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  1. G

    Alignment loophole?

    I think they even mention in the DMG that would have to convert the paladin and cleric classes to make them evil.
  2. G

    A new fighter at-will for marking multiple targets

    cleave already does two targets
  3. G

    Warder (Arcane Defender) - Levels 1-3 [Updated 7/7]

    that would rock :D Mostly I think you need to change things from all enemies in the ward to one enemy in the ward. One question, what happens when someone knocks the ward prone?
  4. G

    Alignment loophole?

    ah so like disarm, it's in the game, but just barely.
  5. G

    Alignment loophole?

    yes. also note that in 4E alignment so far has zero effect beyond fluff (well at least nothing I've noticed)
  6. G

    Reviewing the Artificer

    for now I'd just take a cleric at will laser and convert it to int instead of wis.
  7. G

    Warder (Arcane Defender) - Levels 1-3 [Updated 7/7]

    first a very off topic question. that's a very nice PDF, what went into creating it? (working on a class, need to format it) So, on topic. First glance it seems to have all the advantages of a defender and a controller combined. What's the weakness?
  8. G

    More Fighter Powers: Swordsman's Gambit and Fortress Strike

    hmm Target: One creature who made an attack against an ally since the end of your last turn.
  9. G

    The Economy of Actions: Pets

    that's how mounts currently work.
  10. G

    Reviewing the Artificer

    So you can take twice the number of actions as the rest of the group? Rangers lost their pets too.
  11. G

    Reviewing the Artificer

    it's the economy of actions. No pets.
  12. G

    Power Attack still sucks

    er... mostly you just used it at it's sweet spot. Not to say the sweet spot isn't nice. Just that it's all down hill from there. That might fit some power, feat or class feature. But it's not power attack. Which isn't to say no, but rather to say it would need a new name etc... or...
  13. G

    Power Attack still sucks

    yeah, but don't you want to power attack that dragon, it's satisfying. :cool:
  14. G

    Reviewing the Artificer

    BAH! Class role should be assigned due to the needs of the class, not metagame BS. They have many controller abilities. But still at their core, they're a buffing class.
  15. G

    Power Attack still sucks

    not at all. Their damage is dependent on sneak attack. Which makes the minus to hit very bad for them.
  16. G

    Power Attack still sucks

    I don't think it should literally be +10% Just that it should scale up with [W] so the benefit matches the cost.
  17. G

    Reviewing the Artificer

    Warlord-- Melee, defender qualities, tactical master Cleric-- melee or ranged, defender and controller qualities, master of healing Artificer-- ranged, controller qualities, master of zone buffs
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