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  1. J

    [Eberron] How does [[insert optional campaign element]] fit?

    I think Eberron is very easy to port "weird" stuff into. Doing so in huge, dramatic ways could disrupt the overall balance, but a world that's been through two cataclysmic planar incursions is no stranger to things getting thrown out of whack. Keith mentioned putting Ghostwalk in the Mournland...
  2. J

    An Eberron Review by SKR

    I thought it was a good, balanced review. It seems like the kind of thing that a skeptic would have an easier time swallowing than more enthusiastic reviews like mine or the Silven Crossroads one: critical but positive.
  3. J

    Eberron`s internal consistency.

    I would say that the population level seems a bit low. I'm really bad at conceptualizing big numbers, though. If you asked me if 200,000 was a crapload of people, I'd say it was. And I live in New York! While I don't think it totally accounts for the low population levels, a lot of Khorvaire is...
  4. J

    Keith Baker (creator of Eberron) Q & A thread

    Keith has mentioned that as an option in the past, but a less than ideal one. You'd defnietly have to replace the 1 PP/level to something more relevant. If you have no interest in psionics, I'd just keep the psionic-related flavor elements in the background as something your characters never...
  5. J

    Eberron: The Last War

    These are some gerat posts! Here's a relevant quote from Keith: So lots of fighting, but not necessarily constant, and mostly on disputed borders. Keith has referenced both the Hundred Years War and World War I when describing it, and I think both are fair comparisons. As for Kaius... Yeah, I...
  6. J

    Cultural comparisons between Eberron & Earth?

    Well, Keith has said that they made a conscious effort with Eberron not to mimic real-world cultures with Eberron, and I think they mostly succeeded. For example, there's no "Asian" culture, though the gobins of Darguun use some Asian weapons and Chinese-style monasteries are common throughout...
  7. J

    Talk about your Eberron character concepts

    I'll be DMing the first "real" Eberron campaign I play, but I'm playing in a little PBP thing over at the WotC boards soon. Here's the character description for Topher Vinson (LG male human ranger 1/cleric 1 Sovereign Host). He's something of a combination of real-world theologists I've known...
  8. J

    What kind of familiar for a warforged wizard or sorcerer?

    Why, an adorable racoon, of course! Really, I think the answer is "anything." Though construct familiars certainly make sense, especially for the mean flesh-hating warforged. And some folks on the WotC boards toyed with the idea of low-level living spells as familiars, which would fit any...
  9. J

    Eberron CS Errata

    More errata/clarifications: Can Daelkyr really use their slam attack more than once in a turn? The MM says "In general, a creature attacks once with each natural weapon it has" -- in this case, the daelkyr is an exception to the rule. Personally, I would see the "slam" of the daelkyr as the...
  10. J

    Alignment in Eberron: Yay or nay?

    Yeah, alignment is a problematic thing when it's portrayed in D&D's black-and-white terms, which are a bit at odds with the Eberron setting. One way to handle it, which is hinted at a bit in the rulebook, is to simply reduce the entry requirements for evil. Presumably, a lot of people identified...
  11. J

    what makes Eberron different

    Take this with an SUV-sized grain of salt, but I think your theory's a bit off the mark. There is indeed an Eberron-based online Eberron RPG in the works, but they've basically taken a generic D&D game and dropped it into one of the most open-ended areas of Eberron: the lost continent of...
  12. J

    Have you been published? Share your experiences here.

    Cool! I don't think I'll ever actually try publishing anything -- and under the contract of my current job I actually can't do paid writing work for anyone but my employer -- but it's fun to daydream about!
  13. J

    Fixing the weretouched master

    I think this is the way to go. While it would make them more balanced with druids, I'd avoid the parenthetical times. Sounds like a good fix for a class that needed it!
  14. J

    Its official: Eberron rocks

    Yeah, I guess I like it.
  15. J

    what makes Eberron different

    I can't deny that, and you probably should take things with a grain of salt. Here's the thing: I like Eberron. I didn't like it when I first read about it, but once I learned a substantial amount about it from Keith Baker, I was pretty sure I'd like it. I had high expectations when I read the...
  16. J

    what makes Eberron different

    Sorry to open up this little debate again, but I can't resist! Gundark, to me, Eberron is about its wealth of details and twists rather than one major paradigm shift. Rather than try to explain those details, I'll incorporate them into the rest of this post. (BTW, given your forum name, I'll...
  17. J

    What's next?

    In addition to the Sharn sourcebook, two 22-page adventures, and at least one other sourcebook that I've heard vague mumblings about, there are some novels underway. I believe the novels are by Keith Baker and Matt Forbeck, but I've only heard specifics about Matt's. Eberron adventures are...
  18. J

    Fixing the weretouched master

    I understand the philosophy that went into the class -- reproducing the abilities of creatures with uneven benefits -- but stat differences like that can be hard to justify with a simple "I'm choosing to be a wererat for roleplaying reasons." I think the most straightforward way to handle this...
  19. J

    Eberron: The Metaphor

    I don't think that's quite what this shows. "Pulp" isn't a genre the same way that "western" or "space" are genres. It's a tone and an approach, not a code word for "like the 20's." For example, Star Wars is very much "pulp." Saying "pulp fantasy" doesn't mean combining fedoras and airplanes...
  20. J

    Anyone homebrewed a d20 Harry Potter-style world?

    If you're setting the game where they live, it's worth mentioning that the HP world has a school in Massachusetts called the Salem Witches' Institute. That might be your local school's "rival." I've considered a HP RPG in the past, and my ideas were based on keeping things simple. Standard d20...
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