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    Homebrew Hexblade Curse Feats - pick 'em apart, please

    CURSE OF DECAY: Save or die is too much - and falling over dead feals more like death magic then a curse. Curse of decay should take at least a little while. Have it cause the target to take 1d6 con if they fail the save, then save again the following round. Each time the save is failed, 1d6...
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    Missing HP and hardness

    GuardianLurker: Cool! Did you assign these values or are they from a sourcebook? If from a sourcebook, which one? Also, what about different types of stone? (Damn I'm greedy! :D ) Planesdragon: I'd love to see what you have for weapons! B:]B
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    Missing HP and hardness

    I've been looking for but not found the hardness & HP for: Tin, lead, gold, silver, copper, bronze, brass, & different woods. Also, anyone have a break down of armor and weapon hardness & HP instead of the generic list in the DMG (med haft wood,....)? I'm guestimating these values currently...
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    The Priest (Cleric based, molds to religions better)

    Currently you have 2 options for spell casting. Either 7 level max, or 9th level max. My suggestion was 2 fold - 1st: that all progressions include 9th level spells. You realize that a priest whose primary devotion is to war is incapable of casting the war spells a priest whose primary...
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    The Priest (Cleric based, molds to religions better)

    Suggestion - do not use the 7 level spell chart, use a simple modification of the existing chart: Good spell casting: as now poor spell casting: as now -1 spell per level (so 0 LV 2 spells at 3rd, though a high wisdom gives them 1) Certain high level spells belong in war and destruction, now...
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    Stop the 1st level Rogue

    Rather then give extra powers, try my method (oh god, I'm a commercial!) ....at 1st level, you get x2 the normal # of skill points. ....and do the same at 2nd and 3rd level. ...so at 3rd level you have x6 skill points - the same you would have gotten if you had followed the core x4 at 1st and...
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    Magnetism

    Uh, guys? Hello? Bump B:mad:B
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    Magnetism

    Ok - I'm trying to find a nice way to represent magnetism in d20 w/out making it complex. Any ideas or examples? The early version I came up with was for item w pull = mass at 1', and 1/4 that for each foot out (yes, I know it should by d^2). Any better ideas? Also - what was the strongest...
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    So what's YOUR world's 'hook'?

    The original gods died in apocalypse, the new gods (PCs from old campaign) are weak and inept - still learning the ropes. Their servants rival them in power - creation is barely understood and poorly handled. Devils/demons/angels - same group - a large bureaucracy that muddles through. No...
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    Help! I'm new to the e-publishing and pdf

    ...It's probably safe as it comes with Windows. Whoops, maybe not. Let's see what it says in the font viewer: "Copyright 1995 Microsoft Corporation, all rights reserved." So unless you have a license that says you can use it in a product, you can't. :confused: Aaaagh! My font preference is...
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    Help! I'm new to the e-publishing and pdf

    Thank you for the quick reply Wycen, but I've already checked these out. They may have the answer I'm looking for, but I couldn't find it. B:]B
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    Help! I'm new to the e-publishing and pdf

    In a nutshell 1) what are the prefered fonts - or fonts to stay away from? For example, I like Comic Sans MS, is it 'kosher' for use? 2) what is the standard font size? 3) What is a reasonable price to sell your work at? X/word, per page, per 'ounce of crunch'? 4) How active should I...
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    Two questions to DMs

    1....do you...come up with...logical explanations for how...magic works 2....concerned about some explanations underpining spell effects. 3....explain sources of special abilities of creatures in your worlds? 1) Yes. I prefer to have the rough mechanics worked out. Once the players know it...
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    Skills beyond 5 ranks

    Doh! Uh, good point. Mayhaps I should change that to a +2 synergy bonus to the save instead. One of the many dangers of speaking or typing as you think! For the record - I have not actually tried any of this yet, just contimplating its use. B:eek:B
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    Skills beyond 5 ranks

    Elder-Basilisk: Too true - the campaign determines what is and is not critical to the effectiveness of the skills. That said, my preference is to give small but notable modifiers to skills that are, for the most part, pointless beyond 5-10 ranks. The example you made of riding is most...
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    Skills beyond 5 ranks

    Certain skills have no reason to be developed after 5 or 10 ranks unless it is a core active skill (tumble, concentrate, spellcraft..). Ride, appraise, balance,.. A related point, raised in another thread, questions the use in having skill focus feat - after a certain point, most skills do not...
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    Herbalism and Alchemy

    How/what/when/where (and for gods sake, why?) :D When I'm done, I shall stand on as many boxes as I can stack (soap boxes, fruit boxes, anything I can find) and loudly proclaim its availability before I fall into a pile. :o I do not know exactly where to publish it yet. I may canvass...
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    Profession(Token Maker)

    Ahhh - thank you for the clarification. Thoughts: 1) perhaps it should be knowledge (spirits) to know what offering is important. As you point out, mtn wants a diamond, but what does the spirit of this small lake want? It isn't a question of manufacturing - a huge raw diamond would appease...
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    Herbalism and Alchemy

    Felix: Well, I've been dragging my feet / focusing on 2 other projects, but renewed interest on this subject is encouraging me to pick it back up full time. Not counting the art issue, I'd say completion including an initial editing after 30 days. B:]B
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    Profession(Token Maker)

    I'm not familiar with the spirit token system you speak of, though I have a few quick thoughts on the subject based on what you have written. 1) the price goes rather high - beyond the cost herbs, oils and incense would cost. It looks like you would have better luck comparing historic/magic...
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