation of "Background" as "Profession prior to becoming an adventurer". (Note that this is different from 4E, where the original PHB2...
  19. Pseudopsyche

    Legends & Lore: Clas Groups

    No kidding. Some people seem oddly fixated on the possibility that this "class group" concept might be used to constrain the design of the game in specific ways contrary to their personal preferences, despite any concrete evidence that the designers will do so. When someone is ignoring or...
  20. Pseudopsyche

    Legends & Lore: Clas Groups

    As the person who made the original assertion, I have to admit that my memory was playing tricks with me, and my characterization of 3E as using classes as prerequisites certainly was not accurate. My bad. That said, my main point is that class groups provide another alternative to formalizing...
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