Yeah, that’s very true.
Any kind of harassment is a different story.
Edit: apologies to anybody that felt like I was minimising or trivialising harassment that they’ve experienced.
We were doing a flashback before facing the campaign big bad, that told the story of how it came to be. We played as miners that unearthed an ancient evil.
I feel like in the 80s I was picked on more for listening to heavy metal than playing DnD.
The best way to ‘win’ in my opinion is to not care what other people think.
I understand why people enjoy the possibility of character death I their TTRPG’s
I was responding to someone that said they didn’t understand how other people could enjoy the game without it.
I meant to reply to this, but forgot. ‘The Daniel's’ are a duo that debuted with the film Swiss Army Man, (check the trailer if you’ve never heard of it, it’s kinda bonkers) before winning a stack of awards with Everything, Everywhere, All At Once.
For some people, the fun of a roleplaying game is in roleplaying a character. Anything else is secondary.
It’s not about winning, the level of difficulty or other aspects of competitiveness.
Creating a character, telling that characters story and exploring a world with friends is where the fun...
Although it’s not for me, I’m glad there is a thriving OSR scene.
It means people that prefer that style can enjoy the game without the need to gate keep and tear down modern play styles (in theory).
I don't agree with the idea that art is more restrained nowdays.
Just to pick TV as an example...
Always Sunny
South Park
Family Guy
are all still running.
I feel like you're missing the point. Do we really need sex(y depictions) to market a game to kids?
I don't even want to get started on the different ways horny teenage boys are viewed compared to teenage girls.
No, the picture you described doesn't reinforce gender stereotypes, there are also...